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VR - exciting times ahead...

Author Topic: VR - exciting times ahead...  (Read 782 times)

Offline killagorilla

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VR - exciting times ahead...
« on: February 11, 2018, 07:33:48 PM »
Something like that would probably get me into VR - talking about the PIMAX 5k/8k:
https://www.vrandfun.com/meet-second-generation-vr-ar-headsets-release-2018/
Just need a matching graphics card...should reduce the number of collisions as well.

Online Bacchulum

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Re: VR - exciting times ahead...
« Reply #1 on: February 11, 2018, 07:48:47 PM »
Still not convinced.
Is the 8k the resolution or the price? :-X

Offline killagorilla

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Re: VR - exciting times ahead...
« Reply #2 on: February 11, 2018, 08:06:35 PM »
I'd think even 5k's would be pretty good, but the thing I like the most is the FOV...200° is pretty much real life experience, isn't it?
However, I doubt current graphics cards could handle this thing.
« Last Edit: February 11, 2018, 08:08:45 PM by killagorilla »

Online GzeroD

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Re: VR - exciting times ahead...
« Reply #3 on: February 11, 2018, 08:45:59 PM »
200° is a bona fide scam. The lenses would need to wrap that much around your eyeball.
« Last Edit: February 11, 2018, 09:13:17 PM by GzeroD »
'We’re far from having too much horsepower…my definition of too much horsepower is when all four wheels are spinning in every gear.'
― Mark Donohue
'Okay, here's 100 litres of fuel; you build whatever you want.'
― Adrian Newey

Offline Guybrush Threepwood

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Re: VR - exciting times ahead...
« Reply #4 on: February 13, 2018, 06:38:10 PM »
I'm definitely on the Pimax 8K bandwagon.

It actually renders at 1440p per eye and then upscales to 4K.  So the horsepower isn't as much as it sounds - made even more confusing by basically lying about the resolution in it's name.

But, from the hands on I've read and watched it sounds like screen door effect is all but gone and the 200 degree FOV is real and amazing.  Obviously there is a lot more detail in everything as well.

The issues at the moment sound like it's more to do with head tracking (done using Vive's) and comfort.  Also some screen blur which is far more of a concern to me as it uses LCD, not OLED, and I believe blurring is inherent in LCD which makes me think that is one issue which might be harder to fix.

Either way, 4K VR is what I'm waiting for.

Online Joe

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Re: VR - exciting times ahead...
« Reply #5 on: February 14, 2018, 11:30:51 AM »
I'm definitely on the Pimax 8K bandwagon.

It actually renders at 1440p per eye and then upscales to 4K.  So the horsepower isn't as much as it sounds - made even more confusing by basically lying about the resolution in it's name.

But, from the hands on I've read and watched it sounds like screen door effect is all but gone and the 200 degree FOV is real and amazing.  Obviously there is a lot more detail in everything as well.

The issues at the moment sound like it's more to do with head tracking (done using Vive's) and comfort.  Also some screen blur which is far more of a concern to me as it uses LCD, not OLED, and I believe blurring is inherent in LCD which makes me think that is one issue which might be harder to fix.

Either way, 4K VR is what I'm waiting for.

You were far too fast just with a single monitor. Giving you VR seems like the rest of us won't have a chance. (not that we did before anyway)

Offline Phil

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Re: VR - exciting times ahead...
« Reply #6 on: March 01, 2018, 07:41:21 AM »
200° is a bona fide scam. The lenses would need to wrap that much around your eyeball.

Fun fact about the human eye:

For both eyes combined visual field is 135° vertical and 200° horizontal.

Offline Gratulin

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Re: VR - exciting times ahead...
« Reply #7 on: March 01, 2018, 11:52:23 AM »
200° is a bona fide scam. The lenses would need to wrap that much around your eyeball.

Fun fact about the human eye:

For both eyes combined visual field is 135° vertical and 200° horizontal.
so I do have eyes in the back of my head after all!

Online buellersdayoff

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Re: VR - exciting times ahead...
« Reply #8 on: March 01, 2018, 01:22:14 PM »
200° is a bona fide scam. The lenses would need to wrap that much around your eyeball.

Fun fact about the human eye:

For both eyes combined visual field is 135° vertical and 200° horizontal.
so I do have eyes in the back of my head after all!
Didn't see me coming...twice lol joking...joking

Offline Phil

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Re: VR - exciting times ahead...
« Reply #9 on: March 14, 2018, 10:15:44 AM »
I gotta say this is the best company in the world. Who else gives you $15 bucks because they stuffed up patching something... 
This is what I got in my email today.


Hi Rudski,

As one of our Rift users affected by the recent Oculus software downtime, we're reaching out today with details on the Oculus Store credit mentioned in follow-up last week.

We sincerely apologize for the service disruption, and have added $15 USD store credits (or local currency equivalent) to your Oculus Account in appreciation of your understanding. Please review this page for more info about using Oculus Store credits.

If the credit provided is a different currency than what you see in the Oculus Store, please contact Oculus Support for further assistance.

If you're still experiencing issues connecting to the Oculus software, please click here to review our support article.

Thanks again for being a part of the Oculus community — we look forward to seeing you back in VR soon.

- The Oculus Team