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Messages - Seanus

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706
Mod Cars / Re: RADICAL SR3 V1.4
« on: May 28, 2020, 10:48:51 AM »
Are you masquerading at GT Planet under another name or, as is probably more sensible, just lurking there?   :-*

707
Mod Cars / Ferrari 250 GTO Series II (1964)
« on: May 21, 2020, 02:01:28 PM »
Quicker than Kunos because of the tyres but other wise only very minor differences to the physics, model on the other hand.  :o

 

708
Mod Cars / Re: Ferrari 330 GTO
« on: May 20, 2020, 07:44:15 PM »
Yeah I put the same tyres on my 250 GTO series II (release pending) which is otherwise almost Identical to the other and it was three sec's quicker around Baskerville, and that's a short track.

709
Mod Cars / Re: Ferrari 330 GTO
« on: May 20, 2020, 06:32:05 PM »
The little world icon under my avatar.

710
Mod Cars / Re: Ferrari 330 GTO
« on: May 20, 2020, 05:04:21 PM »
The scuttlebutt is that the Kunos 250 GTO had the wrong tyres on it so this one has the same type as the GT40.
Otherwise being slightly lighter and more powerful I'd say it should be quicker than the 250.

711
Mod Cars / Ferrari 330 GTO
« on: May 20, 2020, 04:07:32 PM »
20mm longer, one less gear but over 100hp more than the 250, only three were built of this four litre version.

712
Racing general / Re: Automobilista 2
« on: May 20, 2020, 09:43:00 AM »
Bah Humbug!

copypasta from above:

Had to request a refund. Did not realise the Madness engine would also be the UI. Quite frankly the UI and control scheme of PCARS 2 and now this game deserve one of those infamous walls of angry emotes.

1. Any significant change needs you to reboot the game.
2. Has console like controller labels on some functions even though I don't have a controller plugged in.
3. Some UI functions are at the edge of the screen meaning they are outside my view FFS.
4. Can't detect controllers properly and when it does the configuration is a complete cluster fuck.

Probably separate to the above but I also had no FFB

 :(" title="Angry" class="smiley"> :(" title="Angry" class="smiley"> :(" title="Angry" class="smiley">

713
Assetto Corsa / Re: Hiatus
« on: May 14, 2020, 04:52:56 PM »
Remap the clutch.  ;)

714
Assetto Corsa / Name Tags in VR
« on: May 13, 2020, 09:59:18 PM »
Did you catch this one Rooshooter et al?

https://www.racedepartment.com/downloads/nametags-for-vr.32643/

715
Mod Cars / Re: Lotus 49C
« on: May 11, 2020, 08:46:36 PM »
Skinned on RD already.  ;D ;D

716
Mod Cars / Lotus 49C
« on: May 11, 2020, 08:44:36 PM »
 >:( >:(



Post Monaco '69 and the rot set in, where's my beautiful high wings.   :'( :'(

717
Mod Cars / Ferrari 312/68
« on: May 11, 2020, 08:42:22 PM »
A rework of the Kunos 67 model now with working in car adjustable aero.    :P :P



 8) 8)

718
I've sorted out how to do animations(see Lotus 49B), so I'll be helping Bazza with a refresh of this mod.

719
Mod Cars / Re: Where it all started
« on: May 06, 2020, 08:20:47 PM »
 ;)

720
Mod Cars / Lotus 49B
« on: May 06, 2020, 08:17:13 PM »
GP3 was my first computer game, let alone sim. (discounting Lode Runner on Mac, and various consoles)

The 1968 carset for that game was what got me hooked, High wings, before the music died. i.e. banning things on knee jerk reactions, then casting those decisions in stone.

Lotus 49B with animated suspension including the wing 'moving' but unfortunately not the physics.



Such a WIP that I don't have a link for it yet.  Now available, you know where.  :-*

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