Xtreme Gaming Network
Simulation Racing Leagues => Assetto Corsa => Thursday Nights fun racing => Topic started by: Phil.8 on October 27, 2016, 09:56:37 PM
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Silverstone 1967- Endurace Round
http://xgn.com.au/index.php?topic=1607.0
http://www.racingclubmanager.com/club_home.cfm?club=1137
http://52.65.162.16:50041/sessionstat
Server is up
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Track seems OK, better than OP anyway, nice and wide :)
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Has anyone tested a pit stop on the track, at RD 2nd comment on the track.
Beautiful layout, do not give 5 stars because the box does not work, you can not refuel or repair;-)
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Can someone test the yellow 44 gallon drum on the exit to the 2nd chicane. I could have sworn I was to the right of it but still seemed to hit it head on. I was trying to get max speed through there and testing the line to see how close I could get to the drum on exit. So wondering if its an invisible wall or not.. will try again later.
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Not had any probs with it so far. Done 20 laps or so off line. Not sure what's a quick time though.... :) Might jump on for some much needed laps in a wee while. ;)
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yeah I haven't had an issue with that chicane since.. struggling with stability on this track though as soon as I try and push the car a bit.. very hard to control with the joystick when it gets too loose.
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Has anyone tested a pit stop on the track, at RD 2nd comment on the track.
Beautiful layout, do not give 5 stars because the box does not work, you can not refuel or repair;-)
Haven't tested an actual stop yet but there's no pit limiter. :-\
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According to the reviews, pitstops aren't working but will have a try later today.
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interesting, enduro with no stops , the top 5 will have to have like 5 drive through :)
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Did 1 lap in race just to test pit stops, they don't work. Enough laps for me on this track too best not to say much more on that other then Riverside 1.0 got released and I'm sure it all works drives and looks great. Its not British but its also not a crappy mod track so I guess thats 2 requirements that aren't met by it for a Thursday ;)
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Did 1 lap in race just to test pit stops, they don't work. Enough laps for me on this track too best not to say much more on that other then Riverside 1.0 got released and I'm sure it all works drives and looks great. Its not British but its also not a crappy mod track so I guess thats 2 requirements that aren't met by it for a Thursday ;)
Does tennis make you grumpy on Thursdays Marty? :D
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We got two choices.
1. Switch tracks - Silverstone old?
2. Stick to Croft, warts and all, and just have another handicap mechanism.
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We got two choices.
1. Switch tracks - Silverstone old?
2. Stick to Croft, warts and all, and just have another handicap mechanism.
Silverstone old would be great.
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I say old 'stone.
(there's a cool jump going into the pits 8) )
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Does tennis make you grumpy on Thursdays Marty? :D
Nope Im kind of glad it keeps me busy Thursday nights. ;D
I could say its the worlds greatest mod track, pits work etc but that would be BS lol.
I ran a lap to test if pits work seeing nobody else considered to test that. I did see you guys were doing pit stops so its kind of something that should work. I would assume its the minimum standard for a track but clearly my standards are too high.
Thats the only reason I ran a lap there and I cant imagine a reason to run another.
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It is a FUN night ;D
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Maybe we should swap it out with Cadwell Park
http://www.racedepartment.com/downloads/cadwell-park.11507/
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Maybe we should swap it out with Cadwell Park
http://www.racedepartment.com/downloads/cadwell-park.11507/
+1
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I dont mind what we do, just let me know if everyone is happy with that and I will change it
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As long as it's the escorts I don't care where we race 'em :)
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My preference is still old Silverstone.
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My preference is still old Silverstone.
Old Silverstone is in keeping with Thursday tradition and it would good to give the new layout a go.
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My preference is still old Silverstone.
Old Silverstone is in keeping with Thursday tradition and it would good to give the new layout a go.
Do you guys want me to change the server to Silverstone old if Phil hasnt been able to yet?
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I'd say yes but I'm just a noob to Thor's Day. :-[
I have no authorita.
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Good enough for Gratulin good enough for me.
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Aren't we already doing Silverstone later in the season though?
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Not the historic one though. So totally different and is also pretty similar in style to Croft and Goodwood.
PS. It will be a "no mod" Thursday.
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Server is up with Silverstone 1967
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WooHoo! ;D
Pit jumps! 8)
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Not the historic one though. So totally different and is also pretty similar in style to Croft and Goodwood.
PS. It will be a "no mod" Thursday.
Fair enough, didn't really realise they were different (haven't driven '67 yet).
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Well this version is a fantastic track, I don't remember this version being available for any of the previous sims that I have had.
rooshooter, Phil and myself put in some laps, man this is a fun track.
I have put some time into getting the seat position, POV and even sound organised, and was happy to be on rooshooter's tail lap after lap, just need to find a couple of seconds to see Phil on race night. :)
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best track in AC I reckon :)
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Server is up with Silverstone 1967
Hi...I'm new to XGN and keen to join in Thursday racing when possible...I was wondering what the server password is to get some practice...thanks in advance...
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in PMessage.
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WooHoo! ;D
Pit jumps! 8)
Not being alive in 1967 whats to go with the raised pit-lane? Can just imagine the chaos it's gona cause in a can-am race ;D
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In the week leading up to Bathurst, Fox was showing old races and in the early '80s they had speed bumps in the pit lane instead of a speed limit. :o ??? :P
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In the week leading up to Bathurst, Fox was showing old races and in the early '80s they had speed bumps in the pit lane instead of a speed limit. :o ??? :P
Now that's an interesting idea. It would sure stop speeding into pits.
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Server is up with Silverstone 1967
Hi...I'm new to XGN and keen to join in Thursday racing when possible...I was wondering what the server password is to get some practice...thanks in advance...
If you get time install http://xgn.com.au/index.php?topic=791.0
Team Speak: ts.xgn.com.au poke an admin to have you moved to the Assetto Corsa race channel
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Server is up with Silverstone 1967
Hi...I'm new to XGN and keen to join in Thursday racing when possible...I was wondering what the server password is to get some practice...thanks in advance...
sent pm
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Server is up with Silverstone 1967
Hi...I'm new to XGN and keen to join in Thursday racing when possible...I was wondering what the server password is to get some practice...thanks in advance...
sent pm
Thanks Bruce...appreciate it
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Server is up with Silverstone 1967
Hi...I'm new to XGN and keen to join in Thursday racing when possible...I was wondering what the server password is to get some practice...thanks in advance...
I'll be joining you in a few weeks...I normally have nothing on Thursday nights but unfortunately tonight and next week I have other commitments...looking forward to joining you guys soon...Cheers.
If you get time install http://xgn.com.au/index.php?topic=791.0
Team Speak: ts.xgn.com.au poke an admin to have you moved to the Assetto Corsa race channel
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if you get stuck ring on 040055909seven
Bruce
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Bacchulum
Mael
Phil.8
UnFknBLievable
robin
Joe Stevens
Top 5 have to do 2 pitstops for tyers and fuel each one
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So tires for both pitstops?
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well i was thinking top 5 have to start with 5l of fuel come in at end of first lap, to put in 36l and stop again when ever , tyers and fuel both,
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Hi all,
I'm interested to have some training on Silverstone 1967 today & participate to the race tonight.
Is it possible to have pwd ?
tx
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Hi all,
I'm interested to have some training on Silverstone 1967 today & participate to the race tonight.
Is it possible to have pwd ?
tx
Hey Sagwarum
We just finished tonight's race, but will PM you the normal password so you can join in next time!
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8) Results :o
http://www.racingclubmanager.com/series_tab.cfm?club=1137#
http://52.65.162.16:50041/sessiondetails?sessionid=9733#
http://52.65.162.16:50041/sessiondetails?sessionid=9735#
Thanks all for putting up with my experimenting
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8) Results :o
http://www.racingclubmanager.com/series_tab.cfm?club=1137#
http://52.65.162.16:50041/sessiondetails?sessionid=9733#
http://52.65.162.16:50041/admin/sessiondetails?sessionid=9735#
Thanks all for putting up with my experimenting
Gives Thursdays their character 8)
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Hope you all had a good race guys. the d/l ended up taking 1hr 34mins. Good job you didn't wait for me. lol.
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Hope you all had a good race guys. the d/l ended up taking 1hr 34mins. Good job you didn't wait for me. lol.
I'm a bit miffed actually. I got bumped into the pitstop crew. ;D
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Hope you all had a good race guys. the d/l ended up taking 1hr 34mins. Good job you didn't wait for me. lol.
I'm a bit miffed actually. I got bumped into the pitstop crew. ;D
I'm with you there! I wasn't top 5 as I already have the baby handicap
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One of my worst driving displays in recent times.
Got a great start slipping by Wally to move up to third. Then noticed the first two drivers slowing down early for turn one so thought I'll do the T1 hero move. Predictably it turned out to be a major disaster, apologies to Humper especially since I managed to cause another accident with him on the last corner of lap one.
The track itself was good, would be fun in a faster car!
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I know last week Shameless said UnFknBelivable didn't take a pit stop because he's not in the league, but if points are being taken from others by racing then you should prob follow the rules? 2nd week in a row in top 5 and no stops. I know its just a thursday fun league but still.. ::)
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Have to agree, either in the league and following the rules, or not counted in the points.
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I had fun. I bogged down terribly on the start line and had people passing me left, right but luckily not centre. Then I spun all by myself half a lap in where a few came off. I think I ran wide and clipped the grass. I was close to the back at that point, and had fun working my way up to 3rd (with the pit stops helping, as I didn't pit at all). The highlight of my race was a long battle with GW, with some good tail to tail and side by side racing for several laps until I finally found a way past. Then I just caught tantalising glimpses of AJ some 7 seconds ahead of me until the end.
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The highlight of this race, for me, was the return to form for Flattop Bruce, finishing in the top 5, well done Bruce. I spent 10 laps getting my tyre pressures right only to forget to save them. With about 8 laps remaining lost concrentation for a fraction of a second and spent the rest of the race on my own ( this happens to everyone Shameless) and is a function of track and car combo and driver ability.
Still really like the Escort though.
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Well to say I had a "HOOT" of a night would be an understatement. Having a little more wind in my jib I was able to put in a full concentration race.
Thanks rooshooter, finally getting my act together!
I spent a lot of time offline, setting up my wheel, then in AC and spending a lot of time getting my POV/seat position sorted to provide the best driving outlook I have had (excepting the 1600 openwheelers in NetKar).
Ran with crew chief which too pressure, except it didn't know about "Unf" and every lap let me know AJ was in front of me!
Backed off with the incidents ahead in the early laps and threaded my way through and put my head down.
I found I had picked the wrong setup, running a higher ratio rear axle than qual, but one that I had been practicing on a happy mistake at least.
I had two "heavy disk read/write", the first putting my in the passenger seat, i had to hit the brakes and hope to get control before I wiped out everyone or myself. The second was smaller, with less consequence.
Very happy with 5th and finally getting some points having had a big "0" till now. Had some good battles, but stuck to my lap times as best as possible and it paid off.
This is a great track and love the combo! (Don't let Mael have a faster car here! hehehe)
Looking forward to watching the replay and having an "inward gloat"
thanks again Phil, all cool on the experimental front. 8)
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My race wasnt too bad. After my inital jump start i didnt use the clutch for the second start so bogged down but missed the bit or carnage and got towards the front. There was then a few swerving cars and i tapped Gratulin so slowed down a bit but not sure I could have avoided so carried on.
After first pit stop had a fun scrap with bacculum and gratulin for a coulple of laps until bacculum started to pull away and i couldnt get past gratulin.
Tried an undercut on the second stop but didnt quite make it and continued my battle with Gratulin up until the point he went wide and into the very solid hay bails ;D
At that point rooshooter was 15 seconds ahead and i was gaining at about 2 seconds a lap but didnt have enough laps finishing around 4 seconds behind him in 11th.
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I am impressed by those who can write up a report, I go into some sort of a zone and don't know what has happened by the end :)
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That's why I need a replay Phil. :-[
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Tried an undercut on the second stop but didnt quite make it and continued my battle with Gratulin up until the point he went wide and into the very solid hay bails ;D
Came across Gratulin's incident with the "hay bales" ;D I suspect they actually solid bedrock bales made to be fed to some fire breathing dragons or something.
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I am impressed by those who can write up a report, I go into some sort of a zone and don't know what has happened by the end :)
Thats why i normally write a tuesday report straight after the race otherwise I forget.
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After me "kissing" the hay bales I went back to the pits. Then I saw "THE FLATTOP" running in 5th so watched him for the last 5 or so laps. He had Seanus on his tail but held it together for a solid finish. Very stressful just watching - I wanted to egg him on but didn't dare disturb!!??
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After me "kissing" the hay bales I went back to the pits. Then I saw "THE FLATTOP" running in 5th so watched him for the last 5 or so laps. He had Seanus on his tail but held it together for a solid finish. Very stressful just watching - I wanted to egg him on but didn't dare disturb!!??
haha thanks Andrew, man I doubt if I would have heard you I was concentrating hard! I was watching "a car" getting closer, but I opted for "tyres are worn, have plenty of fuel, keep my lines, he can't overtake!" it worked.
Did i say "10 points"? ;D
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The highlight of this race, for me, was the return to form for Flattop Bruce, finishing in the top 5, well done Bruce. I spent 10 laps getting my tyre pressures right only to forget to save them. With about 8 laps remaining lost concrentation for a fraction of a second and spent the rest of the race on my own ( this happens to everyone Shameless) and is a function of track and car combo and driver ability.
Still really like the Escort though.
yeah I wasn't the only one. It happens quite a bit with long fast tracks. I started off slow and managed to avoid the carnage in the first few corners, but the track soon took its toll on my tyres under brakes I had trouble pulling up.. had to pit around lap 13 and it was a lonely race to the finish. I'll start recording the replay and get the video done over the weekend.
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Thanks for the races, I am enjoying it.
However, if it's just a fun night setup for casual racing and non-league rules, then why have a point system and compulsory pit-stops for the faster drivers? IMO - Either keep the rules the same as league or drop them all together, otherwise you might as well call thursday nights a "Thursday Night League".
Either way - Looking forward to the next race. Hopefully more drivers can stay on the track :)
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it is a Thursday night league, Just more casual than Tuesdays and we are not frightened to experiment, The season has always had older cars since I have been around and IMO gives the guys a chance to have some fun who are put off by Tuesday been a bit more serious and the cars often been to fast/hard to drive
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My aim is to have a season somehow one day that with a selection of a few cars for different drivers anyone could win, If that means we pick an older car for most to drive but to make it even a few drive maybe, maybe not a handicap car that maybe or may not be slightly more modern car. But i would like to find all older classics instead of to modern.
I am also taking on board everything everyone has to say with interest.
If I am on the wrong track with this ultimate plan for world domination close racing someone tell me :)
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But i would like to find all colder classics instead of to modern.
If I am on the wrong track with this ultimate plan for world domination close racing someone tell me :)
Not sure I want to drive a "cold" car ;D
A separate question. How much talking are allowed during the race? I know in the Tuesday league speaking during the race is a hanging offense but not sure if its frown upon in the Thursday runs.
Secondly can we have a change in the blue flag rule? Currently the car being lapped has to make way ideally without costing the leaders any time. I would prefer it to be that the car being lapped has to stay on the racing line and not try to get out of the way. Obviously they should not actively defend their position but it should be the leaders responsibility to pass safely. The reason for this (again more obvious in the Tuesday races) is that once the backmarker's is caught they lose so much time getting out of the way that their race is basically over!
Since we doing classic cars we could even do away with the blue flag completely since the tough old codgers did not need it way back then ;D.
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My aim is to have a season somehow one day that with a selection of a few cars for different drivers anyone could win, If that means we pick an older car for most to drive but to make it even a few drive maybe, maybe not a handicap car that maybe or may not be slightly more modern car. But i would like to find all older classics instead of to modern.
I am also taking on board everything everyone has to say with interest.
If I am on the wrong track with this ultimate plan for world domination close racing someone tell me :)
You can read my mind Phil, this was my aim with the "Rooshooters mixed bag" season. Thursdays are still a serious racing league but with less
bureaucracy, I believe we are still on the right track, thank you for your patience.
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But i would like to find all colder classics instead of to modern.
If I am on the wrong track with this ultimate plan for world domination close racing someone tell me :)
Not sure I want to drive a "cold" car ;D
A separate question. How much talking are allowed during the race? I know in the Tuesday league speaking during the race is a hanging offense but not sure if its frown upon in the Thursday runs.
Secondly can we have a change in the blue flag rule? Currently the car being lapped has to make way ideally without costing the leaders any time. I would prefer it to be that the car being lapped has to stay on the racing line and not try to get out of the way. Obviously they should not actively defend their position but it should be the leaders responsibility to pass safely. The reason for this (again more obvious in the Tuesday races) is that once the backmarker's is caught they lose so much time getting out of the way that their race is basically over!
Since we doing classic cars we could even do away with the blue flag completely since the tough old codgers did not need it way back then ;D.
Totally agree. Also would bunch up field a bit.
PS. Not sure I agree with the old codgers comment. They were young once :D
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I have always wanted the Blue flags gone on Thurdays
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Sounds like a majority decision to me!!??
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I'm a QLDer, I hate blue anything! >:(
8)
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Thanks for clearing that up Phill, I didn't know it was a league.
If the faster drivers need to do a compulsory pit stop, wouldn't the next slowest driver eventually be winning as much?
As discussed on TS Thursday night, a Ballast system would probably be better (despite the initial setup before the race).
Otherwise, to find a 2nd car that is harder to control or almost 1 second off average pace would be the go. Make a cut-off average time around the given circuit and anyone faster than that time must use the 2nd car. How to monitor it? You could rely on honesty and previous race placings, maybe even the top 8 of last race? Up to you guys but there's my suggestions.
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I'm all for no blue flags.
Ballast is probably the simplest way to close the field up. You could just go with success ballast, e.g. 80kg for whoever's leading the season, 60 for second etc. with some appropriate ballast weights.
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We've done all sorts of stuff on Thursday's including ballast. As Phil said we like to experiment and this is his latest ;D
The two stops at Silverstone was clearly a bit too much. I think at Brands Hatch Bacculum won even with a stop. It's also the top 5 in the points, not the top 5 qualifiers, so it changes up most of the time.
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A separate question. How much talking are allowed during the race? I know in the Tuesday league speaking during the race is a hanging offense but not sure if its frown upon in the Thursday runs.
TS does destroy the immersion of a simulator. Obviously very useful to get everyone on the same page but less chatter would be better IMO. Sometimes I just ditch the headphones.
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This is a suggestion only, because it was used previously doesn't mean it should be adopted, okay?
Sprint/race one times dictate sprint/race 2 time handicap.
Quick bit of arithmetic, ie last in race one by 35 seconds = scratch makers time... 2nd's 30 second gap to winner =... Until the last from race 1 goes on the flag drop. Good chance the field will be grouped on the last lap.
Sorry for the overall description.
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Thanks for clearing that up Phill, I didn't know it was a league.
If the faster drivers need to do a compulsory pit stop, wouldn't the next slowest driver eventually be winning as much?
As discussed on TS Thursday night, a Ballast system would probably be better (despite the initial setup before the race).
Otherwise, to find a 2nd car that is harder to control or almost 1 second off average pace would be the go. Make a cut-off average time around the given circuit and anyone faster than that time must use the 2nd car. How to monitor it? You could rely on honesty and previous race placings, maybe even the top 8 of last race? Up to you guys but there's my suggestions.
Good suggestions Unf. As to the winners, yes the winners will rotate.
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Watched a lot of the replay last night, what a blast! That GW giving me a hard time, great driving by Phil getting back up to 6th near the end. Must watch again hhehe
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This is a suggestion only, because it was used previously doesn't mean it should be adopted, okay?
Sprint/race one times dictate sprint/race 2 time handicap.
Quick bit of arithmetic, ie last in race one by 35 seconds = scratch makers time... 2nd's 30 second gap to winner =... Until the last from race 1 goes on the flag drop. Good chance the field will be grouped on the last lap.
Sorry for the overall description.
Phil, what I could do with the PLP app is put a big timer in it that counts up from race start. Then you could tell people how many seconds they have to wait before they go. Near enough would be good enough i.e. if someone goes at 20 seconds +/- a couple of seconds on a quick eyeball of the timer, then that would be good enough.
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A separate question. How much talking are allowed during the race? I know in the Tuesday league speaking during the race is a hanging offense but not sure if its frown upon in the Thursday runs.
TS does destroy the immersion of a simulator. Obviously very useful to get everyone on the same page but less chatter would be better IMO. Sometimes I just ditch the headphones.
Chatters all great and fun at the right time, but it does cause problems too, like if someone starts talking too loudly, it can drown out your engine sound at crucial times like changing gears, or it can interfere with your concentration if you're in the middle of a bumper-to-bumper or side by side battle. I think the balance we have right now is pretty good in general.
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I don't mind a bit of chatter at all personally, what bugs me though is listening to people breathing, changing gears, etc. I'd love to see "Push-to-talk" be an enforced thing. This is not a go at anybody directly, so please don't take it that way. I'm just someone who gets annoyed by things like that in general very easily. :)
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This is a suggestion only, because it was used previously doesn't mean it should be adopted, okay?
Sprint/race one times dictate sprint/race 2 time handicap.
Quick bit of arithmetic, ie last in race one by 35 seconds = scratch makers time... 2nd's 30 second gap to winner =... Until the last from race 1 goes on the flag drop. Good chance the field will be grouped on the last lap.
Sorry for the overall description.
Phil, what I could do with the PLP app is put a big timer in it that counts up from race start. Then you could tell people how many seconds they have to wait before they go. Near enough would be good enough i.e. if someone goes at 20 seconds +/- a couple of seconds on a quick eyeball of the timer, then that would be good enough.
I would like to try that thanks Wally if its possible and others are keen to give it a go
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That would be cool. I remember when we did it before and worked pretty well.
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I think handicapping whatever the method is dubious at best. In professional races it is for the spectators (ala salary caps).
In online racing it is because the fast guys get bored. But I don't care about fast guys getting bored :) They can always just drive slower!
I would just give the back end of the field a boost either via a better car or a ballast or engine limit. But not just add ballast to the fast guys. Add ballast to the whole field and then reduce ballast for anyone lapping slower than say 105% of the fastest times.
Reverse grids are horrible. Hate getting pushed and shoved off the track by faster guys. I've done it myself on Thursdays - even when trying to carefully overtake I cause inadvertent havoc for the car I'm overtaking. So reverse grid is great for fast guys but not so great for slower guys.
I like Phil's approach which really just relegated the top 5 drivers to the back for a race or two giving others a chance to compete for the podium. Good fun. Also, means the fast guys "throttle back" a bit to avoid always getting thrown to the back of he field!
Finally, to end my little spiel. Racing against drivers of similar pace is what is most fun (NOT handicapped!). On Thursdays I really enjoy racing against guys who are normally faster but who haven't had time to practise so I can match them for a few laps. That's a buzz.
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I don't mind a bit of chatter at all personally, what bugs me though is listening to people breathing, changing gears, etc. I'd love to see "Push-to-talk" be an enforced thing. This is not a go at anybody directly, so please don't take it that way. I'm just someone who gets annoyed by things like that in general very easily. :)
+1
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I don't mind a bit of chatter at all personally, what bugs me though is listening to people breathing, changing gears, etc. I'd love to see "Push-to-talk" be an enforced thing. This is not a go at anybody directly, so please don't take it that way. I'm just someone who gets annoyed by things like that in general very easily. :)
+1
+10
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Yeah, don't need the heavy breathing. :-\
(I get a bit excited and can't concentrate :-[ )
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This is a suggestion only, because it was used previously doesn't mean it should be adopted, okay?
Sprint/race one times dictate sprint/race 2 time handicap.
Quick bit of arithmetic, ie last in race one by 35 seconds = scratch makers time... 2nd's 30 second gap to winner =... Until the last from race 1 goes on the flag drop. Good chance the field will be grouped on the last lap.
Sorry for the overall description.
Phil, what I could do with the PLP app is put a big timer in it that counts up from race start. Then you could tell people how many seconds they have to wait before they go. Near enough would be good enough i.e. if someone goes at 20 seconds +/- a couple of seconds on a quick eyeball of the timer, then that would be good enough.
I would like to try that thanks Wally if its possible and others are keen to give it a go
http://xgn.com.au/index.php?topic=758.msg31509#msg31509
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I think people at this point are confused enough between whether the race is a rolling start or a grid start.. if anything is to be implemented something automated would work smoother.
The first race I entered it was made clear it was a rolling start, but 5-7 cars passed me before the 2nd corner while I was just keeping up with the car in front of me.. was quite frustrating.
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That's happened to me also when we haven't pw'ed the server, when people aren't on TS, really.
If we do a second, reverse grid, rolling start race, we absolutely need it pw'ed. ;)
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I think people at this point are confused enough between whether the race is a rolling start or a grid start.. if anything is to be implemented something automated would work smoother.
The first race I entered it was made clear it was a rolling start, but 5-7 cars passed me before the 2nd corner while I was just keeping up with the car in front of me.. was quite frustrating.
Dont know why they would be, we grid start endurance , grid start first race of a sprint round and reverse rolling start on the second race, never been any problems till lately for some reason
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It was at Donnington.. I dont know if they weren't on teamspeak or just weren't listening to the numerous repeats that it was a rolling start. I think rolling starts are great if it is app controlled. But anything that has to have voice communication seems to cause a mess.
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That race has multiple restarts for other reasons, and someone complained twice that it was a rolling start and why were people overtaking, but it wasnt a rolling start.
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The verbal rolling starts work fine, and it's part of the fun of Thursdays when we all try to work out where we're meant to be in a reverse grid, rolling start :)
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sorry but session stats are asking me to login? i cant view who won. can someone tell me please so I can finish off the last of my recordings for the video, or it'll be just a random car going over the finishing line that I pick..
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(http://uploads.tapatalk-cdn.com/20161106/2ef2943332ef5ddf3b1ee0ef634ddeda.jpg)
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Thanks.. I've finished recording and should be able to make the video after dinner so it might be out tonight.
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Here's the proper link if it makes it easier: http://52.65.162.16:50041/sessiondetails?sessionid=9735#
I think Phil accidentally pasted the link to the admin version of the page :)
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oops sorry