Xtreme Gaming Network

Recent Posts

Recent Posts

Pages: 1 2 3 ... 10
1
missing a gear allowing Joe past while scrapping with Freezer

Wondered what happened there. Was a good few laps there with Seanus slowing us up in the corners bunching us up again,.
2
Assetto Corsa Competizione / Re: Is it worth getting or not
« Last post by Phil.8 on Today at 04:10:05 PM »
Phil, I've just realised this is available on Steam as "Early Access".  This means you can buy it and try it (unlimited), then get a refund, no questions asked, while it's in Early Access.  Just try it.
Then refund it.  Then if you did like it, re-purchase it at the next sale.   It's all perfectly within Steam's current policies.

So are you saying that early access games do not have the 14day or 2 hour time limit imposed on them and I can return it the day before full release if still no triple monitor support ?

I am finding it very hard to see the apex as it is now, and its a bit arcadey, very easy to drive, don't need any throttle control, just plant it out of the corners and away you go, I am wondering if atm its built more around console and contollers than PC and wheel, but we are the beta testers for that ? I presume as it matures it might become more of a PC game, but atm it feels console to me
3
I tried to setup my pits on the fly to do a bodywork repair but accidently repaired engine damage which I damaged when missing a gear allowing Joe past while scrapping with Freezer :( which cost me a minute or 2 in the pits,  would of finished 4th or 5th if not for that I reckon, maybe even third :(
That's it. Sack your crew.

I feel that I should, but unfortunately Krahl racing is missing a sponsor atm and I have to actually get out of the car during the pits and fuel and change tyres myself, while trying to look at telemetry on the laptops in the garage and make adjustments/decisions before strapping myself in again, its true I can make changes while driving, but I find that is a great way to at worse hit the barrier or at best lose a few seconds a lap or like last night change the wrong setting

I wish AC let you make changes while in the pits and also allowed you to cancel or stop a repair
4
I tried to setup my pits on the fly to do a bodywork repair but accidently repaired engine damage which I damaged when missing a gear allowing Joe past while scrapping with Freezer :( which cost me a minute or 2 in the pits,  would of finished 4th or 5th if not for that I reckon, maybe even third :(
That's it. Sack your crew.
5
I tried to setup my pits on the fly to do a bodywork repair but accidently repaired engine damage which I damaged when missing a gear allowing Joe past while scrapping with Freezer :( which cost me a minute or 2 in the pits,  would of finished 4th or 5th if not for that I reckon, maybe even third :(
6
Some investigation required for my engineers to find out why I was over 2 sec/lap slower than anyone else. :-\
In-game telemetry trace shows I was getting full throttle, I suspect I had some clutch engaged at all times.
Either that or my setup is utterly crap. :-[

Either way, it meant a night of hotlapping. :(
I recently added a new potentiometer to my throttle but briefly last night I got stuttering acceleration, so I wonder if the clutch is a problem also!
7
Some investigation required for my engineers to find out why I was over 2 sec/lap slower than anyone else. :-\
In-game telemetry trace shows I was getting full throttle, I suspect I had some clutch engaged at all times.
Either that or my setup is utterly crap. :-[

Either way, it meant a night of hotlapping. :(
8
Mod Cars / Re: F1 Classic 1967 update !!!
« Last post by rooshooter on Today at 10:31:02 AM »
Thanks for the update Denis. I'm getting excited. I think I'll be spending some time with this mod.

Unfortunately I can see my (already slow) lap times plummeting for Tues and Thurs nights when its released.
It is looking good Rob :) :) I will post a link to the Download on Friday when it will be released 8).
9
Mod Cars / Re: F1 Classic 1967 update !!!
« Last post by rob on Today at 09:51:00 AM »
Thanks for the update Denis. I'm getting excited. I think I'll be spending some time with this mod.

Unfortunately I can see my (already slow) lap times plummeting for Tues and Thurs nights when its released.
10
Ok night for me.

The start procedure was quite confusing. I said I was going after the start of the long straight. So I put the turbo to 100%, shouted "go", and floored the throttle. But I think matthew did not hear me. So he lost some ground. I did the whole first lap wondering whether I should have slowed down (I probably did, uncounsciously). Then I realized he lost some 3 seconds and I had a 15 seconds penalty and so in almost no case it would have mattered. So I just went on.

The rest of the race was pretty regular. The new "radio" button is pretty much the same that controls pit strategy, so I involuntarily did a 1st pit with no refuelling that obliged me to a very short 2nd stint. After the hugely long 2nd stop, I was some 14 seconds behind matthew. But I had my engine in great shape, so I pushed the turbo up and started grinding on the hard tires. I almost got to him (though with 15 seconds penalty it was not for the actual win) when we both got stuck in traffic for the last 3 laps.

Even with the 3 seconds weird start, it's impressive we ended up so close (.5 of a sec) with such different strategies. Good stuff, I think.
Pages: 1 2 3 ... 10