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Coming weeks - throw in some ideas!

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Online Wally

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Coming weeks - throw in some ideas!
« on: February 09, 2019, 06:17:58 PM »
Next Tuesday is the final round of the Porsche car dealer trial season.

What I want to change after this trial is:
  • Not have people be able to afford the faster cars as quickly (by reducing the earnings), and
  • Charge a nominal entry fee each round from your funds, such that the top 1 and 2 place getters actually have their bank balances go backwards a little bit. This means that you won't be able to get to afford a fast car and then just keep it for the rest of the season, if you keep winning in it.
Then I want to have a "proper" 7 or 8 week season, using the updated car dealer. The thing will be to choose some cars. I want to use the following 1 or 2 weeks to try some car combos, just for fun. We need 5 to 7 cars or thereabouts, that need to be pretty close in speed but still have a range of speeds, and cars that don't need a huge amount of setup would be good too. Maybe just use a single make and apply a range of restrictor to create a spread of speeds? That would give closer times but be less interesting.

So put your thinking caps on and suggest some car combos. You can use my car ranking times here as a guide.

Here's some ideas:

A mixed bag of "racy" cars, with all sort of different characteristics:
Lotus 2-Eleven GT4 (66400)
Alfa Romeo 155 TI V6 (65700)
Mercedes-Benz 190E EVO II (65300)
BMW M3 E30 Gr.A 92 (64800)
BMW M235i Racing (64100)
Ford GT40 (63800)


Or street cars, with limited setup:
Lotus Evora S (57200)
Alfa Romeo 4C (56300)
Abarth 500 Assetto Corse (55800)
BMW 1M Stage 3 (54300)
Ford Mustang 2015 (53500)
BMW Z4 E89 Step1 (52700)
Nissan Skyline GTR R34 V-Spec (52200)
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Bird

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Re: Coming weeks - throw in some ideas!
« Reply #1 on: February 10, 2019, 04:00:56 PM »
I vote for street cars, they are usually more fun, closer racing :)

Online GzeroD

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Re: Coming weeks - throw in some ideas!
« Reply #2 on: February 10, 2019, 09:01:34 PM »
I vote for street cars, they are usually more fun, closer racing :)

I would like to neutralise that vote as I feel street cars are the bane of this game. i.e boring as all get out.
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Online Wally

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Re: Coming weeks - throw in some ideas!
« Reply #3 on: February 11, 2019, 07:58:04 AM »
Me personally, I like any car that gives good, close racing.

Something else we could do is take a bunch of GT3 cars and apply a bit of different restrictor to some of them to spread their performances and costs out a little. But that takes some work then to get the balance right.

“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Bird

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Re: Coming weeks - throw in some ideas!
« Reply #4 on: February 11, 2019, 08:57:22 AM »
Me personally, I like any car that gives good, close racing.

Something else we could do is take a bunch of GT3 cars and apply a bit of different restrictor to some of them to spread their performances and costs out a little. But that takes some work then to get the balance right.



I bet you that anything will take a season or two to sort out properly. :)

Online Mael

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Re: Coming weeks - throw in some ideas!
« Reply #5 on: February 11, 2019, 10:57:02 AM »
After a number of seasons with rather tricky cars I call for street car, for example BMW M1. easy to drive with TC for anyone who prefers it. Would also represent a realistic presentation of states of tune according to the owners financial acumen.

Online Bacchulum

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Re: Coming weeks - throw in some ideas!
« Reply #6 on: February 11, 2019, 11:02:38 AM »
The one thing I noticed, as it personally effected me, is if you miss a round you get the same money as the winner.
Doesn't matter if you're winning, but kills you if you're down the back. :'(

Online Wally

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Re: Coming weeks - throw in some ideas!
« Reply #7 on: February 11, 2019, 11:53:51 AM »
The one thing I noticed, as it personally effected me, is if you miss a round you get the same money as the winner.
Doesn't matter if you're winning, but kills you if you're down the back. :'(
I think that will be fixed by not letting so many people get rich over time. In the trial, people earned too much and got up the car list (and stayed there).
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Online Bird

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Re: Coming weeks - throw in some ideas!
« Reply #8 on: February 11, 2019, 11:59:06 AM »
The one thing I noticed, as it personally effected me, is if you miss a round you get the same money as the winner.
Doesn't matter if you're winning, but kills you if you're down the back. :'(
I think that will be fixed by not letting so many people get rich over time. In the trial, people earned too much and got up the car list (and stayed there).

I still maintain the issue is that you keep your car :)

Missed rounds...well you definitely should not earn money for not turning up!

Online GzeroD

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Re: Coming weeks - throw in some ideas!
« Reply #9 on: February 11, 2019, 12:51:27 PM »
OT, maybe it'll become a thread of its own.

Voluntary ballast with each unit of ballast carrying a points multiplier.
So if you are purely set on race wins then carry no ballast.
If the championship is what you are aiming for then choose a ballast that still lets you perform but carries enough points to keep your championship position high.
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Online Wally

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Re: Coming weeks - throw in some ideas!
« Reply #10 on: February 11, 2019, 01:48:51 PM »
OT, maybe it'll become a thread of its own.

Voluntary ballast with each unit of ballast carrying a points multiplier.
So if you are purely set on race wins then carry no ballast.
If the championship is what you are aiming for then choose a ballast that still lets you perform but carries enough points to keep your championship position high.
That's an interesting idea. I like it. You can gamble how much ballast you can cope with and still get a good result.
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Online GzeroD

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throw in some ideas!
« Reply #11 on: February 11, 2019, 01:56:05 PM »
I'll start a thread in Thursday's forum, we should be able to test it there.
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Online Phil.8

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Re: Coming weeks - throw in some ideas!
« Reply #12 on: February 11, 2019, 07:08:13 PM »
just have it so you start with a crapo car and x amount of dollars and you keep the car each week and your x amount of $ and can afford first upgrade to a new car after a week, or could stay in cheap car for 2 weeks and get an even better car

Cars could all be same car and all start with for example x% restrictor and ballast added and after 1 week could afford to have your car made lighter or more powerful by maybe removing seats and replace with racing seats and take out unneeded interior bits and stuff out or say a exhaust extractor carby  or cam, or whatever you want to call it upgrade for the power upgrade, after 2 weeks afford your second upgrade to eventually have both ballast and restrictor back at standard.

Could get really complex where a fully upgraded car was only just a little slower than the next new car you can buy if you could be bothered making it that complex with multiple cars,  but just one car would still work with enough "upgrades" to buy
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Online Guybrush Threepwood

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Re: Coming weeks - throw in some ideas!
« Reply #13 on: February 11, 2019, 08:12:38 PM »
Why don't you have everyone start in the Reliant Robin and then allow people to use their $$$ to repaint the car?

Online Phil.8

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Re: Coming weeks - throw in some ideas!
« Reply #14 on: February 11, 2019, 08:17:35 PM »
Why don't you have everyone start in the Reliant Robin and then allow people to use their $$$ to repaint the car?


perfect
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