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Messages - Wally

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1
Hi, i am new and havent had the chance to join any of you on the fun runs but would i still be able to join in for the season race? if not thats okay.
Sure. I'll put some sign up details up before the season starts.

2
No worries Jarmel. Thanks for the heads up.

3
There are lots of cars, and generally only 2 or 3 of each available. So be prepared to be flexible about your car choices on the night :)
I find that with medium tyres, you generally need to add 3 PSI to the front and 1 PSI to the rear from the default setup, and 30 l of fuel should be about right for 8 laps.

5
Thank you killagorilla for your donation!

6
Australian Assetto Corsa League, Tuesday nights / Fun Run - GT3s at Suzuka
« on: September 18, 2019, 08:22:02 PM »
The final option in the Season 30 car poll.

Track download: https://mega.nz/#!0zRAmIDQ!41e6ZcRphr0LEYKjjIBPbafkQW0LyOonfxAfiYAjwlo

3 x 8 lap sprints

Practice server's up. Practice server laps: http://52.63.217.129:50041/lapstat?currservers=acserver2

7
Racing general / GT3 driver David Perel on real life and simulators
« on: September 18, 2019, 08:06:30 AM »
An interesting interview (in English) with GT3 driver David Perel, on his journey into GT3 racing, the dollars, and driving real life and sims. Regarding sims, he says real life driving style is much more aggressive than in sims. You are always doing moves which would be considered "dirty" moves in sim racing. He also says that in general sims don't get the braking right. The real life feel of how a car rotates and the feedback you get via the brake pedal is not simulated very well.


Interestingly, he says that in GT3 racing, you take a "V" line while braking. Brake very hard, nearly stop to let the car rotate, then get hard on the power. It's no wonder so many sim racers complain about understeer. They're just coming in too fast and trying to maintain too much corner speed.

<iframe width="640" height="385" src="//www.youtube.com/embed/rR7Gn3GZTo0?fs=1&start=" frameborder="0" allowfullscreen></iframe>

9
Server's up (Just running on the practice server tonight - called "XGN.COM.AU - Tuesday Fun Run")

10
Assetto Corsa Competizione / Re: ACC News
« on: September 17, 2019, 11:11:46 AM »
Wally's got the endurance bug.
He's gunnin' for a 12h race. ;D
With driver swaps, that would be quite a thing.

11
I won't make this, I have a 0430 start the next day.
You're not having much luck with Tuesdays!

12
Assetto Corsa Competizione / Re: ACC News
« on: September 16, 2019, 11:13:54 PM »
I'll just leave this here...


13
It'll be 3 x 8 lap sprints.Two races with Porsche & Maserati GT4's, then final race in the Porsche cup car.

14
Hardware & Reviews / Re: Monitors are not recognised...can you help?
« on: September 15, 2019, 07:05:59 AM »
The first 2080 I bought was a Gigabyte, which also died. I was able to exchange it for an Asus that has been OK.

15
Australian Assetto Corsa League, Tuesday nights / Re: Season 30 cars
« on: September 13, 2019, 03:14:37 PM »
If we end up racing the Supercars, do you want to run Australian circuits even if they might be a bit old and crappy? Or would you rather prefer to use better quality tracks?

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