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Messages - GzeroD
So I think I understand now. AC seems to check the collider.kn5 file. I just checked and the Datsun is using one from the AE86 in the Japan DLC. If I had know this I could have borrowed a collision file from a non DLC car or indeed make my own collison file, would have saved you a few Quid Speedfreak. Good to finally put this issue to bed though, so thanks for putting up with it as we have learnt something in the process.
So remind me next time this happens, that owning any DLC should not be needed just a change to said file.
« on: June 04, 2019, 10:43:08 PM »
If the red car went left from a loss of control that would be odd as that part of the track was flat.
If the red car knew the other car was there but thought they had room then it was just a risky move, as the cars were close enough for the vagaries of online latency and/or dodgy collision meshes to ruin the party.
Either way the red car can not be excused a 'first' lap penalty.
« on: June 04, 2019, 10:29:59 PM »
Red car didn't know the other car was there. If they had then it would have been a malicious move. In anycase the red car is culpable as it was reasonable for it to know the other car was there.
Iff the red car was in VR then this is yet another example of why a bomb should be put under VR.
And any other folder with a similar track name
In ...'User name'/Documents/Assetto Corsa/
RE-DOWNLOAD EVERYTHING, Tracks from the link above, CARS FROM MY BLOG.
DISABLE ALL APPS.
Try again, if it fails attach the following file ...'User name/Documents/Assetto Corsa/logs/log.txt
What you are describing makes no immediate sense hence the scorched earth procedure I have described above.
class:'Group 2 under 2001cc'