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ACC Triple Monitor Support

Author Topic: ACC Triple Monitor Support  (Read 347 times)

Online Phil.8

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« Last Edit: October 23, 2018, 05:13:07 PM by Phil.8 »
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Online Joe

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Re: ACC Triple Monitor Support
« Reply #1 on: October 23, 2018, 05:43:51 PM »
yeah I posted about how the unreal engine didnt have triple support in the acc thread a little while back. from what I understand proper support relies on being able to have three cameras looking at the rendered scene from different angles. there was a plugin for the engine to do it but it said it wasn't production ready.

Online Phil.8

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Re: ACC Triple Monitor Support
« Reply #2 on: October 23, 2018, 06:06:07 PM »
makes it tough decision as to buy or not before the price rise
Mother, should I run for president?
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Online Joe

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Re: ACC Triple Monitor Support
« Reply #3 on: October 23, 2018, 06:15:06 PM »
Yeah. seems an odd choice of engine to use as I'm sure the number of triple monitor sim racers far outweighs the vr ones

Online Gratulin

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Re: ACC Triple Monitor Support
« Reply #4 on: October 23, 2018, 07:29:36 PM »
BTW ACC does run on triple screens. It just doesn’t correct the perspective for the side monitors.

At first I didn't like it but I don't really notice it anymore. This is on 24in monitors. Would be different for 27in I would think.

Online Wally

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Re: ACC Triple Monitor Support
« Reply #5 on: October 23, 2018, 08:46:10 PM »
It didn't actually look all that bad on my 3x27. I just dropped it back to a single screen because I wanted more eye candy and FPS.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”