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Messages - Wally

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1
I have been waiting to experience a large grid with this Mod since its release in Dec 2015 ::) . Please sign me up Wally , for a Tuesday baptism of fire :o :o 8) 8) :'( :'( .
Alright! About time Roo. Trust me... it's a lot more fun than you might think. Just don't expect to win :D

2
There's a different name at the top of the Escort practice lap times...

3
Put me in please Wally, I voted, I'd better race.  :)
Great.

4
I'll just keep it simple... get in the car and be fast!

5
Yeah, bugger it. I'll just keep it simple and not handicap anyone.

6
It's heavily leaning towards the old F1's and it seems at least some know them very well. No idea about these '67 F1's and sorry about being a bit lazy maybe, but is there a consensus on which one is the fastest?
Think Ferrari is usually pretty good...so maybe that's the one to go for hoping that reliability is not modelled ;)
IMHO, the BT24 is the quickest but not the easiest to drive.
The 312 & 49 are not far off.
The Eagle, Honda & BRM have good top end but are cumbersome.
The rest are the opposite, nimble but lacking a bit of top end.

Side note, I'd like to see Pau 67 & Deutschlandring on the schedule. ;)
Deutschlandring is already on the list. It's a beautiful track, made by the same guy who made Feldbergring.

7
I'm not wedded to this idea. I might just keep it simple and just do nothing. Just let the fastest guy be the champion.

8
I have considered that those at the bottom end of a tier may be disadvantaged, but I don't think it will be a huge difference. The difference between 25 and 50% restrictor is a fraction of a second.


The advantage of broad tiers as opposed to setting restrictor individually is that you still let the fastest guys be the fastest, instead of slowing them down even more. You chuck 50% restrictor on everyone, and the fastest guys will still be the fastest.


The main thing that people want here is close racing, according to my own survey results and experience. Open wheelers generally result in spread out fields.

9
I've changed my mind... I'm just going to keep it simple, with no restrictor or ballast.

I'm going to try a 3 tier restrictor system in the upcoming season. After every round, drivers will be divided into 3 tiers by their fastest lap times. Drivers in the top tier will have more restrictor, the middle tier less, and the bottom tier 0. The goal is to compress the field a bit and give closer racing.


As an example, the top tier might have 50% restrictor, the middle tier 25% and the bottom tier 0 (I have to determine the real numbers after more testing). Everyone starts with 25% restrictor. As you go up or down the tiers, your restrictor can go up or down by 25%, but you won't get more than 50%.


For example, after round 1, the top tier will all be on 50%, the middle tier all on 25%, and the bottom tier all on 0.
Then, after round 2, lets say someone who had 0 restrictor ends up in the top tier - their restrictor will go up by 25 to be 25%.
If you had 50% restrictor but still finished in the top tier, your restrictor will stay at 50%.
 If you had 50% restrictor and ended up in a lower tier, your restrictor will go down by 25. And so on.

10
Thanks for the news, Roo.

11
Some 11 lap sprints to try the Ford Escort at Putnam Park GP: https://www.racedepartment.com/downloads/putnam-park.17661/

12
Excellent x 2

13
Cars will be either the Ford Escort or the GPL '67 F1 mod, depending on the poll outcome.

3 x sprints, season starting May 7.

More details to come!

Sign up here (or let me know if you're on the list and can't race). We're not using the car dealer this season.

1   ab156
2   AbleArcher83
3   Bacchulum
4   Bird
5   buellersdayoff
6   Dave O
7   Freezer
8   JamieP
9   Joe
10   Mael
11   Phil.8
12   Rob
13   RussG
14   Wally
15 bradc
16 killagorilla
17 kcender87
18 Seanus
19 Doobs
20 rooshooter

14
Australian Assetto Corsa League, Tuesday nights / Season 28 cars poll
« on: April 17, 2019, 07:34:37 PM »
As usual, you can vote for more than one option.

The season format will be 3 x sprints, progressive grid (set by last race finish).

We'll have a practice race in each car over the next couple of weeks.

The GPL '67 mod can be downloaded HERE. Link updated for 2.20.
The GPL mod has special installation notes for the Lotus 49 and Ferrari 312, which is to copy the original AC .kn5 file for these 2 cars into the GPL folder:

Quote
Installation Notes: Unpack to:  ...\SteamLibrary\SteamApps\common\assettocorsa\content\cars 
 
NOTE ON INSTALLATION OF THE LOTUS 49: 
You need the original kunos Lotus 49 install file:
1. Extract folders content and texture to your AC install: ...\SteamLibrary\SteamApps\common\assettocorsa\
2. Goto …\SteamLibrary\SteamApps\common\assettocorsa\content\cars\lotus_49
3. In this folder: Copy the lotus_49.kn5 file
4. Within \cars folder, goto \ gpl67_lotus_49 5. Paste lotus_49.kn5 here!   

NOTE ON INSTALLATION OF THE Ferrari 312: You need the Ferrari DLC pack from steam:  https://store.steampowered.com/app/675590/Assetto_Corsa__Ferrari_70th_Anniversary_Pack
 
Ferrari 312 install file:
1. Extract folders content and texture to your AC install: ...\SteamLibrary\SteamApps\common\assettocorsa\
2. Goto:  ..\SteamLibrary\SteamApps\common\assettocorsa\content\cars\ ks_ferrari_312_67
3. In this folder: Copy the ferrari_312_67.kn5 file
4. Within \cars folder, goto \ gpl67_ferrari_312
5. Paste ferrari_312_67.kn5 here!

 

15
Race 1 with my engine blow through a mis-shift, I didn't quite classify as a finisher.

Race 2, I started at the rear, got too close to AbleArcher in his Mustang and DaveO's Abarth, and spun. I also went on to spin by myself too, just losing the rear in slow corners, which I settled down with 1 click of rear wing in race 3.

Race 3, I was again near the back of the field, and we ended up having a great fun battle with AbleArcher (Mustang), DaveO (Abarth), Rob (Alfa), Russ (Abarth) and Jamie (BMW). You can imagine the tussles round the back of the track with that mix, only to have the faster cars leave the Abarths behind on the straight, time and time. Knowing the boat-like nature of the Mustangs, I wasn't going to push too hard for a tight pass, but instead tried to keep the pressure on and hold my own nerve, hoping to force a mistake. I eventually managed to break free of that pack after people did make some mistakes, and then was able to drive fast on clear track, almost managing to catch up to Brad at the finish.

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