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Messages - Bird

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46
Real Life Motorsport / Re: Moto GP
« on: August 17, 2020, 10:32:00 AM »
Farkennel.   At least 4 lucky guys in that video

48
Hardware & Reviews / Re: NVIDIA full dynamic range
« on: July 25, 2020, 10:11:42 AM »
Anyone still using HDMI?  I'm on DisplayPort for many years now.

49
This one got me chuckling

50
RIP Ennio Morricone! :(


51
Thanks all for some amazing songs
The XGN radio is pretty decent I'd say ;)

52


And an all time favourite of mine (movie included)


And one for the chuckle (or has it been posted before?)

53
OK Simone, I'll give it a listen, but only 'cause of the "froday noight!!!" :P
It's great music, I love Lynyrd.   Simone is rocking your thread lately :D

54
Real Life Motorsport / Re: S5000
« on: June 15, 2020, 03:03:51 PM »
Ken has the advantage of being in a race car for 58 consecutive years.
Surely you'd get used to it by then. 8)

Yeah, hence my previous comment :D

55
Real Life Motorsport / Re: S5000
« on: June 12, 2020, 06:47:44 PM »
75 and still driving a F5000 :o ?

There might be hope for me yet  ;)

rob

Unless you're like me and can't take the forces without getting sick ;)  Although, that famous simracer alien guy whatsisname puked his helmet full in the middle of a formula session as well.   So there's that.



56
ah, that sounded great :)
Thanks, Simone!

57
Its amazing that they can work out how to create something like that . . . .

If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)

But the engine is incredibly capable; the sheer calculating capacity is mind boggling.

And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope.  TBH it probably was exactly that at the modelling stage.  :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it.   But this look sells, even if the game itself is as shallow as it gets.

58
Ah RIP Florian.   I love kraftwerk and I reckon Autobahn is one of their best. 

All the great musicians are slowly checking out :(   Am I getting old?

59
Racing general / Re: Stefano leaves KS
« on: April 03, 2020, 03:32:19 PM »
Brain surgeons usually don't switch to rocket surgery  :-\

Software engineers don't necessarily need to... ;)

60
Racing general / Re: Stefano leaves KS
« on: April 03, 2020, 09:50:26 AM »
Well, it always takes more people when you want to divvy up someone's work, even if they're just as capable.
There's a lot of overhead in comms & documentation.  A LOT.   
The bigger the team, the lower the productivity - in smaller teams, it's really bad.  Add an extra person to your 1-man team (on a single project), and the overall output will be way lower than 2x.

There's also an interesting thing I've read somewhere; reportedly, MS programmers used to write a line of code a day on average.   They had thousands working on the windows code.  I know it sounds really incredibly low.   I wrote a 20k+ line program in a year - alone.  At least 75 lines / day (counting 260 workdays) if you look at it that way. 

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