Are these cars the same as the drm mod? haven't had a chance to try these out yet
Cars are weight for engine capacity as per FIA reg's.
Tyres, both graphical and physics are sized for engine capacity as per FIA reg's.
Tyres use compound and construction from Kuno's 935\78.
Tyre blankets set for only 50º
Power is scaled to weight, using an arbitrary algorithm.
Aero drag is scaled to weight so the lower powered cars can still reach a decent top speed, using an arbitrary algorithm.
Wing(s) drag/lift is the same for all cars however the placement matches that of the model. Each car will have a different aero balance.
Gearboxes are free, you have 46 numbered gears and a couple of dozen diff ratios to choose from. Each car has either 4 or 5 gears as per real life.
Brake torque is scaled to weight, using an arbitrary algorithm. Max pedal should lock-up at most speeds as per real life.
Steering ratios are scaled to wheelbase, using an arbitrary algorithm.
Fixed colliders from DRM mod as they didn't work with 'car radar'
A few low res textures tweaked.
A few models tweaked, back faces, unneeded things etc.
Disc glow added.
Real names, although accuracy is not guaranteed.
All of the above is still a work in progress and subject to change.
Will run beside the DRM mod if for some reason you want to keep that, such as pick-up racing online.