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61
1. Wally
2. Rob
3. Bird
4. Krahl
5. Grubbet
6. Gratulin
7. Wobblyone
8. Bafs17
9. Marty
10. 50Plus (used Dave O GUID???)
11. gawaterman  (used GWyar GUID???)
12. Perch
13. Guybrush
14. Shameless
15. UnFknBLievable
16. Roscoe
17. Dick Forrest
18. rooshooter

62
Thursday Nights fun racing / Cobra Cup Season 4 Announcement
« on: March 16, 2015, 07:01:19 PM »
"Cobra Cup" has become synonomous with Thursday Night Fun Runs. Even though Season 4 represents a change of pace to an entry-level race car we will retain the "Cobra Cup" series title to signify the spirit of casual, relaxed racing.



Car: BMW M235i Racing

Round 1 02 April - Donington National
Round 2 09 April - Eastern Creek
Round 3 16 April - Gentrack1
Round 4 23 April - Hockenheimring 1988 - DTM
Round 5 30 April - Prato (Short)


Track Downloads http://www.xgn.com.au/index.php?topic=853.0

All rounds will be a single 15 lap race

Start Times All times are EASTERN  STATE time.

Practice: 7:00pm
Qualifying: 8:15 pm
Race: 8:30 pm

 
Points
Individual driver points in each race are 24,23,22,21,20 etc. down to 1.
 
Rules
* Track Limits. The official AC track cutting penalty system will be used. You must keep at least two wheel within the track boundary, typically delimited by white lines.
* Redress. If you gain position advantage over another driver by colliding with them such that their car leaves the track, or by cutting the track yourself, you are expected to redress your position as soon as safely possible. Gaining position by "reasonable" side-by-side contact is allowed, but rear collisions must be avoided. This won't be enforced. It is an honour system.
* Track Re-entry. You must always re-enter the track with extreme caution. Any collision on re-entry must be redressed.
* Assists. Driving assists like ABS and TC can be used if available on the car. There is no forced driving view.
* Fuel/Tyre Multiplier. 100%
* Damage. 30%

63
Thursday Nights fun racing / Cobra Cup Season 4 Teaser
« on: March 16, 2015, 02:50:55 PM »
[youtube]WjhDQKD8CG8[/youtube]

64
Mod Tracks / DOWNLOAD LINKS
« on: March 15, 2015, 01:40:53 PM »

Adelaide 1988 Street download or download Flattop's S3 Bucket
Aosta download
Barbagallo download or Barbagallo 1.2 S3 download
Baskerville Raceway download
Blackwood Reloaded 0.8 S3 Bucket <--- Updated 16-01-2016
Brands Hatch download
Bridgehampton .7 Race Dept download Flattop's S3 Bucket download. <--- Updated to 1.11 Aug 7th 2015
Donington Park 1.13 download / Alternative S3
Eastern Creek Raceway 2014 download LINK FIXED
GenTrack1 download
Greenvalley Track Resort 1.0 download
Grobnik download
Hockenheim (Tommy78 version) download
Hockenheim 1988 download
Hungaroring download S3 Bucket Download 
Interlagos download
Jerez 1988 download
Luccaring V0.7a Flattop's S3 Bucket download
Lippo Street Circuit download page / Alternative d/l FlatTop's dropbox
Longford download at Race Department.
Mills Metropark download at Race Department  Fast S3 download.
Prato download
Paul Ricard (2 Layouts) Update download <--- Updated from Bucchulum's post
Pukekohoe Park Raceway 2013 download
Road America V3 download
Sachsenring download OR Flattop's S3 Bucket download
Salzburgring download
Singapore Street Circuit Night download
Sochi download
Suzuka 1988 download
Red Bull Ring Spielberg download OR Flattop's S3 bucket download
Yamanashi Sportsland download page

65
Next Thursday will be a Fun Run while we wait for the Cobra Cup Season 4 to commence on April 2. I will post Season 4 details and sign-up thread in the next couple of days.

The car we will run is the BMW M235i Racing which is not the next 1M. It is a track-only version of the new M235i road car and is sold by BMW as an entry-level racing car. It drives fantastic - easy to drive, with slicks and powerful racing brakes etc.  The gearbox is an auto but BMW has engineered it so that the torque converter disengages immediately so the gear shifts feel like a DCT box. Should produce some really close racing.

Track: Jerez 1988 download (openBETA2)
Car: BMW M235i Racing
Practice: 7:30pm
Qualifying: 8:15pm
Race: 8:30pm 10 laps
Server: AUS XGN Thursday Fun Run

"So how did the latest factory BMW M235i Racing come into existence? Talking to BMW Motorsport Director, Jens Marquardt, he explained that during last year's VLN 24-hour race at the Nürburgring, he walked the grid with other senior management. After admiring their Z4 GT3-spec cars up front, they realized that further back BMW's representation was primarily from older E36 and E30 chassis. They simply didn't have any modern machinery for the grass roots racers."

Read more: http://www.superstreetonline.com/cars/new-car-reviews/1404-2014-bmw-m235i-racing-first-drive/#ixzz3ULw5YKmO

66
Thursday Nights fun racing / Cobra Cup Season 4 Options
« on: March 08, 2015, 11:51:01 AM »
Current thoughts for next Thursday season

Not sure whether or not everyone would prefer the Alfa GTA or should we stick to mod cars for Thursday races? Also, will AC1.1 break the mod cars?? We'll see on Thursday.

I think the Lambo would make a good alternative to the Alfa for the next season. It looks great, handles well, sounds fantastic with unique sounds. It could be official content in AC1.1?

The Honda NSX is a surprisingly good mod. It is a light, good handling car which is pretty easy to drive. Well suited to Thursdays. It needs to be tested however before committing to a season. It would be good to include the Honda in the trials night to see how it goes.

We've tested the Jaguar and it is an excellent mod. Maybe a bit quick for the "spirit" of Thursdays. It is really a race car rather than a road car.

The Cobra 427 Street Car needs no introduction except to point out that this is the mod version rather than the official content version. We haven't run this version in a series to my knowledge.

For the Season 4 tracks my idea was to stick to well known, good quality tracks but introduce a new mod track, Hockenheimring 1988. Grobnik and Donington have been updated recently. Eastern Creek has also been updated and we will use the 'proper' layout. Gentrack1 is always good to visit again.

19 March - Cobra Cup Season 4 Car Trials

Car Options:
   1. Alfa GTA
   2. Lamborghini Muira ****this is choice for now
   3. Honda NSX Std
   4. Broadstreet Jaguar
   5. Cobra 427 Street car

26 March - Free (I'm away)

Cobra Cup  Season 4
02 April - Round 1 Donington National
09 April - Round 2 Eastern Creek
16 April - Round 3 Gentrack1
23 April - Round 4 Hockenheimring 1988 - DTM
30 April - Round 5 Grobnik 2.0

67
Mod Cars / Honda NSX – Version 1 released!
« on: February 20, 2015, 12:08:53 PM »
Assetto Corsa: Honda NSX – Version 1 released!

http://www.assettocorsa.net/forum/index.php?threads/honda-nsx-1991-version-1.15200/

March 6, 2016
Finally, version 1 final has been finally released! Finally!

The release includes 4 cars:
- Honda NSX NA1
- Honda NSX NA2
- Honda NSX-R NA1
- Honda NSX-R S1 (a fictional upgrade for the NSX-R)

The changelog (since the last beta 2) includes:
- much improved physics matching closely the real car;
- accurate sounds recorded from the real car;
- graphical improvements including dash lights, driver shift animations, better headlights and tail lights etc.

Known issues:
- the driver shift animations are not perfect, but good enough for external views
- no LODs

Credits:
- model & texures — Siim Annuk
- physics — David Dominguez
- initial sounds — NeverKrash, final recorded sounds — Surefoot, sound mixing — Modek








This mod is a real surprise. It looks great - interior is so typically Japanese - the plastic on the dash really glistens with quality! It also drives great with that Kunos feeling of being unique rather than a copy of other cars. Sounds are a bit muted but I read that the real life NSX was pretty quiet in stock form.

I would be really interested in other opinions on how this drives. I think I am getting better at judging the quality of the physics in each of the cars but still a lot to learn.

68
Thursday Nights fun racing / Thursday 19th is Bye Night = "BIG CAT NIGHT"
« on: February 14, 2015, 10:10:42 PM »
Hi,

Since this Thursday is a BYE in the Mini Season it is a good chance to try out a car for the next "Cobra Cup" season.

Server Name

AUS XGN Thursday "Big Cat Night"

CAR MOD

Broadspeed Jaguar XJ12 from 1977 (almost old enough for Thursdays!!!).
Download Link:

Features of the car:
-gearbox: 4 gear stick shift manual
-naturally aspirated 5.4litre V12 engine. 600hp@7500rpm
-cockpit adjustable arbs (hopefully ac will support this some day)
-front wheels were using single bolt attachment system like all sportscars do nowadays
-independent suspension on all corners
-19 inch wheels and low profile slicks tires
-water bottle in the cockpit so you can spray water into the front brakes to cool them down
-inboard brakes on the rear
-walnut dahsboard
-non fia approved rollcage

FORMAT

1 Car; 2 Tracks; 2 Races

Race 1 - GenTrack1 10 Laps
Race 2 - Pukekohe Park 2013 10 Laps


GenTrack1 Download Link http://www.mediafire.com/download/vam6p8misqwjbjz/GenTrackV095.zip
Pukekohoe Download link http://www.mediafire.com/download/ac9f5wgedwb4y2z/Pukekohe+Park+2013+v1.0+a+R1cho+by+Rainmaker.7z

Practise - 7:30pm
Qualifying 1 - 8:15pm
Race 1 - 8:30pm

Qualifying 2 - 9:00pm (approx)
Race 2 - 9:15pm (approx)

69
Mod Tracks / Sochi (Converted by Mitja Bonca)
« on: February 13, 2015, 11:57:16 AM »
[youtube]3-RsxGBvBiU[/youtube]

New track for Assetto Corsa pc racing simulation.
Its still work in progress, but you can see the track has the same look as it was during formula 1 race this year.
The track is a conversion which was originally made by WCP series.
Converted by Mitja Bonca

Download Sochi ver.1.3: https://mega.co.nz/#!SJgwgZ6I!-w2ar4bl_ZrUoaVqFzJYQnlxYis2Oh9mIGpLnOiIQuI

70
Apps / Helicorsa (radar app)
« on: February 04, 2015, 12:48:12 PM »
http://www.assettocorsa.net/forum/index.php?threads/helicorsa-radar-app.20223/


"Let's begin with a little snip of some racing rules:
O-1: To obtain right of road position in a corner, the overtaker's car must have substantial overlap of the car that is being overtaken, before they reach the corner's turn-in point. Should the overtaking car not have enough overlap, the leading car may resume its racing line without fear of contact.
This is a very important agreement for both opponents, but I am left with a question here:
Without at least a 180° FoV triple screen setup or some occulus rift - how should anybody be able to judge this? Many of us are really struggling with this. - clean - racers want to race as close and fair as possible."


73
Mod Tracks / Online Server to test new tracks - "AUS XGN Combo Tester"
« on: January 22, 2015, 10:45:55 AM »
Hi,

It might be useful to put up a server to try out new tracks and car combinations. I am currently learning how to admin a server to help Flattop while he is away so thought I would combine both efforts.

Hope it proves useful. I have set it up as a "Quick Race" server rather than a Practise server. Settings may still not be correct - still learning.

Server name = "AUS XGN Combo Tester"
Password = XGN normal password

74
Mod Tracks / REAL TRACK: Automotodrom Grobnik
« on: January 22, 2015, 10:32:05 AM »
http://www.racedepartment.com/downloads/automotodrom-grobnik.4835/

Whats new in version 1.2:
- added complete 3D terrain including all surrounding hills and mountains (some are so far away, that AC engine does not show, see the images)
- changed grass and some other textures
- added bumps and rebounds to the track surface (to feel more real, since the original tarmac is more then 30 years old and all cracked), thats why some higher riding hight on the cars needed ;)


The Automotodrom Grobnik Rijeka lies on the Croatian coast, in the mountains above Rijeka city. Circuit runs in an anti-clockwise direction with a total distance of 4.17 kilometres (2.59 miles) which includes a series of long straights and fast left-right sweeping corners.Track it self is because of that very challenging to drive, specially in a cars with a low downforce.

Although the circuit is approved by the FIM (Fédération Internationale de Motorcyclisme) and the FIA (Fédération Internationale de l’Automobile), the focus is mainly on training, testing and particularly on concerts which perfectly fit with the beautiful surroundings.

From 1978 to 1990 it hosted the Yugoslavian motorcycle Grand Prix races where ases like Roberts, Lawson, Rainey and other famous riders were winning.

Credits:
Author: Bojan Pintar (origianlly for rFactor), approved by him self
Conversion: Mitja Bonca
Track features:
24 pitboxes (same number of grids) and working pitlane
complete 3D terrain
fully working AI (which passes each other)
trackmap
brake marks (skidmarks)
3 cameras
it feels like you are there for real :)

75
Mod Tracks / REAL TRACK: Sachsenring
« on: January 19, 2015, 05:13:06 PM »
Just had a short drive and my initial impression is that this is a very challenging track but looks fantastic.


Sachsenring_GP 1.00 for rFactor
Original By: Matthias "Steppenwolf" Schmidt
Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 18-May-09

Obtained permission by author : 31/12/2014

http://www.sachsenring-circuit.com/en/

AC conversion : Pascal Martin
Team ACM : http://www.passion-meca.com/Forum Assetto Corsa Modding/

AC Version : 0.8.0
- Add Section Name
- Reworked PitLane Entry
- Optimize Group Tree
- New Cameras (error camera 1!!!)
- New track texture
- Improving the 3D resolution of the track

AC Version : 0.7.0
- Add Fast Lane AI
- Add Pit Lane AI
- Modify lighting environment
- Improvement of surfaces (Kerb, Carpet etc..)

0.6.0
- Reworked Pit entry/exit
- Add/change trees
- Change texture on Bridge and Tower
- Add audio environment

http://www.racedepartment.com/threads/sachsenring.98730/

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