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S38R1 - Phillip Island

Author Topic: S38R1 - Phillip Island  (Read 12493 times)

Offline Freezer

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Re: S38R1 - Phillip Island
« Reply #15 on: June 26, 2021, 03:14:59 PM »
I have CSP 1.70 and also had the kerb problem, but adding that extra code from Seanus fixed it :)

I think it's to do with SOL 2.0, which requires CSP 0.1.63 minimum.
I really don't want to have to roll back SOL as well just for one track.
Transparent curbs??  Add below to the end of phillip_island.ini which can be found in  \Steam\steamapps\common\assettocorsa\extension\config\tracks\loaded




[SHADER_REPLACEMENT_...]
MATERIALS=RMBL179
SHADER=ksPerPixel
CAST_SHADOWS=0
CULL_MODE=NONE
DOUBLE_FACE_SHADOW_BIASED=1




Do you have a copy of this .ini I could use?
Or does it have to be PC specific?

Offline Wally

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Re: S38R1 - Phillip Island
« Reply #16 on: June 26, 2021, 03:37:12 PM »
Sorry, what is CSP 0.1.63?
You don't need CSP. If you don't use it, you won't have any problems. All you have to remember to do is this:

If you don't have Content Shader Patch, you need to edit steamapps\common\assettocorsa\content\cars\legion_van_diemen_treaded\data\car.ini, and change "VERSION=extended-1" to "VERSION=1".
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline killagorilla

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Re: S38R1 - Phillip Island
« Reply #17 on: June 26, 2021, 04:41:41 PM »
Ok, thanks. I don't use content manager.

Offline Wally

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Re: S38R1 - Phillip Island
« Reply #18 on: June 26, 2021, 05:14:03 PM »
Ok, thanks. I don't use content manager.
Don't forget to sign up for the season here https://xgnsimracing.com.au/season/signup
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline buellersdayoff

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Re: S38R1 - Phillip Island
« Reply #19 on: June 29, 2021, 10:30:09 AM »
looks like an issue with this track...bottom of the wheels are cut off (hard to see with heat haze) and as with most G0D mods, wheel slip is constantly active
« Last Edit: June 29, 2021, 10:35:11 AM by buellersdayoff »

Offline Seanus

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Re: S38R1 - Phillip Island
« Reply #20 on: June 29, 2021, 03:55:30 PM »

[MESH_ADJUSTMENT_...]
MESHES = groove_route
IS_TRANSPARENT = 1




YMMV
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Offline Seanus

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Re: S38R1 - Phillip Island
« Reply #21 on: June 29, 2021, 05:15:05 PM »
and as with most G0D mods, wheel slip is constantly active


What app was that with again? I need to take a look.
I always knew the Sun shone out of my arse. Sean's bum is an anagram of Sunbeams.

Offline buellersdayoff

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Re: S38R1 - Phillip Island
« Reply #22 on: June 29, 2021, 06:02:29 PM »
and as with most G0D mods, wheel slip is constantly active


What app was that with again? I need to take a look.
It's in the fanatec software and shows up as lights on my wheel, not sure if it shows up in Wally's wheel slip app, no big deal just thought you might like to know.

Offline Wally

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Re: S38R1 - Phillip Island
« Reply #23 on: June 29, 2021, 06:08:15 PM »
Server's up.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Sin

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Re: S38R1 - Phillip Island
« Reply #24 on: June 29, 2021, 06:48:18 PM »
I didn't see this thread, was asking my questions in the sticky. It has been years since I turned a wheel so apologies. I think my discord is setup, but i don't have a great mic, using the rift mic but not wearing the rift lol.

I sent phil a message because I saw no one answered his setup request. I have been making my own as I go, I am not an alien nor an engineer as I stated to phil so possibly full of errors. I also don't know how to share it with him but hopefully someone has hooked him up necessary. Looks like it will be hectic oversteer.

Also, I only see two XGN servers and neither of them are this combo?
« Last Edit: June 29, 2021, 06:52:19 PM by Sin »

Offline Wally

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Re: S38R1 - Phillip Island
« Reply #25 on: June 29, 2021, 06:59:28 PM »
I didn't see this thread, was asking my questions in the sticky. It has been years since I turned a wheel so apologies. I think my discord is setup, but i don't have a great mic, using the rift mic but not wearing the rift lol.

I sent phil a message because I saw no one answered his setup request. I have been making my own as I go, I am not an alien nor an engineer as I stated to phil so possibly full of errors. I also don't know how to share it with him but hopefully someone has hooked him up necessary. Looks like it will be hectic oversteer.

Also, I only see two XGN servers and neither of them are this combo?
Do you use the standard AC or content manager? The server has a fixed entry list, so you might have to toggle some server visibility options to make the server show up.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Sin

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Re: S38R1 - Phillip Island
« Reply #26 on: June 29, 2021, 07:25:06 PM »
CM, but I can still load the old way if necessary?

edit, found it, needed to undo the cache setting. Still learning :P
« Last Edit: June 29, 2021, 07:29:42 PM by Sin »

Offline Wally

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Re: S38R1 - Phillip Island
« Reply #27 on: June 29, 2021, 08:00:00 PM »
and as with most G0D mods, wheel slip is constantly active


What app was that with again? I need to take a look.
It's in the fanatec software and shows up as lights on my wheel, not sure if it shows up in Wally's wheel slip app, no big deal just thought you might like to know.
FYI, my little slip app works OK, using the slip data from the AC shared memory.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”

Offline Sin

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Re: S38R1 - Phillip Island
« Reply #28 on: June 29, 2021, 10:16:11 PM »
My setup from this round, I meant to share it with Phil but didn't know how. For anyone who wants to have a look or try it. I don't usually make my own, but as I have more time and in between setting up my track bike to see what crosses over I thought I would have a crack. Not for aliens, but maybe for someone else?  :D

Offline doobs

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Re: S38R1 - Phillip Island
« Reply #29 on: June 29, 2021, 10:19:41 PM »
Hi blokes. Long time, no race, but I've been lurking. I know I haven't signed up, but I intended to and race tonight, but Tuesday is the only day I work and I wanted to make sure I could get home with enough time to eat, get setup and race, but I can't. So sorry for using a vote for this series and not racing. I'll keep an eye on things and see if I can at least race some weeks. They're a fun car to drive, and difficult to make go neat and fast. Have fun.

 

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