This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Gratulin
ACC 0.5 cancels multiplayer update.
Looks like ACC is going the same way as AC - the “A-team” spends endless time squeezing the last 1% of improvement from the physics while rest of development languishes.
PS. I’m reminded of the E39 BMW 5 series where BMW did not believe drivers should have cup holders and therefore gave the job of designing them to some trainee engineer. Needless to say they were totally useless and broke repeatedly.
Still does! Also things like adjustable mirrors, split times as you pass timing point...You would flick a marble up the side with a spring, like a pinball machine, and the first player to get all their cars to the bottom won.cool
« on: November 28, 2018, 12:48:09 PM »
The post was about the AC Launcher NOT the Content manager. No need to confuse things by stating the obvious. I also use Content Manager but this is a good trick to improve the standard launcher for those who use it.I use this filter in Content Manager, !xgn.in.th XGN.I rather think about it like managing a linux server without a graphical interface
« on: November 28, 2018, 08:52:01 AM »
I just stumbled across this neat way to always filter the list of online servers in AC. I put "xgn.com.au" in place of "tweakers" but you can put anything you like. Good thing about this is that it just enters the text into the search field so you can easily change it when you want to look at other servers.
Simple change in the launcher screen
This will show only the servers with Tweakers in the name as soon as I open the online tab.
The only thing you can really evaluate is the physics. The rest of the game is very early beta and pretty rough. Only compare physics to AC. I am definitely not a good driver but I think the ACC physics is a major step up from AC. The most obvious improvement is how you can feel and control the rotation of the car. Lots of detail compared to AC.
Interestingly, due to my shoulder injury I set the FFB on my wheel to 60% and was surprised at the extra detail and control that resulted.
BTW ACC does run on triple screens. It just doesn’t correct the perspective for the side monitors.
At first I didn't like it but I don't really notice it anymore. This is on 24in monitors. Would be different for 27in I would think.
200° is a bona fide scam. The lenses would need to wrap that much around your eyeball.all you would see is the back of your brain...
58.30 mark, cool comments about the night racing, not so good about the curbsWhy don’t you stop reading reviews and go drive it!!!
« on: September 14, 2018, 06:07:32 PM »
Enjoyed SlovakiaRing, short and easy to learn I spend 42 laps in intense chase's. Noteworthy was Gratulin's outfoxing me on the last lap of race 1, good drivingCan you explain how I did that
Regarding comments on tire noise in sims. He is totally correct of course regarding real life. However in real life you FEEL what is happening through the car. In a sim you only have 3 senses - steering wheel, sound, visual. So tire sound is there to tell you what is happening with the tires since you cannot feel it in a sim.
Perhaps we need an ACC forum section?
For those playing on triples you can edit the hud file in Documents\ACC\Config to move the hud elements into the centre screen.
I have 1920x1080 monitors. The values below set
1. the track map to bottom left;
2. laptime to top right of right monitor and
3. the other 2 elements to top and bottom right of centre monitor