Xtreme Gaming Network

Show Posts - buellersdayoff

Show Posts

* Messages | Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - buellersdayoff

Pages: 1 2 3 ... 42
1
Australian Assetto Corsa League, Tuesday nights / Re: S29R3: Anglesey
« on: August 07, 2019, 02:15:09 PM »
I appreciate the changes made but now wondering if it is actually a good idea to do so while the season is under way, considering how infrequent I can join in its probably best that I stay toward the back end out of the way of the championship runner ups lol. Thanks though.

2
Australian Assetto Corsa League, Tuesday nights / Re: S29R3: Anglesey
« on: August 07, 2019, 01:01:46 PM »
All good don't go changing it for me, take away the veloster and I'd still be stuck in the slowest car lol

3
Australian Assetto Corsa League, Tuesday nights / Re: S29R3: Anglesey
« on: August 07, 2019, 10:21:52 AM »
Good fun, my first race in this series. I had only one option in car dealer. I'm glad there were others driving the veloster otherwise it would have been lonely at the back. The track was pretty tricky in the Hyundai and after a while was getting more confident in the corner entry slide it needs to get a good exit, feels like I needed a hand brake. Messed up a couple of slides though and braking too late at the end of race two. Thanks guys.
Edit; since I can only race Tuesdays once a month will my earnings (if any) carry over till then? Or...if not could I just drive the datto or what ever, so I'm not in the slowest car every round.

4
Assetto Corsa / Re: G29 brake pedal issues
« on: August 07, 2019, 10:13:04 AM »
I don't ever remember having this auto recalibration issue with mine. Best thing I ever did for my sim driving experience was go to load cell, well worth it.

5
Assetto Corsa / Re: G29 brake pedal issues
« on: August 06, 2019, 03:40:11 PM »
I had a g920 previously, the brake has a rubber cylinder in it to mimic a realistic brake. Some people recommend removing it so that it feels like their old g27, I didn't however. Can't remember if in logitech gaming software I set the pedal distance to what feels firm (about 50%, office chair too) as well as in game too. Also not sure if while in game (assetto corsa) there might be independent setting for each car from the right side apps on screen. If it's a fault though it could be hardware or just need a driver/software update or reinstall.

6
Assetto Corsa Competizione / Re: ACC league discussion
« on: July 23, 2019, 01:25:04 PM »
Can't remember if there's an in game setting, but nvidia control panel has a setting for maximum pre rendered frames, 1 is ideal for low latency gaming. Try it first in case it causes issues. If you enable the in game drivers hands/wheel see if it moves 1:1 with minimal delay. I think you're right though, the game does feel a little doey, during testing last night on the back straight of Paul Ricard I tried swerving @ over 250km the car moves strangely and only when I added throttle movement I spun.

7
Assetto Corsa Competizione / Re: ACC News
« on: July 23, 2019, 12:26:48 PM »
Doesn't seem to be much advice, at least for me, using the fast set-ups in acc with very minor tweaks. The only tips I got was to get on the throttle earlier on some corners and smooth my steering (on corners I got bit loose...duh). Apparently the engineer is only new so it might get better. Too expensive for what it is.

8
Assetto Corsa Competizione / Re: ACC News
« on: July 23, 2019, 08:21:09 AM »
I bought two licenses ~$45 ac & acc, haven't tried it yet on ac but acc has a few channels missing because of apparent nda's. There's still a lot of data to go over, too much to get my head around but there is a new engineer section that tells me I can get on the gas a bit earlier on many of the corners (throttle acceptance). While it is pricey once you go for a couple of licences (they should do a bundle I reckon) it seems quite handy at least for people that can make the most of it.

9
Assetto Corsa Competizione / Re: ACC News
« on: July 22, 2019, 12:12:23 PM »
www.assettocorsa.net/forum/index.php?threads/acc-telemtry-app-racingsimtools-com.58894/&share_tid=58894&share_fid=76538&share_type=t
https://www.racingsimtools.com/software
I know you can use the motec thing but this looks like it might be easier. Also available for other sims however a $15 licence for each

12
A full reinstall of the game should do the trick, hopefully, if you haven't tried yet Bacchulum.
I've tried everything short of a full format and windows install.
https://support.microsoft.com/en-au/help/929833/use-the-system-file-checker-tool-to-repair-missing-or-corrupted-system
Also go to control panel > uninstall a program > click on repair for which ever c++ visual studio allows you to repair

13
Thanks guys. If I could race all the nights, I would!

Even though enduros are not my thing due to beer and toilet needs :)  I will be keen to hear what you think of them
Well, what I like about enduros full stop (ACC or not) is the concentration required, trying to keep brain fades to a minimum. In ACC, you have to deal with obviously changing day/night lighting conditions, changing weather conditions, changing rubbered racing line. What is intriguing so far is the tyre pressures. You don't just dial in the optimal pressures and fuggedaboutit. The temperature is changing, especially day to night, and so your pressures are always changing, going up or going down. At a pit stop, you have to try to predict if the temp is going up or down, and how high or low to set your PSI. Your tyre pressures may be too high for a while, but then settle into an optimal range later in the stint, or vice versa. And of course you have changing tyre wear, changing fuel loads etc changing the car dynamics as well.
As to the driving feel, I like how the cars feel like they have weight, and don't just go sliding off the track at the drop of a hat, but aren't on rails either. I don't have any numbness in the FFB. All the cars feel, and sound, very different.
+1 although I haven't spent much time optimising set ups and pit stops/refuelling/tyres, I just like to drive. I joined rooz a couple of weeks ago, qual 4th?  .5 off the front runner which I was pretty happy with but got punted off in the first corner, someone thought 3wide was a good idea, the inside guy pushing the middle guy into me (being on the outside). Ended up pretty boring racing then. Should do more pit testing because when I went in for fuel and tyres, the tyre box was unchecked and was unable to check it in time so came back out with the same set lol. Is there a tyre wear indicator? Anyways I quit early when I saw the leaders catch me, I'll join in again on Mon. Any thoughts on pit strategy, fuel/tyres? I was going to go with 2 stop but think it best with 1?

I'm not having any issues with wheel sensitivity myself, but it maybe worth checking the wheel rotation (degrees) is set up correctly.

A full reinstall of the game should do the trick, hopefully, if you haven't tried yet Bacchulum.

14
Short bit of testing they seemed pretty bland but actual racing was interesting. Cut the grass too much and spun a few times, I left because I had to get up early this morning.

15
General Discussion / Re: What is wrong with F1
« on: July 10, 2019, 10:18:01 AM »
Quite a few years back I vaguely remember reading about Mercedes having an advantage because of a loop hole or something like that, it's when I stopped being bothered to watch it. I've watched a couple of races this year and seems no different and to be honest quite boring watching the same team win and the same top teams battle for the rest of the podium. Supercars has been much the same in recent years too I think, although I'll watch it a bit more because it's on at a decent hour. With my spare time these days I'd much rather fire up the pc and simulate lol

Pages: 1 2 3 ... 42