« previous next » Print Pages: 1 2 Author Topic: Fun Run Dec 6 - Multiclass Racing (Read 11879 times) Wally Administrator Hero Member Posts: 11035 Karma: 152 AC Admin Fun Run Dec 6 - Multiclass Racing « on: November 30, 2016, 08:19:40 PM » Let's try multiclass racing.2 x 15 laps at Silverstone 1967, using the OSRW PIT MOD for 36 pit boxes.Cars - Class 1Mercedes-Benz C9 1989 LMPorsche 962 C Long TailPorsche 911 GT1-98Porsche 962 C Short TailCars - Class 2Alfa Romeo 155 TI V6Mercedes-Benz 190E EVO IIBMW M3 E30 Gr.A 92Class 1 cars will have to do 1 compulsory pit stop where tyres must be changed (no pit window). Class 2 cars don't have to pit. This is to mix up the track position of cars in both classes. Class 2 cars will be lapped about 3 times.I want to have pretty much an even number of drivers in each class (as tempting as the class 1 cars are!). You'll get a chance to drive the other class in race 2. « Last Edit: December 04, 2016, 07:29:58 PM by Wally » Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Bacchulum RestrictedRacing Hero Member Posts: 3403 Karma: 96 Re: Fun Run Dec 6 - Multiclass Racing « Reply #1 on: November 30, 2016, 09:59:52 PM » I pick a Mercedes C9, the in the other race a Sauber C9. (nah, probably a long tail ) Logged 2+2=√16 marty Hero Member Posts: 3747 Karma: -63 Re: Fun Run Dec 6 - Multiclass Racing « Reply #2 on: December 03, 2016, 05:35:04 PM » I did try a few of the cars in the server and the c9 with boost is clearly fastest and even with 100% damage it can do 8 laps here at full boost which is a few seconds a lap faster then the other cars. I tried to force a fixed setup in it with just boost locked at 60 but couldnt manage to get it to work. I did load a setup that only had the boost level in the ini so will try a few other methods as at 60% boost its pretty close to the other cars. Edit I tried again and managed to fix everything but the boost level which seems this cant be fixed for some reason. It would be a great way to balance out cars with boost levels if one is a bit too quick but that's not possible. « Last Edit: December 03, 2016, 05:46:32 PM by marty » Logged Bacchulum RestrictedRacing Hero Member Posts: 3403 Karma: 96 Re: Fun Run Dec 6 - Multiclass Racing « Reply #3 on: December 03, 2016, 06:15:51 PM » Quote from: marty on December 03, 2016, 05:35:04 PMI did try a few of the cars in the server and the c9 with boost is clearly fastest and even with 100% damage it can do 8 laps here at full boost which is a few seconds a lap faster then the other cars. I tried to force a fixed setup in it with just boost locked at 60 but couldnt manage to get it to work. I did load a setup that only had the boost level in the ini so will try a few other methods as at 60% boost its pretty close to the other cars. Edit I tried again and managed to fix everything but the boost level which seems this cant be fixed for some reason. It would be a great way to balance out cars with boost levels if one is a bit too quick but that's not possible.That's exactly what I thought, used a fixed setup with only the boost locked.Piss off it doesn't work. Logged 2+2=√16 Wally Administrator Hero Member Posts: 11035 Karma: 152 AC Admin Re: Fun Run Dec 6 - Multiclass Racing « Reply #4 on: December 03, 2016, 07:26:03 PM » I might take the C9 out then and replace it with another car, maybe the short tail. I thought the C9 would be too fast. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Phil.8 RestrictedRacing Hero Member Posts: 4158 Karma: 62 Δ8 Re: Fun Run Dec 6 - Multiclass Racing « Reply #5 on: December 04, 2016, 01:10:05 PM » Mercedes-Benz 190E EVO II Logged The sun is the same in a relative way but you're older marty Hero Member Posts: 3747 Karma: -63 Re: Fun Run Dec 6 - Multiclass Racing « Reply #6 on: December 04, 2016, 02:01:51 PM » Quote from: Phil.8 on December 04, 2016, 01:10:05 PMMercedes-Benz 190E EVO IISo many good official cars to choose from Id rather avoid a crappy mod maybe keep those for thursdays. Logged Wally Administrator Hero Member Posts: 11035 Karma: 152 AC Admin Re: Fun Run Dec 6 - Multiclass Racing « Reply #7 on: December 04, 2016, 03:00:30 PM » Quote from: marty on December 04, 2016, 02:01:51 PMQuote from: Phil.8 on December 04, 2016, 01:10:05 PMMercedes-Benz 190E EVO IISo many good official cars to choose from Id rather avoid a crappy mod maybe keep those for thursdays. That's not a mod car() Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” marty Hero Member Posts: 3747 Karma: -63 Re: Fun Run Dec 6 - Multiclass Racing « Reply #8 on: December 04, 2016, 03:04:42 PM » Quote from: Wally on December 04, 2016, 03:00:30 PMQuote from: marty on December 04, 2016, 02:01:51 PMQuote from: Phil.8 on December 04, 2016, 01:10:05 PMMercedes-Benz 190E EVO IISo many good official cars to choose from Id rather avoid a crappy mod maybe keep those for thursdays. That's not a mod car()I thought maybe it was this one http://www.virtualr.net/550hp-hillclimb-racer-assetto-corsa-available-nowSeeing as the stock car was already in the server and in the first post. Logged Bacchulum RestrictedRacing Hero Member Posts: 3403 Karma: 96 Re: Fun Run Dec 6 - Multiclass Racing « Reply #9 on: December 04, 2016, 03:42:58 PM » So what track is it? Logged 2+2=√16 marty Hero Member Posts: 3747 Karma: -63 Re: Fun Run Dec 6 - Multiclass Racing « Reply #10 on: December 04, 2016, 03:54:15 PM » Quote from: Bacchulum on December 04, 2016, 03:42:58 PMSo what track is it? Should be silverstone67, I had the OSRW up earlier but as it doesnt work in acserver manager after reloading the server it ended up the first track in the list which was a horrible version of Albert park that I really should delete from my install. Is the server on the wrong track again as it was on the proper one last night. Logged Bacchulum RestrictedRacing Hero Member Posts: 3403 Karma: 96 Re: Fun Run Dec 6 - Multiclass Racing « Reply #11 on: December 04, 2016, 04:32:16 PM » I can't remember when I joined, but it was Albert Park.(I thought maybe you found issues with the OSRW track) Logged 2+2=√16 marty Hero Member Posts: 3747 Karma: -63 Re: Fun Run Dec 6 - Multiclass Racing « Reply #12 on: December 04, 2016, 05:41:55 PM » Quote from: Bacchulum on December 04, 2016, 04:32:16 PMI can't remember when I joined, but it was Albert Park.(I thought maybe you found issues with the OSRW track) OSRW track seemed fine except it needs the manual edit to get it in the server cfg. For the practice server I just kept the regular 20 grid version to get people in as not many outside of here will have the osrw version. Logged marty Hero Member Posts: 3747 Karma: -63 Re: Fun Run Dec 6 - Multiclass Racing « Reply #13 on: December 05, 2016, 08:51:02 PM » I did some laps in all the cars to see how they stack up and make some setups for each, I ran all on RSR and here are the times for all cars.Ive added all setups used for these laps to this post. They are RSR qualy setups so I have no idea what track conditions Wally is planning for tomorrow and all are running softs with about 4 or 5 laps of fuel.The DTM cars are closer then the GT and prototypes but people can choose one they are comfortable in and or pick one for a little more challenge. The DTM setups are all fairly stable but the GT1 and LMP's are running minimal rear aero so people may want to add a bit more if they are struggling. Also for a longer race maybe softs arent the best option but those setups can be used for some as a base if they are lost in them.The top class cars main difference are the top speeds, the Longtail got to 310kmh, short tail at 300kmh and 911gt1 286kmhThe DTM cars are a bit closer in speed with the Merc at 246kmh, BMW 247 and the heavier but AWD Alfa at 244kmh « Last Edit: December 05, 2016, 08:56:48 PM by marty » Logged Phil.8 RestrictedRacing Hero Member Posts: 4158 Karma: 62 Δ8 Re: Fun Run Dec 6 - Multiclass Racing « Reply #14 on: December 05, 2016, 09:26:37 PM » Thanks for the setups Marty, I am hopeless without a setup I like so i hope they are good Logged The sun is the same in a relative way but you're older Print Pages: 1 2 « previous next » Xtreme Gaming Network / Simulation Racing Leagues / Assetto Corsa / Australian Assetto Corsa League, Tuesday nights (Moderator: Wally) / Fun Run Dec 6 - Multiclass Racing