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Messages - GzeroD

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1
Mod Tracks / Re: New Source
« on: June 24, 2019, 01:33:26 PM »
... Warwick Farm...

Done. Find it you know where.  :P

2
Mod Tracks / Re: New Source
« on: June 22, 2019, 06:32:05 PM »
NBN clusterfuck at the moment. Using a tethered phone, bit hit and miss what I can and can't do at the moment. Couple a days.

3
Thursday Nights fun racing / Re: S18 R3 - Albert park - 27/06/2019
« on: June 21, 2019, 09:28:42 PM »
Can't see how its hard to press play in Steam.

I did that for a year and wasted six months waiting for it to finish loading and the other six months trying to close the thing!  >:(

Literally, you can start, close and reopen CM twenty times in the time it takes the Kunos launcher to start and close.  ;)

The other reasons for using CM are manifold and overwhelm any problems with using it by orders of magnitude.  8) 8) 8)

4
Thursday Nights fun racing / Re: S18 R3 - Albert park - 27/06/2019
« on: June 21, 2019, 07:34:16 PM »
...(note the underscore/dash difference)....

I did that, because p/stracker doesn't like the dash.

5
Thursday Nights fun racing / Re: S18 R3 - Albert park - 27/06/2019
« on: June 21, 2019, 07:28:40 PM »
I just don't use CM, because from what I can tell nearly every problem with people having trouble with cars or tracks  is caused by CM or the shader patch thing   

KISS

I am the stupid one  :o :P

It wouldn't matter if CM raped me burnt my house down and framed me for murder, it would still be better than using the Kunos launcher.

6
Had to disable shader patch and it now works....

Try: Settings\Custom Shaders Patch\Tracks Configs...Install all entries...then disable 'Install automatically'*
Same for: Settings\Custom Shaders Patch\Tracks VAO
*Disable 'Install automatically' for all the entries underneath 'Patch'

 :) ;)

7
Caused by the suspension turning inside out, which happens if it experiences a big enough hit and the bump stops aren't able to keep up.
The Ferrari uses animated suspension so you don't get to see when the suspension is broken.
Crashes at Imola caused this and at Pau the whole track is made of misaligned planes, which when encountered cause violent changes in the physics.
This should be fixable with tweaks to the suspensions.ini file.

8
Australian Assetto Corsa League, Tuesday nights / Long pitstops
« on: June 19, 2019, 10:59:26 AM »
The cars' pitstop times don't match! the Ferrari takes 10 times longer to fix an engine and 15 times longer to fix bodywork.  >:( >:( >:( >:(

9
...
Monaco 66...
Do you have a link?
....

You can find two derivations of that track on my blog.  :) ;)

10
...., then tried to pull back onto the track and it just went into a crazy spin until the right rear went.

This seemed to happen to some peeps at Imola too. I haven't had it happen to me and I can't think of what is causing it. You're in the Ferrari Joe? Has it only happened to members in this car?

11
Let's crank the damage down to 10%
The Kunos damage system, our expectations and mod quality are too inconsistent to allow damage to ruin our night.

 ;)

12
Thursday Nights fun racing / Re: S18 R2 - Sandown - 20/06/2019
« on: June 14, 2019, 08:25:06 PM »
What is the track's folder name on the server?
Because CM says track missing 'sandown' which means it is looking for a folder called 'sandown'.
I changed my folder name to 'sandown' and sure enough CM could see it however I could not join as that name no longer matches the content in said folder.

The correct folder name should be 'akv8_sandown'

 :( :o :-[ :P :-*

13
Thursday Nights fun racing / Re: Season 18 - Group 2 1973
« on: June 14, 2019, 01:01:45 PM »
 :) Yep, I debadged it and converted it to a 2002 tii.  ;)

14
Thursday Nights fun racing / Re: Season 18 - Group 2 1973
« on: June 13, 2019, 06:13:43 PM »
If I had me druthers I'd just run from 7:30 onwards as qualifying. Start time left to the convenience of others' timezones, shifts and all.




15
Thursday Nights fun racing / Re: S18 R1 - Mallala- 13/06/2019
« on: June 13, 2019, 12:29:47 PM »
Interesting. ;) The ONLY difference between the RX-3 and Escort is 4 gears, 5cm narrower and 10cm shorter with inertia to match. Pretty cool that the differences can be felt. Though it makes it bloody hard to calculate BOP. :-[

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