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I am running fun runs for another 2 weeks or so after tonights run. I am liking exploring a lot of the cars we never use, even if some are not historic, there is a lot of cars in AC I have never driven before.
If anyone has an idea for a season let me know, maybe one of the cars we run in these fun runs even, I am curious about next weeks run :-X
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Just for something different, what about historic sports cars such as:
F40
Countach
Old Porsche 911
Miura
Cars of that ilk.
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We cannot forget the Group 5 mod :'( :'(
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Just for something different, what about historic sports cars such as:
F40
Countach
Old Porsche 911
Miura
Cars of that ilk.
will run them for a fun run in the next few weeks
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We cannot forget the Group 5 mod :'( :'(
will also run that for a fun run and then we will have tested a decent amount to get a gauge of what everyone likes
I will also see run anything Seanus would like tested one night
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We cannot forget the Group 5 mod :'( :'(
will also run that for a fun run and then we will have tested a decent amount to get a gauge of what everyone likes
I will also see run anything Seanus would like tested one night
;D ;D ;D ;) The Group 5 Mod is one of mine! ;) ;D ;D ;D
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I suppose we should run the "junior" sportscar, after already doing a season in the "senior", Group 7. 8)
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BTCC anyone....anyone lol, thinking it might give a little bit door rubbing close racing
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I am happy to try the BTCC mod if everyone does not mind a few more weeks of fun runs
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Even just a fun run, also v8sc would be cool
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The fun run format is great. Enjoying the casual racing.
Sent from my iPad using Tapatalk
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The fun run format is great. Enjoying the casual racing.
Sent from my iPad using Tapatalk
+1
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I have been enjoying it also :)
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We cannot forget the Group 5 mod :'( :'(
will also run that for a fun run and then we will have tested a decent amount to get a gauge of what everyone likes
I will also see run anything Seanus would like tested one night
;D ;D ;D ;) The Group 5 Mod is one of mine! ;) ;D ;D ;D
I am working out one or 2 more fun run format weeks and was wondering where the link to this is and how big is it, if its too big for my crappy mobile data at the moment I will run it week after next and do something next week that requires no download.
Presuming it is too big for me to download does anyone have any requests of something kunos or something I am likely to have
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https://www.youtube.com/watch?v=_agtNKbgSfI
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Mazda rx7 maybe
I would really like it though if someone has a favourite kunos car/track would let me know though, be cool if everyone picked a car track combo they love :)
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I really enjoyed that little Mazda MX5 Cup car we drove recently.
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I would really like to use the Group 5 mod and leave the track selection open to suggestions from the drivers.
I would be happy to put a season together if that is what people would prefer.
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Group 5 gen 4 cars. 6 week season.
Except for the Grand Final, no car to be driven twice. :)
x*races of x*mins\laps (One idea, two quite short races using ACs inbuilt reverse grid second race. Then a longer third race)
25,20,16,13,11,10,9,8,7,6,5,4,3,2,1,1,1,1,1,1... Points :)
No separate Qualifying, that is one long Practice session serves as Qualifying also. :D
Last race winner takes all, driver's choice of car.
Three Trophies, overall points winner, car model that scored the most points and Grand champion, being the winner of the Grand Final.
As for Tracks. anything with at least one straight where these cars can stretch their legs.
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Group 5 gen 4 cars. 6 week season.
Except for the Grand Final, no car to be driven twice. :)
x*races of x*mins\laps (One idea, two quite short races using ACs inbuilt reverse grid second race. Then a longer third race)
25,20,16,13,11,10,9,8,7,6,5,4,3,2,1,1,1,1,1,1... Points :)
No separate Qualifying, that is one long Practice session serves as Qualifying also. :D
Last race winner takes all, driver's choice of car.
Three Trophies, overall points winner, car model that scored the most points and Grand champion, being the winner of the Grand Final.
As for Tracks. anything with at least one straight where these cars can stretch their legs.
Sounds good to me :). I think as a gesture of thanks for all the work he does for XGN, we can at least use some of his work 8).
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Aww, shucks. :-[
Another idea, it doesn't need to be six consecutive weeks. We can break it up with Kunos friendly recruitment days and other 'Fun Runs' and 'Test Days'.
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All sounds good to me :)
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Can anyone remember the name of the historic track that we used some time back that had a twisty section at the start and finish, seperated by two long straights surrounded by trees, with no brake markers and a dog leg in the middle :( :(
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Old Hockenheim? lol
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Right country Mael but I think you'll find Roo's talking about Salzburgring. ;)
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Right country Mael but I think you'll find Roo's talking about Salzburgring. ;)
Mael wins the money this time the track is 60s Hockenheim, thanks Mael and Bacchulum.
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Could someone send me a link to this Group 5 mod please.
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Right country Mael but I think you'll find Roo's talking about Salzburgring. ;)
Mael wins the money this time the track is 60s Hockenheim, thanks Mael and Bacchulum.
??? :-[ :-X
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Could someone send me a link to this Group 5 mod please.
I'll organise it tomorrow.
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Could someone send me a link to this Group 5 mod please.
Here (http://xgn.com.au/index.php?topic=2085.msg44354#msg44354)
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WIP for comment, tracklist almost complete for a six weeks season: Grid position for third race, open to suggestions.
Salzburgring Week One Track and link : https://drive.google.com/file/d/1tyqj6qJfDk2LshVStCdP6qVhyrbeThN0/view
Oschersleben Week Two Track and link : https://www.racedepartment.com/downloads/oschersleben-track-2017.16894/
Zolder67 Week Three Track and link :https://drive.google.com/file/d/1kE4pVU7IuPQ2vTu37M5-kA1nRGh52lGE/view
Fuji 68 (I fixed a sticky wall and smoothed the track mesh a tad.)
Nordschleife (Kunos version without the GP track)
Monza (Kunos version modded to delete the first chicane)
and two others. (German would be good)
FLATTOPS THURSDAY
Season 14
WORLD DOMINATION SERIES
20 WEAPONS TO CHOOSE FROM
Group 5 gen 4 cars - Download link https://drive.google.com/file/d/1x6WIjWCzLAKWPmK6GcjYJANdEywxLYjd/view 1.7 gb Filter by search Gr.5
Ferrari Patch https://drive.google.com/file/d/1pcd-NKZq8OkrXIRjWbg3FU9rictQ4xqd/view
Except for the Grand Final no car to be driven twice.
2 races of 10 minutes, auto reverse grid (do not leave server before second race starts), followed by a 5 minute break then a 30 minute race. First race to start at 8.20 pm.
No separate Qualifying, that is, practice session serves as Qualifying also.
Point scoring as per Phil.
Series test May 31: Track - download link here - 60s Hockenheim https://www.racedepartment.com/downloads/60s-hockenheim-grand-prix-circuit-f3-classic-tracks.13105/
I found I needed to add some Brake Gamma to stop lockups.
6 week season. Track list WIP
A huge thanks to Seanus for making this possible. He has captured the soul of these cars, and they are as I remember them.
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For the third race how about rolling reverse Championship order. First race would see us seeded by the rankings that Wally keeps, and from then on we will have results from each week so the starting order can be published even before the event.
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No separate Qualifying, that is, practice session serves as Qualifying also.
Aarrgghh, you're going to force me to qualify! :o
:P
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Are you after 60s circuits? Zolder67 is good but in Belgium.
https://www.racedepartment.com/downloads/zolder-1967-v-2.18383/
Otherwise or as well - Sachsenring is German and is a good mod and we have raced there before.
https://www.racedepartment.com/downloads/sachsenring.4762/
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Except for the Grand Final no car to be driven twice.
Does that mean I can drive a red BMW in one race then a blue BMW in the next one etc? ;) :D
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Got a fixed version of Zolder 67 as well.
There's three and a half BMWs to choose from. ;)
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After I install that mod ,when AC is loading it gets to "Loading car metadata 100%", then sits there with a spinning circle forever.
Any ideas.
Only thing I can think of is I can't get AC to run unless I have "force 32 bit" ticked. Is this mod only programmed for 64bit?
Just remembered that after I installed the Formula 1 1975 mod I had the same problem.
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Sounds like you'll need to fix that 32bit switch as that should never be needed.
You also must use 'Content Manager', not that the mod is incompatible with the standard launcher it's just that 'Content Manager' is so bloody good it deserves the imperative. ;) Especially as the standard launcher is a steaming pile of proverbial. >:(
Double check you folder structure with the download.
You may need to delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that involves losing all your settings. >:(
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No separate Qualifying, that is, practice session serves as Qualifying also.
Aarrgghh, you're going to force me to qualify! :o
:P
That was not my intention, could you start from pits maybe ?
If we go straight from a "Practice Session" to a Race , how are starting grids slots allocated?
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Are you after 60s circuits? Zolder67 is good but in Belgium.
https://www.racedepartment.com/downloads/zolder-1967-v-2.18383/
Otherwise or as well - Sachsenring is German and is a good mod and we have raced there before.
https://www.racedepartment.com/downloads/sachsenring.4762/
Thanks Gratulin I will check these out.
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Sounds like you'll need to fix that 32bit switch as that should never be needed.
You also must use 'Content Manager', not that the mod is incompatible with the standard launcher it's just that 'Content Manager' is so bloody good it deserves the imperative. ;) Especially as the standard launcher is a steaming pile of proverbial. >:(
Double check you folder structure with the download.
You may need to delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that involves losing all your settings. >:(
I suspect the 32 bit problem is my Windows installation as I also cannot get RF2 to run in 64 bit, but I can get lots of other programs to run in 64 bit so not sure how to fix it, and I don't want to do a new Windows install if I can avoid it.
Did delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that didnt fix it, but as mentioned in another post it gave my fps a big lift.
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Sounds like you'll need to fix that 32bit switch as that should never be needed.
You also must use 'Content Manager', not that the mod is incompatible with the standard launcher it's just that 'Content Manager' is so bloody good it deserves the imperative. ;) Especially as the standard launcher is a steaming pile of proverbial. >:(
Double check you folder structure with the download.
You may need to delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that involves losing all your settings. >:(
I suspect the 32 bit problem is my Windows installation as I also cannot get RF2 to run in 64 bit, but I can get lots of other programs to run in 64 bit so not sure how to fix it, and I don't want to do a new Windows install if I can avoid it.
Did delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that didnt fix it, but as mentioned in another post it gave my fps a big lift.
Could Steam be the problem?
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Sounds like you'll need to fix that 32bit switch as that should never be needed.
You also must use 'Content Manager', not that the mod is incompatible with the standard launcher it's just that 'Content Manager' is so bloody good it deserves the imperative. ;) Especially as the standard launcher is a steaming pile of proverbial. >:(
Double check you folder structure with the download.
You may need to delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that involves losing all your settings. >:(
I suspect the 32 bit problem is my Windows installation as I also cannot get RF2 to run in 64 bit, but I can get lots of other programs to run in 64 bit so not sure how to fix it, and I don't want to do a new Windows install if I can avoid it.
Did delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that didnt fix it, but as mentioned in another post it gave my fps a big lift.
Could Steam be the problem?
I guess that is a common thing with AC & RF2, but how do I check that?
All files successfully validated.
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Sounds like you'll need to fix that 32bit switch as that should never be needed.
You also must use 'Content Manager', not that the mod is incompatible with the standard launcher it's just that 'Content Manager' is so bloody good it deserves the imperative. ;) Especially as the standard launcher is a steaming pile of proverbial. >:(
Double check you folder structure with the download.
You may need to delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that involves losing all your settings. >:(
I suspect the 32 bit problem is my Windows installation as I also cannot get RF2 to run in 64 bit, but I can get lots of other programs to run in 64 bit so not sure how to fix it, and I don't want to do a new Windows install if I can avoid it.
Did delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that didnt fix it, but as mentioned in another post it gave my fps a big lift.
You can backup all your local steam files for each game so you don't lose all the downloaded tracks and cars. If you go the win reinstall route.
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For the third race how about rolling reverse Championship order. First race would see us seeded by the rankings that Wally keeps, and from then on we will have results from each week so the starting order can be published even before the event.
That could work if people make a note of the two drivers below them in the standings, in case one is away. I could add a link to the results, next to the track selection for that week.
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For the third race how about rolling reverse Championship order. First race would see us seeded by the rankings that Wally keeps, and from then on we will have results from each week so the starting order can be published even before the event.
That could work if people make a note of the two drivers below them in the standings, in case one is away. I could add a link to the results, next to the track selection for that week.
And that list can be kept visible, in my case on my 4th monitor, to call out the order on Discord.
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For the third race how about rolling reverse Championship order. First race would see us seeded by the rankings that Wally keeps, and from then on we will have results from each week so the starting order can be published even before the event.
That could work if people make a note of the two drivers below them in the standings, in case one is away. I could add a link to the results, next to the track selection for that week.
And that list can be kept visible, in my case on my 4th monitor, to call out the order on Discord.
Perfect. :)
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I would like to use the Salzbergring for the first round Seanus 8).
Please note Phil , we can delay until you are ready, I am sure everybody is enjoying the fun runs we are currently running :) :) :) :) :).
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Thanks, Telstar and nbn.co are coming to my house on Wednesday to look at what needs fixing, so maybe this week will be last fun run
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Sounds like you'll need to fix that 32bit switch as that should never be needed.
You also must use 'Content Manager', not that the mod is incompatible with the standard launcher it's just that 'Content Manager' is so bloody good it deserves the imperative. ;) Especially as the standard launcher is a steaming pile of proverbial. >:(
Double check you folder structure with the download.
You may need to delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that involves losing all your settings. >:(
I suspect the 32 bit problem is my Windows installation as I also cannot get RF2 to run in 64 bit, but I can get lots of other programs to run in 64 bit so not sure how to fix it, and I don't want to do a new Windows install if I can avoid it.
Did delete the 'Assetto Corsa' folder from within your 'My Documents' folder, but that didnt fix it, but as mentioned in another post it gave my fps a big lift.
Could Steam be the problem?
I guess that is a common thing with AC & RF2, but how do I check that?
All files successfully validated.
I was thinking that you have somehow ended up with a 32-bit Steam install or some setting that is forcing 32-bit versions to be downloaded. A re-install of Steam should be a lot less stressful than a Windows re-install. I admit I am on a 100mb, unlimited internet connection (Phil are you listening!!) so a re-install of even the whole of AC is not a big issue.
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Steam uninstall/install is no big deal if you have backed ALL you local files for each steam game ( I did it without backing up, and lost 3 years worth of car and track downloads for AC :'( :'( :'(). Worth a try, would be sad to see you miss the next season GW.
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Salzburgring Improved. (https://drive.google.com/open?id=1tyqj6qJfDk2LshVStCdP6qVhyrbeThN0)
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Fixed it.
Wasn't the 32 bit thing but looks like I had too many cars installed (687) in the cars folder, so deleted 46 cars and it now works.
Might have to look at my tracks folder as its got 490 tracks.
Might have to get my head around this content manager thing. Is there a manual/how to for it?
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Fixed it.
Wasn't the 32 bit thing but looks like I had too many cars installed (687) in the cars folder, so deleted 46 cars and it now works.
Might have to look at my tracks folder as its got 490 tracks.
Might have to get my head around this content manager thing. Is there a manual/how to for it?
Great news :) :) :) .
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... Is there a manual/how to for it?
You won't need one, it has tool tips for everything! ;D
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Fixed it.
Wasn't the 32 bit thing but looks like I had too many cars installed (687) in the cars folder, so deleted 46 cars and it now works.
Might have to look at my tracks folder as its got 490 tracks.
Might have to get my head around this content manager thing. Is there a manual/how to for it?
I'd just move them all to another folder and then copy the ones you think are worth using back into the main track and car folders (all KS tracks and cars of course). I did that and haven't found too many tracks I am missing and most of those I needed a new version of anyway.
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With CM you get to see all your cars in one giant list where you can disable a car or delete a car.
Did I happen to mention this progamme is fucking good! ;D ;D ;D
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Fixed it.
Wasn't the 32 bit thing but looks like I had too many cars installed (687) in the cars folder, so deleted 46 cars and it now works.
Might have to look at my tracks folder as its got 490 tracks.
Might have to get my head around this content manager thing. Is there a manual/how to for it?
I'd just move them all to another folder and then copy the ones you think are worth using back into the main track and car folders (all KS tracks and cars of course). I did that and haven't found too many tracks I am missing and most of those I needed a new version of anyway.
Yep, good idea, I did that with RF2 and found the game loaded much quicker too.
I have this bad habit of downloading and installing every mod and track that appears on Racefactor , then only trying about 15% of them.
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Salzburgring Improved. (https://drive.google.com/open?id=1tyqj6qJfDk2LshVStCdP6qVhyrbeThN0)
Thanks Seanus :)
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Are you after 60s circuits? Zolder67 is good but in Belgium.
https://www.racedepartment.com/downloads/zolder-1967-v-2.18383/
Otherwise or as well - Sachsenring is German and is a good mod and we have raced there before.
https://www.racedepartment.com/downloads/sachsenring.4762/
I found Sachsenring just a bit too twisty for these cars Gratulin ,but have yet to try Zolder 67.
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Are you after 60s circuits? Zolder67 is good but in Belgium.
https://www.racedepartment.com/downloads/zolder-1967-v-2.18383/
Otherwise or as well - Sachsenring is German and is a good mod and we have raced there before.
https://www.racedepartment.com/downloads/sachsenring.4762/
I found Sachsenring just a bit too twisty for these cars Gratulin ,but have yet to try Zolder 67.
Agreed. It is a good track but when I tried it I needed to really nurse even the BMW GR.5 around the twisty track. Not fun at all.
Zolder67 is fantastic in these cars. It is interesting that the modern Zolder on the other hand is horrible in these cars. Good example of how tracks have changed to match advances in race car tech.
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Zolder67 with Fixes. (https://drive.google.com/open?id=1kE4pVU7IuPQ2vTu37M5-kA1nRGh52lGE)
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Zolder67 with Fixes. (https://drive.google.com/open?id=1kE4pVU7IuPQ2vTu37M5-kA1nRGh52lGE)
Thanks Gratulin and Seanus :) added to season.
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Its that time again, if anyone has something they want to run let me know, will at least have a fun run in it :)
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Hope we can run the 1966 CanAm season again, the real season run for six races in September to November.
So between then and now we could run one or two Kunos only and public fun runs and then another series of some kind ? ? ?
OTTOMH, Forma Easter, There's a variety of these, run a different one each week, on obscure Eastern Block tracks.
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I like the sounds of that, good idea :)
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I will do a fun run in this for a test also, looks pretty cool :)
https://www.racedepartment.com/downloads/estonia-3.20410/
same guy who makes the Easter cars
https://www.racedepartment.com/downloads/authors/jurik1984.100318/
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I will do a fun run in this for a test also, looks pretty cool :)
https://www.racedepartment.com/downloads/estonia-3.20410/ (https://www.racedepartment.com/downloads/estonia-3.20410/)
That looks cool.
Wasn't that car Payware originally?
No, I confused it with this one, Miker Formula Junior 1960 (https://www.f3classictracks.com/)
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Ferrari f40 competition mod, cool racing skins and real f40 sound mod from racedepartment https://www.dropbox.com/sh/rlf4gf19qqn11qn/AAAoQa6PHTT8SrAqu3gyhb3Va?dl=0
Bac Mono mod from facebook, needs the hand of G0D, can't remember what but something wasn't quite right about it https://www.dropbox.com/sh/wevkotf2gcy7yaj/AAA1Xs1ZxklVpMJrsZw72MYza?dl=0
They might be good for a fun run or season if tweaked
Also maybe https://www.racedepartment.com/downloads/ier-car-pack-1-uscc-mod.7348/
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I'm not saying next season, or even soon, but at some point I wouldn't mind doing a NASCAR season. 8)
We have Watkins and Sonoma and there are at least 4-6 differing ovals out there.
Plus, I know of a nice, historic Buick stock car. ;)
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Ferrari f40 competition mod, cool racing skins and real f40 sound mod from racedepartment https://www.dropbox.com/sh/rlf4gf19qqn11qn/AAAoQa6PHTT8SrAqu3gyhb3Va?dl=0 (https://www.dropbox.com/sh/rlf4gf19qqn11qn/AAAoQa6PHTT8SrAqu3gyhb3Va?dl=0)
Bac Mono mod from facebook, needs the hand of G0D, can't remember what but something wasn't quite right about it https://www.dropbox.com/sh/wevkotf2gcy7yaj/AAA1Xs1ZxklVpMJrsZw72MYza?dl=0 (https://www.dropbox.com/sh/wevkotf2gcy7yaj/AAA1Xs1ZxklVpMJrsZw72MYza?dl=0)
They might be good for a fun run or season if tweaked
Also maybe https://www.racedepartment.com/downloads/ier-car-pack-1-uscc-mod.7348/ (https://www.racedepartment.com/downloads/ier-car-pack-1-uscc-mod.7348/)
I was thinking, but hadn't acted on, prepping the BAC Mono to run with the Kunos KTM. I think the KTM will get a run on Tuesday some time. Fingers crossed I can get the BAC up to Tuesdays standards. :P
I like the F40 Competizione and also have the 288 GTO evoluzione, The F40's progenitor. They could run together say, in a Father Son event. :o
The IER pack may be too modern for the ethos of Thursday?
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Yeah I figured IER may be too modern, but suggested anyways because it is cool and probably never get a run on Tuesday because it's a mod.
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A season with the the Skippys 8) 8) 8) 8)
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A season with the the Skippys 8) 8) 8) 8)
Plus 1 to that.
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A season with the the Skippys 8) 8) 8) 8)
Plus 1 to that.
Thanks GW, but we will have to wait till you get back.
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sounds good to me :)
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My suggestion for the next season is:
"Shitbox Racing bring your Lada"
Ingame footage of DaveO and roo battling for position
https://www.youtube.com/watch?v=2PdHzsl5w9Q
Car
https://www.racedepartment.com/downloads/lada-2101-a2-group.17475/
Tracks
Round 1
23-08-2018
Automotodrom Grobnik
https://www.racedepartment.com/downloads/automotodrom-grobnik.4835/
Round 2
30-08-2018
Nemuno Žiedas
https://drive.google.com/file/d/1_m-YCWuTfPYmJ6rWsEMXQg8UfrWL72aO/view
Round 3
06-09-2018
Bikernieki Race Track
https://www.racedepartment.com/downloads/bikernieki-race-track.17186/
Round 4
13-09-2018
SlovakiaRing
https://drive.google.com/file/d/1EhcJD8M2KG5BuZ7lU7R-3H2pw5GADGpE/view
Round 5
20-09-2018
Airport Piestany
https://www.racedepartment.com/downloads/airport-piestany.15204/
Round 6
27-09-2018
Kičevo
https://www.racedepartment.com/downloads/ki%C4%8Devo.17727/
Round 7
04-10-2018
Mobikrog
https://www.racedepartment.com/downloads/mobikrog.2685/
Change dates of course (this selection of tracks is too good to use only once ,thanks Seanus) and these cars are lot of FUN and as Phil said they feel like a real car to drive.
We could start when Phil is ready.
Feedback please?
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looks good to me :)
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Should be fun.
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Lada / Zhiguli. VAZ 2101, 2105 Shitbox Tour of Asia.
Japan
Fuji short courses (https://drive.google.com/open?id=1fx3E7VcQbdRcTz1aHXksYFbDa9nQI0of) is good
Matsugadake (https://www.racedepartment.com/downloads/matsugadake.16332/) RTB* and not sure we could race here, opinions?
Hero Sinoi (https://www.racedepartment.com/threads/hero-sinoi-circuit.121218/) OK so far
China
Goldenport (http://xgn.com.au/mediafire.com file/6vcfn4n5l137a6f/goldenport.7z) OK so far
Changsha Laodaohe Speedway (https://www.racedepartment.com/downloads/ho-ting-changsha-sawau-river-racing-circuit.18150/) OK so far
Macau (https://actrackrebootproject.wixsite.com/ac-track-re-boot/macau-guia-circuit)
Shanghai GP Short Layout
Shanghai Tianma (https://www.racedepartment.com/downloads/shanghai-tianma-circuit.12904/) OK so far
West Fengdong (https://www.racedepartment.com/downloads/west-fengdong-car.11368/) OK so far but, very plain
Zhuhai (http://xgn.com.au/mediafire.com download/5575bxnc0wb3egf/zhuhai.7z) OK so far but, pretty boring also
Singapore
Thomson Road (https://www.racedepartment.com/threads/thomson-road-grand-prix.131270/) is very good
*Bob's Track Builder, some people don't like these tracks.
Links and Testing to follow.
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2101 and 2105 use the same physics and both can be found at Race Department.
2106 whilst the newer car is an older mod and will require me to bring it in line with the above.
Much like last seasons' 1600s I'll make the 2106 a car for slower drivers.*
*Turns out the model has too many polys.
Tracks all need vetting and I'm doing that now. Will post links soon so others can help.
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Not sure we need a faster car for the slower drivers with this mod Seanus, last Thursday it was very difficult for Phil or Bacchulum to get past other drivers , I think the racing is very close as is and a faster car may unbalance this, just my 2cents worth.
I was thinking of using the same tracks to make it easier for the people who do not have time to practice but I am always happy to try new tracks and will also test.
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I agree with Roo re the cars. The racing was very close in the one Lada, and last season the 1600's were a bit too much faster, unbalancing the field.
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Hope we can run the 1966 CanAm season again, the real season run for six races in September to November.
.....
Or this instead.
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To throw something else in the mix.
Grat's back from his adventure's, meaning Tuesday will probably be Group C. 8)
Why not go old skool and do a 917k sportscar season? ;D
That way you can stay in prototype mode, with just a Tardis trip every Wednesday. ;)
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Prefer the Lada's, much closer racing. :) :)
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I also would prefer the Lada.
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I also prefer the Lada.
To be very honest I was looking forward to a nice easy season with a lot of close racing at tracks we already know (and a great selection of tracks they are :)). This way it makes for close racing from the first race as all drivers will (in most cases) already know the track. Last Thursday it was great to see Rob at the pointy end of a race fending off challenges from the faster drivers, what more could we hope for from a Flattops Thursday Series.
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Hope we can run the 1966 CanAm season again, the real season run for six races in September to November.
.....
Or this instead.
I was quite disappointed when we ran this Mod last time, imho it needs big grids to make it interesting. I think it would better suit a Tuesday Night which I would be happy to join :) although these cars are really getting beyond my skill level :'( :'( :'(
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Tried the Bug eyed Sprite on some of last seasons tracks, was very interesting :o not unlike the Lada but more lively imho.
Could be a good alternative... food for thought ;) Dave O.
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Tried the Bug eyed Sprite on some of last seasons tracks, was very interesting :o not unlike the Lada but more lively imho.
Could be a good alternative... food for thought ;) Dave O.
I really think we should give the Ladas a season first, they have proven to give the results we are after and do a season later in the Sprite, which I also like very much.
Seanus do you have issues with this car?
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The Sprite? No I haven't given it a spin yet.
I did have my own conversion, but others do a much better with the 3D part, as I seem to baulk at learning how to so it myself. :-[
The 2101 and the 2105 should be included, having the same physics. ;D
If we're all cool with your suggestion Roo' then so am I. ;)
'cept I would drop some tracks because of quality and/or season length, as it is with including the fun runs some seasons end up 10 weeks long.
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OK we will go with this and drop the last Round at Mobikrog, when would you like to start Phil , another Fun Run this week first?
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Are we still planning for the season after next to be 'The Cobra and nothing but the Cobra', as an annual end of year season?
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Are we still planning for the season after next to be 'The Cobra and nothing but the Cobra', as an annual end of year season?
In honour of Flattop I think we should.
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OK we will go with this and drop the last Round at Mobikrog, when would you like to start Phil , another Fun Run this week first?
I have had no internet since Sunday until just now so one more fun run would suit me, Any ideas on what we should run ?
And are we doing the Lada season as that you posted earlier ? , Sorry bit out of the loop at the moment :)
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OK we will go with this and drop the last Round at Mobikrog, when would you like to start Phil , another Fun Run this week first?
I have had no internet since Sunday until just now so one more fun run would suit me, Any ideas on what we should run ?
And are we doing the Lada season as that you posted earlier ? , Sorry bit out of the loop at the moment :)
Good to see you back online Phil, thanks for getting the ball rolling for Season 16.
May I suggest a fun run with this track
https://www.racedepartment.com/downloads/ahvenisto.10846/
and this car
https://mega.nz/#!wYswGASC!ByeiRw1H-PRoEYqmn0tZADo0wEBKBFU0w8kAmUtdp-0
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(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1580)
427 Competition, 289 Hardtop, 289 Daytona Coupe, 427 Semi/Competition
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Daytona coupe 8) got my interest ;D
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Daytona coupe 8) got my interest ;D
Bruce will be smiling :)
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sounds good
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Nice!
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(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1580)
427 Competition, 289 Hardtop, 289 Daytona Coupe, 427 Semi/Competition
Nice!
sounds good
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1582)
The Cobra and nothing but the Cobra (https://drive.google.com/open?id=1NDFZzFJw8yXRF-2O1jqt9pmBKXXglHKs) + Bonus RHD AC Cars 212 S/C
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Need a few members to run these for quality assurance. :-*
Please let me know if anything isn't working. :-[
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Need a few members to run these for quality assurance. :-*
Please let me know if anything isn't working. :-[
With the testing I did they all were ok, the only problem I had was I have so many Cobras on my HD ,I was not sure I was testing the ones you wanted tested :-\.
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Sort by, Author:Legion, for all my work or, tag:#Nothing, for just the Cobras. ;)
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Nice work Seanus, didn't find any problems in my testing. :) Some great skins in there :) As much as I luv the Daytona
the AC Cobra 212 s/c was my pick of the bunch ;D what a great drive, was testing at Road America had a ball. Dave O.
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for the upcoming cobra fun runs are we using AC cobra so more outsiders can join in or if we are using something else I need a link please :)
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for the upcoming cobra fun runs are we using AC cobra so more outsiders can join in or if we are using something else I need a link please :)
In the usual place, here (https://drive.google.com/open?id=0B6YBokXY5o8QU01sb0twUGxEd0k). ;)
Bit of both, good to run Kunos only, to encourage others to join, but also use mine for some rounds as I'm well needy. :-\
CM users now get working odometer and trip meter. (Daytona, so far, others to follow.) :) :D :D
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While searching for a particular track, I came across a google drive link from here:
http://xgn.com.au/index.php?topic=2447.0 (http://xgn.com.au/index.php?topic=2447.0)
On this drive, is a nice little collection of vintage Aussie cars:
'77 Torana
'73 Monaro
'68 Monaro
'71 XY Falcon
'72 XA Falcon
'72 Charger
https://drive.google.com/drive/folders/1JfalObPQH3g005B2KFYLW_lAJ7vKv9tB (https://drive.google.com/drive/folders/1JfalObPQH3g005B2KFYLW_lAJ7vKv9tB)
They seem to all have the same setup options (I haven't driven the Monaro's) but slightly different power/weight ratios.
It could be a basic mod with a lot of "bog" (to keep an automotive metaphor) but it made me think of Thursday's. 8)
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If anyone wants to work out a season with all the links and info and write it up please do, I will set it up on the server.
I am currently having all my time taken up with going into a partnership with a mate of mine who runs a very profitable pizza shop, $5000 a week for 16 hours opened, but he can never get away from it for breaks, so we are going into a partnership that will benefit him with time off and me with something to do, Its not about the money for me, just a bit of fun :) I actually have worked there for a while for something to do ( being retired reasonably young you can run out of things to do :) ) on Sundays on the ovens and I fill in when he needs someone but I am slow making the pizzas :) need practice, so now I am now learning the fine art of making pizza and I have no time. And as we open on Thursdays I am not sure how long I can keep doing Thursdays for, but we are still working things out and I hope not to work Thursdays as I love my Thursday racing
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Nnnoooooooooooooooooo Phil, you have to race Thursday nights :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
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On a lighter note, have fun Phil and we will see you when you can make it 8). I would like to thank you on behalf of all the Flattops Fun Run runners for the sterling job you have been doing. You have become an expert at TraknCar combos that provide maximum fun and close racing ;D ;D ;D 8) 8) 8). I have asked Seanus if he wants to put together an Ovals season. I also have ideas in mind for some seasons.
Who can admin the server in your absence? or you could just set it to click over and the drivers could vote on next sessions.
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wally can admin it, I could also let seanus admin it if he doesn't change anything :) but for now I am still doing Thursdays for a while yet :D and maybe able to keep doing them if I get my way lol
I can always set the server up , but might not be able to race every Thursday is all
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By the weekend I'll have three options ready.
They'll be:
A season in the Buick and Pontiac, Ovals and their RC versions.
Special event, Indy '52
Special event, Race of Two Worlds.
How about this?
Do a season in the Nascars then use 'Special events' as lead ins to other seasons.
I can make up quite a few special events such as above and 'Nothing but the Cobra' etc.
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Season Tracks:
Bristol
Charlotte Oval and RC no chicane
Daytona Oval and RC Moto
PPIR and RC or Texas World and RC (8 to choose from)
4 rounds, enough to get us dizzy but hopefully not sick of it.
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Season Tracks:
Bristol
Charlotte Oval and RC no chicane
Daytona Oval and RC Moto
PPIR and RC or Texas World and RC (8 to choose from)
4 rounds, enough to get us dizzy but hopefully not sick of it.
Looks good to me Seanus 8).
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Let me know when already and I will update the server and get the season ready to go, I will be around for a while yet, probably until march and even then I hope to work it out so I can still do Thursdays
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Let me know when already and I will update the server and get the season ready to go, I will be around for a while yet, probably until march and even then I hope to work it out so I can still do Thursdays
Best news I have had all week :) :)
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Lots of us liked the MX5 cup and it was suggested we do a season. I checked out the car and found my skin! which means we have already done a season, albeit Tuesday.
For you consideration. Flyin' Miata / V8 Roadster
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1886)
I'm hoping I got everything pretty close to reality. Tad extra weight, that wing gives a bit of anti-lift rather than any real downforce. Ever so slightly wider tyres but still the same type. Turns out even with a bloody great Chev in the front the weight distribution stays the same! Must be a neat weapon in real life.
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Insane but still driveable :o :o ;D ;D 8) 8). A fun run at Brands Hatch GP could be interesting. Thanks Seanus :).
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GrandPrix Legends F1 1500cc Mod fun run at Cadwell Park to test suitability.
Cars
https://www.mediafire.com/file/6uun1aq7rcuevzu/20190813_GPL1500_Mod_v1.0.7z/file
Track
https://www.racedepartment.com/downloads/cadwell-park.11507/
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:) (http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1956)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1960) ;)
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I foresee some wheelies of the starting line :)
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I like
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The swing axles make it pretty hard to corner predictably.
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Eldora, an anticlockwise dirt oval, in under 15 seconds without ever turning left.* Stay tuned.
*subject to hyperbolic exaggeration.
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Sprint Car (https://drive.google.com/open?id=1LEVHhdvU42qQ6qsEMZEerQYdikM8zbPr), now set up with dirt tyres including stagger albeit graphical only. Must change your tyres in the pits as the default tyres are for the AI to use.
Eldora Speedway (https://drive.google.com/file/d/1G1AT4q6vLLvnkfJO9btPMkteKAQaQqa1/view?usp=sharing)
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Sprint Car (https://drive.google.com/open?id=1LEVHhdvU42qQ6qsEMZEerQYdikM8zbPr), now set up with dirt tyres including stagger albeit graphical only. Must change your tyres in the pits as the default tyres are for the AI to use.
Eldora Speedway (https://drive.google.com/file/d/1G1AT4q6vLLvnkfJO9btPMkteKAQaQqa1/view?usp=sharing)
I really wanted this to work and I really appreciate the effort that you have put into it Seanus ;) but for me( it could quite possibly be just me) the car was just too difficult to control even with the "silky nickers" tyres :'( :'( :'( :'( :'( :'( :'( :'( :'(
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Dirty Knickers. The other tyres are undrivable. Try again.
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sprintcarwinglesssprintcarvintagesprintcardirtmidgetdirtlegendsdirttrucksf1stockcars
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Dirty Knickers. The other tyres are undrivable. Try again.
I cannot change tyre compound to Dirty Knickers Seanus , not listed in the tyre compounds.
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:-[ :-[ Sorry Roo :-[ :-[
Upload did not sync. Rather I moved it to the wrong bloody folder!
Try a fresh download and you should be pleasantly surprised.
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Williams Grove (https://drive.google.com/file/d/1VN2-pWAvasT0eapG0yZygBNmhtFS4t41/view?usp=sharing)
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:-[ :-[ Sorry Roo :-[ :-[
Upload did not sync. Rather I moved it to the wrong bloody folder!
Try a fresh download and you should be pleasantly surprised.
You have done it, achieved the impossible with AC :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) Sprint Car racing on a Dirt Track :o :o :o :o :o :o :o :o :o :o
You have got to try this Bacchulum ;).
Will take some practice to race online but I for one cannot wait, THANKS Seanus ;D ;D ;D ;D ;D ;D
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Hopefully I'll get a crack this weekend. ;)
We can't even compare it to this, as they don't seem interested in PC users:
https://nascar.nbcsports.com/2020/02/05/tony-stewart-sprint-car-racing-nascar/ (https://nascar.nbcsports.com/2020/02/05/tony-stewart-sprint-car-racing-nascar/)
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Very short sighted not including PC :'( :'(
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Will take some practice to race online but I for one cannot wait, THANKS Seanus ;D ;D ;D ;D ;D ;D
What roo said, thx! 8)
With all those emoji's I thought you were building me up to be let down, roo.
BUT NO!!!!!
I don't think I've turned left in about 100 laps. ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
I'm slow and dangerous, but shit this is fun. ;D 8) ;D 8)
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It's also given me an innate fear of full throttle. :o :o :P 8)
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I've got in varying stages of completeness the following dirt ovals.
Eldora
Williams Grove
Oswego
Bristol
The last two have Paved and Dirt versions as they trucked in tonnes of clay!
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8)
I'm not far off the AI (100%) on Eldora, super slow compared on Williams Grove. :(
I look forward to the others. ;)
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It's also given me an innate fear of full throttle. :o :o :P 8)
I know exactly what you mean :o
Seanus is it possible to make the power delivery a bit less linear ?
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BAC Mono vs Aerial Atom V8 (Seanus) with a bit of BoP would be fun ;D ;D ;D
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It's also given me an innate fear of full throttle. :o :o :P 8)
I know exactly what you mean :o
Seanus is it possible to make the power delivery a bit less linear ?
Is there a throttle gamma? :P ;D
I've just dropped the front wing atm, to give a bit more rear aero balance.
It still turns terrifyingly easy. :o 8)
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You could play with throttle.lut, but I wouldn't recommend it as it will all be placebo any way.
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A replay. (https://drive.google.com/open?id=1ff3eCJ99hC4tMrHNxz8cVz6pSmu3bAB2)
Latest iteration of the SprintCar (https://drive.google.com/open?id=1LEVHhdvU42qQ6qsEMZEerQYdikM8zbPr).
New Track (https://drive.google.com/open?id=1HRGnNJYnbfZHD39ANEO6Fg2K3D7cyHvE). Delete your previous version of bristol_motor_speedway
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:o Oswego (https://drive.google.com/file/d/1Zzsjq_ZFrvsiij9ASXgsap9SN7nzqGIF/view?usp=sharing) in a SuperModified (https://drive.google.com/file/d/10bug74wGaC3tFhqH8p0XFK_fkZssBrnC/view?usp=sharing). :o
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=1966)
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A replay. (https://drive.google.com/open?id=1ff3eCJ99hC4tMrHNxz8cVz6pSmu3bAB2)
Latest iteration of the SprintCar (https://drive.google.com/open?id=1LEVHhdvU42qQ6qsEMZEerQYdikM8zbPr).
New Track (https://drive.google.com/open?id=1HRGnNJYnbfZHD39ANEO6Fg2K3D7cyHvE). Delete your previous version of bristol_motor_speedway
Car is now much more controllable and my times vastly improved :) :) :) :)thanks Seanus. Bristol Speedway Clay would not load :'(
Everyone PLEASE download replay and watch, if you do not want to drive these cars you are not a simracer ;D ;D ;D
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.... (https://drive.google.com/open?id=1ff3eCJ99hC4tMrHNxz8cVz6pSmu3bAB2) Bristol Speedway Clay would not load ....
Should be right now for a redownload. :-[
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A good historic FWD car would be this one Phil
https://www.racedepartment.com/downloads/austin-mini-cooper-s-fia-app-k-historic-racing.27875/
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it would, looks cool, dont you hate minis ?
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it would, looks cool, dont you hate minis ?
This is very good and drives as I remember when thrashing my Dad's Morris 1100 S, the best FWD mod I have yet come across in AC ;D ;D ;D 8)
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Steyr-Puch
https://drive.google.com/file/d/1XU-08FjAccZNqeMEbGaOs56MRATgKuuN/view
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Abarth 1000 TC
https://www.racedepartment.com/downloads/abarth-1000tc.8424/
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Just thinkin' out loud.
Shorter 4 week seasons, followed by one/two weeks of Kunos only recruitment/fun runs.
If a car proves to be a hit, such as the formula ford, we could include the next four week block into a now extended championship. Or we could make a note and promise ourselves to do another season sooner rather than later.
More championships, more cups, more prizes. ;D
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Just thinkin' out loud.
Shorter 4 week seasons, followed by one/two weeks of Kunos only recruitment/fun runs.
If a car proves to be a hit, such as the formula ford, we could include the next four week block into a now extended championship. Or we could make a note and promise ourselves to do another season sooner rather than later.
More championships, more cups, more prizes. ;D
I like the idea :).
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Sounds ok to me, But I dont have as much time on the computer lately, so best think to do is I will start a post and in there whoever want cant reply with a season of 4 tracks and the car/s we will be using with all the download links I need to get the tracks and car/s downloaded and then installed onto the server and with some cars I think would be cool we will come up with a fair few 4 week seasons
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So here is a package I'll work on before posting it to the other thread when everything is sorted and ready to go.
70's Sports Sedans
Lefoe Hillman Imp: (https://drive.google.com/file/d/1xSB0zXKCbf06AsiuAFEw3zmFBT4lW795/view) Physics are in, pending corrections
Porsche 911 Camel Turbo: (https://drive.google.com/file/d/1v4Cf8l8gPw_343pSUhf7JFddZoZmmnbB/view) Physics are in, pending corrections
Torana GTR XU1 620 Repco: (https://drive.google.com/file/d/1JhqqUTKEheZFB1yjt8d6x04puiC5CqY7/view?usp=sharing) Near complete Sorry Phil, not for this round
Valiant Charger Repco: (https://drive.google.com/file/d/1Dw0hdIx0QLl4-ikuMQGZEwtgNo-lOcGU/view?usp=sharing) Physics are in, pending corrections
Alfa Romeo GTAm Tipo 33 2.5 V8: (https://drive.google.com/file/d/1nFxC-zew2YepBNGAI2oa1xbNPDsgfiQz/view?usp=sharing) Mostly complete
Tracks
Let's go with Sergio Loro built tracks, a choice of four from below
Ahvenisto
Eifel Betonschleife
Eifel Sudstrecke*
Elaintarharata
Hockenheim 60s
Silkeborg*
Zandvoort 60s*
Rouen 60s*
Djursland*
Roskilde*
*If you haven't bought all the payware ones please consider doing so, or if for any reason that is not possible then I am sure I could sort you out.
Please try these out when you can and if you are of an analytical mind let me know how I can improve them.
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2075)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2063http://)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2065)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2069)
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So here is a package I'll work on before posting it to the other thread when everything is sorted and ready to go.
70's Sports Sedans
Lefoe Hillman Imp: (https://drive.google.com/file/d/1xSB0zXKCbf06AsiuAFEw3zmFBT4lW795/view) Mostly complete, but needs feedback on the compromise between the maniacal thing that it must have been and the need to make it actually driveable for a full race.
Porsche 911 Camel Turbo: (https://drive.google.com/file/d/1v4Cf8l8gPw_343pSUhf7JFddZoZmmnbB/view) Mostly complete and who knows even Bacchulum might drive this as the engine is in the right place.
This sounds interesting , not having tested any of them yet , will they have decent setup options to at least correct any horrid toe and camber issues these types of cars always seem to have ? I usually try to stay away from older tin tops as in my mind correctly or incorrectly I am 100% positive that those racing these cars in their hay day would of been able to change alot more things in the setup than what we are normally given options for in AC.
Torana GTR XU1 620 Repco: Near complete
Valiant Charger Repco: Mostly complete but needs a volunteer for the skin(s)
Tracks I'm not so sure on, I would think Australian but then I don't like most of them for varying reason.
Any other theme that would suit the above carset?
I'll add the missing cars shortly.
Please try these out when you can and if you are of an analytical mind let me know how I can improve them.
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This sounds interesting , not having tested any of them yet , will they have decent setup options to at least correct any horrid toe and camber issues these types of cars always seem to have ? I usually try to stay away from older tin tops as in my mind correctly or incorrectly I am 100% positive that those racing these cars in their hay day would of been able to change alot more things in the setup than what we are normally given options for in AC.[/c]
Toe, Camber and a little bit of ride height(for Rake) will be the only things adjustable. See the latest iteration of the Lefoe for the direction I'm going in.
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XU1 :)
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1970 Hillman Imp Ford V8, Harry Lefoe
1971 Holden Torana Repco ‘620/720 Series’ V8, Bob Jane- John Harvey
1972 Alfa Romeo GTAm Tipo 33 2.5 V8, Brian Foley
1974 Valiant Charger Repco Holden F5000 V8- John McCormack
1975 VW Fastback Chev V8, Bryan Thomson
1975 Porsche 911- mid-engined 2.1 Turbo, Jim McKeown
1975 Holden Monaro GTS 350 V8, Pete Geoghegan
1976 Chev Corvair Chev V8, Frank Gardner
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The Alfa from that angle in the pic looks so sweet.
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The 911 does feel decent.
Do you know how they mid-engined it?
My dad and a mate mid-engined a Beetle for rallying, about 73-74.
They basically flipped the engine/gearbox over the axle into the where the rear seat was, then spun the engine to the gearbox (so it wasn't upside down).
They then reversed the gearbox internals, so it didn't have 4 reverse gears. ;)
I wonder if they were inspired? ???
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Whole thing's a bespoke tubular chassis with 908 running gear, once you turn the motor around all you need to do is flip the diff left to right.
Do you think the spring frequencies and damper rates are in a good spot for such a car? I'd like to keep them fixed or with a tiny amount of range just to tip the balance one way or the other. Which way the wheels point I've left wide open.
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I've done a quick setup for each car, at Philip Island, they could be more refined over time.
I managed to get the values I was after with what was available, the exception being the XU1 rear (but if you can't change it, you work around it).
Each car definitely has it's own "feel" and needs to be driven accordingly, which is nice.
They are certainly a challenge to drive. ;D
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Shifted testing to Willow Springs and noticed something in the Imp.
Crew chief is reporting locking right front while I'm accelerating.
I believe it's when the lifted, inside front re-lands but it gives a noticeable pull when it does.
Not sure if this is intentional or the wheel inertier is a bit high. ???
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Bump, see post above (http://xgn.com.au/index.php?topic=2239.msg53427#msg53427).
Dated tomorrow but uploaded today the Valiant gets a lot more camber compensation at the rear. Previously the Hillman received De-Dion rear suspension. And the other two seemed to be quite good out of the box.
First time I've used Camber Extravaganza and noted that as well as giving a delta to 'ideal' camber it can also be used as a guide for rollbar stiffness.
If the outside wheel has gone into positive camber but CC still recommends adding more positive camber then the car has rolled too much and you need to stiffen that end. :o :o
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Just had a look, not a drive, but did the Charger driver always have his leg on the extractors? :o
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Just drive the bloody thing. :D :D :D :P
But I'll look at that, VR losers users love looking around and spotting that kind of thing. :-*
And it is a bit of poetic license that I have left the engine exposed lest they would be covered with a slab of badly textured aluminium sheeting. (Motherfucking spellcheck tried to correct me on that spelling!)
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Lotus 33 CC FWMV 2.0 V8 (https://drive.google.com/file/d/1q8d_cW-7we1ernJjEmH25Y3OUX5MYLN8/view?usp=sharing)Mclaren M2B Ford 406 3.0 V8 (https://drive.google.com/file/d/1oaTUySCTywDdNN57RkJAYQ-9JAs7MTFE/view?usp=sharing)
Eagle Mk1 CC FPF 2.7 I4 (https://drive.google.com/file/d/1MmJCC8t_C7E5zg3EL9rMit6yyMu67Ggo/view?usp=sharing)
Brabham BT20 Repco 620 3.0 V8 (https://drive.google.com/file/d/1kwIGHbhsUAX_np95KkwPgZuZrQl7umaj/view?usp=sharing)
The Brabham would be the reserve car for those who, for what ever reason, aren't on the pace on any given night.
Zandvoort 66 (Sandervoorde)
Oulton Park (was a non championship round)
Monaco
Brands Hatch
Extension Tasman Series
Warwick Farm
Teretonga/Ruapuna (untested)
Lakeside
Bathurst/Baskerville
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2122)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2124)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2126)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2128)
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2095)
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Lotus 33 CC FWMV 2.0 V8Mclaren M2B Ford 406 3.0 V8
Eagle Mk1 CC FPF 2.7 I4
Brabham BT20 Repco 620 3.0 V8
The Brabham would be the reserve car for those who, for what ever reason, aren't on the pace on any given night.
Zandvoort 66 (Sandervoorde)
Oulton Park (was a non championship round)
Monaco
Brands Hatch
Looks good for a season Seanus, I would just like to do the 2nd run with the RX7, and then the two with the Radical and I was thinking of one race with the RX7 and Radical together and then we could start the GPL season.
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Here is the McLaren M2B (https://drive.google.com/file/d/1oaTUySCTywDdNN57RkJAYQ-9JAs7MTFE/view?usp=sharing) WIP. Almost complete, physics should be final.
Thanks Seanus, the car is perfectly balanced with the default setup :) very very nice 8).
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Very good for a Beta Seanus :)
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Thanks Seanus, will test asap :)
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Brabham LODs and default setup done. Final less bugs and collider. see above for today's upload.
Lotus. Final less bugs.
McLaren. Final less bugs.
Eagle. Final less LODs and bugs.
All of the above subject to change.
I tested them pre-this @ Glenford.
All very close except the Lotus around 0.4s down, to be expected given engine capacity.
Setup ranges seem good ie., let me get what I want. 8)
All in all, very enjoyable. 8)
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love me old holdens
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Sergio Loro Showcase
Modena Junior ST60 Autosud FJMiker F Junior 60 Mitter DKW
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2157)(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2159)
Villa Bordeu
Silkeborg
Roskilde
Elaintarharata
Eifel Sudstrecke
Eifel Betonschleife
Djursland
He has 12 tracks in all.
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:) :) :) :) :) :) :) :) :) :) :) :) :)
https://www.youtube.com/watch?v=R-tXTYWb5MI
The rear end is constantly moving :o :o :o 8)
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HQ Racing
The Car (https://drive.google.com/file/d/1H0fFpGqPZcukNHidbwdCSUZVA8s4DBUa/view?usp=sharing)
Possible TracksAIR (https://drive.google.com/file/d/1ECajbcGCvysU1KvPGjaREFeiuzKdG7ld/view?usp=sharing)
Warwick Farm (https://drive.google.com/file/d/1dc8fj4B6tzRFz0nAM0tPKp8vqQe3dLIq/view?usp=sharing)
Baskerville (https://drive.google.com/file/d/1uex00I5bRHYpMYpmhpNNU6gr_GmzeiZH/view?usp=sharing)
Winton Club (https://drive.google.com/file/d/1Z4YIoKcM0CwcxkcItbYslOcWlSGqBanL/view?usp=sharing)
Tailem Bend West (https://drive.google.com/file/d/16a3nLJt9Z5CRIEaUum2-nAUh6jRSdBJ3/view?usp=sharing)
Oran Park South (https://drive.google.com/file/d/1vlB2zlf1LTRI6u1-nat8WNHCldpQURGB/view?usp=sharing)
Wakefield Park (https://drive.google.com/file/d/1a8bIbZVeyT5qbCnzjCzLfF6B6HfnBXUS/view?usp=sharing)
Morgan Park (https://drive.google.com/file/d/1TslGVIyOlYQVUZe5DjzVLRaitPlg030W/view?usp=sharing)
Lakeside Park (https://drive.google.com/file/d/13IGhVGrTiaUvCLFNw1v2XaOTW-o5dGxM/view?usp=sharing)
All of the above are the latest I have and may need some QC/Beta testing.
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Looks awesome Seanus. HQ racing around Aussie tracks sounds great! Could include Barbagello in your list of prospective tracks https://www.racedepartment.com/downloads/barbagallo-raceway.4407/
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Hi Guys , was thinking about putting together a rally x season after the Hq's .
Has this been done before and is it of interest ?
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Hi Guys , was thinking about putting together a rally x season after the Hq's .
Has this been done before and is it of interest ?
What cars and tracks were you thinking of using? and no it has not been done before, could be interesting :)
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Not sure yet, got over a month to sort it out
For the car/cars hopefully some older rally car preferably, but might have to go modern car if they don't cut it compared to a modern rally x car
Have had a quick look and there is a few mods tracks so hopefully they are fun to drive. I've found that the more open tracks tend to be more fun than the tight and twisty tracks.
Will be more like fun runs than a proper season , do a couple of weeks and if its well received then do a couple more .
My Sons girlfriend got me playing some rally x on PC2 and was quite fun so curious as to how it would be in AC.
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Looks good Jarmel, TCL Ford/Escort/Cortina are natural Rally cars.
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Not sure yet, got over a month to sort it out
For the car/cars hopefully some older rally car preferably, but might have to go modern car if they don't cut it compared to a modern rally x car
Have had a quick look and there is a few mods tracks so hopefully they are fun to drive. I've found that the more open tracks tend to be more fun than the tight and twisty tracks.
Will be more like fun runs than a proper season , do a couple of weeks and if its well received then do a couple more .
My Sons girlfriend got me playing some rally x on PC2 and was quite fun so curious as to how it would be in AC.
*cough* wreakfest *cough* :o
Actually, might save that for holiday season
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*cough* wreakfest *cough* :o
Actually, might save that for holiday season
Yes there will be a bit of contact no doubt. 8)
Just a couple of fun runs for something different. I'm going to test it out tonight see how AC handles rallyx tracks apparently I read somewhere that AC doesn't actually model gravel roads properly its just gives them less grip.
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Yeah Nah , rallyx isnt good on Ac so will give it a miss
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So rooshooters nominations for season 24.
Bazza's TCL 60/70 collection.
I've culled it down to the following prospects car wise:
Austin Healey 3000 MK II
Hillman Imp
Jaguar MK2
Toyota 2000GT
mostly based on them being RHD, and only four because I will need to change the chrome which is currently reflecting the road.
Tracks TBD
How does that sound?
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So rooshooters nominations for season 24.
Bazza's TCL 60/70 collection.
I've culled it down to the following prospects car wise:
Austin Healey 3000 MK II
Hillman Imp
Jaguar MK2
Toyota 2000GT
mostly based on them being RHD, and only four because I will need to change the chrome which is currently reflecting the road.
Tracks TBD
How does that sound?
I like it , good mix of small and large cars, and has included the Imp (Rob's favourite).
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I was thinking for tracks : TCL goes East
Round 1
01-11-2018
Automotodrom Grobnik
https://www.racedepartment.com/downloads/automotodrom-grobnik.4835/
Round 2
08-11-2018
Nemuno Žiedas
https://drive.google.com/file/d/1_m-YCWuTfPYmJ6rWsEMXQg8UfrWL72aO/view
Round 3
15-11-2018
Bikernieki Race Track
https://www.racedepartment.com/downloads/bikernieki-race-track.17186/
Round 4
22-11-2018
SlovakiaRing
https://drive.google.com/file/d/1EhcJD8M2KG5BuZ7lU7R-3H2pw5GADGpE/view
Round 5
29-11-2018
Tor Poznań 1.4
https://www.racedepartment.com/downloads/tor-pozna%C5%84.6118/
Round 6
06-12-2018
Kičevo
https://www.racedepartment.com/downloads/ki%C4%8Devo.17727/
Round 7
13-12-2018
Usce
https://drive.google.com/file/d/1rj-GEbo3vdAcHAKlBu4TYn48Pmxp4CqG/view
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More Shelby, less road car. :P
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2213)
Still need to tidy up the skins. :P
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I like :) :) 8)
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Of the two previous seasons with the 2x2 races and the 2x1 with caution, which one would get the most up votes? [(2x2) for me]
Or do we have other formats we should try?
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Of the two previous seasons with the 2x2 races and the 2x1 with caution, which one would get the most up votes? [(2x2) for me]
Or do we have other formats we should try?
2 X 2 gets my vote.
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Up the page a bit see Here. (http://xgn.com.au/index.php?topic=2239.msg54146#msg54146)
Season 25 or ?
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Up the page a bit see Here. (http://xgn.com.au/index.php?topic=2239.msg54146#msg54146)
Season 25 or ?
I think you'll always have Roo & my vote for old GP(ish) cars. ;)
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Up the page a bit see Here. (http://xgn.com.au/index.php?topic=2239.msg54146#msg54146)
Season 25 or ?
I think you'll always have Roo & my vote for old GP(ish) cars. ;)
I could not agree more :).
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This Season finishes soon, so what should we run inbetween?
Open sessions to recruit new Members, but I'm kinda sick of Kunos content(other than tracks I have none of it installed) so do you think there is some mainstream Mod say from RD that everyone would have?
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https://www.youtube.com/watch?v=U9OB1Qk4f5k
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Yeah, after I posted I started looking, and there really isn't something 'everyone' would have, especially within Thursday's MO.
The Kunos Ferrari 288 GTO seems to fit, have we driven it before?
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Yeah, after I posted I started looking, and there really isn't something 'everyone' would have, especially within Thursdays MO.
The Kunos Ferrari 288 GTO seems to fit, have we driven it before?
I'd say no, we haven't.
I have a setup for every car I've driven and I don't have one for that (unless it was a one-off fun run I missed).
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Up the page a bit see Here. (http://xgn.com.au/index.php?topic=2239.msg54146#msg54146)
Season 25 or ?
I think you'll always have Roo & my vote for old GP(ish) cars. ;)
I could not agree more :).
Slower cars with long braking zones 8)
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Reading latest CSP notes...
- Extended physics for cars:
- Option to use real mass online to improve collisions for heavy cars;
Its in beta at the moment but I would love to try it out sometime to see if it takes away the "minor bump and you are off" syndrom.
With the amount of improvements being made it is becoming a new sim. Full notes here > https://gist.github.com/gro-ove/f4cdbfebe8be031ddd3a5e2713f339ba (https://gist.github.com/gro-ove/f4cdbfebe8be031ddd3a5e2713f339ba)
I've upped my Patreon sponsorship, again :-\
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AC Legends GT Classic v3.0 Mod
We could split the cars into 2 or even 3 groups to make a couple of seasons out of them, and reuse some track lists from previous seasons :)'
!!Released!! AC Legends GT Classic v3.0
Thanks to lots of help from the AC modding community we were able to create another extensive update for the AC Legends GT mod. Although every car has completely different handling, balance and character, the power to weight ratio’s is pretty equal, resulting in close laptimes and –racing.
v3.0 Credits:
Models: Conversions / updates/ add-ons
DrDoomslab (models, textures/ AO and all the little details)
Norms (Wiper animations, rebuilt LoD’s, 3d Colliders, all the little details)
Special thanks to Pessio for permission to use his brilliant Pantera Gr4 model!
Skins: new 4k skins by Ben Nash + many skins from the RaceDepartment community:
Aad Gagesteijn, Andy-R, BDA, carmar, GPLGEM, GT3RSAss, hal4000, Guerilla Mods, LeSunTzu, Ned, Pasta2000, schUPpor, Smallblock Hero, susanthedeath, Xedrox,
(sorry if I forgot someone)
Driver suits & helmets: Xedrox, gergerger, various RD skinners
Physics & AI: Bazza
Sounds: Kunos, AMA Fmod (Porsche 906), Legion (Pantera), various unknown sources.
Testers: 50ftElvis, Dirk Steffen, capt nasties, kondor999, Timo One, 2old4Forza comm.
Special Thanks:
Youtube Channels: Mike from Simracing604, Billy Strange Racing, Alex from ‘The Extra Mile’ and Michael from ‘SingleRacer’ for their contagious passion about (historic) simracing.
Websites / Discord: The F1 Classic forum THR racing Vintage AC Discord
Installation Notes on Pantera Gr4: original mod by Pessio Garage required! (also explained in the included release notes)
Download: http://pessiogarage.com/products/de-tom ... tera-gr-4/
Howto install:
1. Install original mod from Pessio
2. Go to \SteamLibrary\SteamApps\common\assettocorsa\content\cars\pg_pantera_gr4
3. In this folder: Copy the following files:
-pantera.kn5
-panteraB.kn5
4. Go to \SteamLibrary\steamapps\common\assettocorsa\content\cars\ac_legends_gt_pantera_gr4
5. Paste kn5 files here!
Version 3.0 (2020-10)
Update pack to 2020 standards using the latest CSP features, to enable 24 hour races in the wet. All Physics and tiremodel rebuilt from scratch.
Initial release: GT-R pack
Models, lots of upgrades: (DrDoomslab, Norms, Ben Nash)
- Up to 2020 standards with CSP:
- all cars have (refracting) headlights, wipers, improved shaders, high(er) res cockpits
- many 4k skins added by Ben Nash
- all cars have proper LoD's & 3d colliders for better VR/ multiplayer/ big grid AI racing
Physics: (Bazza)
- Rebuilt tiremodel + brakefading, rebuilt suspensions from scratch for all cars, updated gearboxes, - dyno curves, improved FFB & AI
Download: http://www.mediafire.com/file/s8a9dkd61 ... ck.7z/file
Win 7 users: Download texture patch (essential for Win 7 users to prevent crashing):
http://www.mediafire.com/file/cikude8cy ... D.rar/file
Changelog:
- Texture format changes for: Capri, Jag, Shelby Daytona and Porsche 906 for Win7 compatibility
- Improved mirror texture for Jaguar + updated Lod_B
- Updated Porsche 906 mesh - pedals now visible
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http://www.mediafire.com/file/s8a9dkd61jnlvto/20201108+AC+Legends+3.0+Mod+pack.7z/file (http://www.mediafire.com/file/s8a9dkd61jnlvto/20201108+AC+Legends+3.0+Mod+pack.7z/file)
http://www.mediafire.com/file/cikude8cybzatt0/cars-texture_update-Fix-12_11_20-DRD.rar/file
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Thanks Seanus for packaging up, and including Pessio's Panterra as well, I am presuming, as the interior of the mod is first class :) :) :)..
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Just the latest link from the Discord channel Bazza hangs out at.
For the cars if we go with a Group 4 theme we have:
BMW CSL 3.0
Detomaso Pantera
Ford Capri RS3100
Jaguar Broadspeed XJ12C
Nissan GT-R 2000
My favourite three would be the Pantera, GT-R, and the Jaguar.
But that's just me.
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Just the latest link from the Discord channel Bazza hangs out at.
For the cars if we go with a Group 4 theme we have:
BMW CSL 3.0
Detomaso Pantera
Ford Capri RS3100
Jaguar Broadspeed XJ12C
Nissan GT-R 2000
My favourite three would be the Pantera, GT-R, and the Jaguar.
But that's just me.
Perfect :). I have only driven the BMW and Panterra out of the 5 cars so far but I am very impressed :o :o 8) 8).
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Quick sanity check. Could someone please confirm that Bazza has the downforce upside down? :o :o :o
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Pretty much a rhetorical question but it would be helpful to confirm I am not completely crazy.
(http://xgn.com.au/index.php?action=dlattach;topic=2239.0;attach=2317)
Yes Downforce is negative Lift but AC already does this and calls it DOWNF
Also notice the lift to drag ratio of the REAR wing 1:12 !!!!! An entire Formula style race car typically has a L to D ratio of 3:1 so each individual wing element must be a lot higher than that, and definitely not the reverse as in this case?
What I have done is flipped to wings the right way up, and added BODY Lift to pretty much cancel the Downforce, as these cars would have struggled to reach Net Downforce, and set the REAR wings L to D ratio to 1:1, and added back the lost drag to the BODY.
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Could you put up a link of the corrected aero for the car so I can do a comparison of what it feels like to drive?
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Will do. But I guess because Bazza hasn't done any cars with net downforce this has never been noticed. In the end you may not even notice the difference as the lift figures are only in single digits anyway, so less affect on handling than taking the Cat to the Vet.
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Could it be that he used negative wings instead of body lift to get the same/desired result?
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That's what I thought at first, but the changes with pitch are also backwards, so it doesn't work.
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Latest thinking is to go with three cars only, the three Gr 4 cars with wings, BMW, Ford, and Nissan.
The Pantera is a 'proper' mod, at least model wise, and deserves its own season.
A pity to lose the big Jag but I couldn't find a sound that suited it anyway.
I can do bespoke aero for three cars without needing to pull my hair out.
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Latest thinking is to go with three cars only, the three Gr 4 cars with wings, BMW, Ford, and Nissan.
The Pantera is a 'proper' mod, at least model wise, and deserves its own season.
A pity to lose the big Jag but I couldn't find a sound that suited it anyway.
I can do bespoke aero for three cars without needing to pull my hair out.
Seanus, do you think, the cars as they are ,are "good enough".
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No, but then again if I applied the same standards to my own work it would fail the test also.(just in other areas) :-[
I acquiesce, we can go with the mod as is. Any car that any member finds too flawed to drive can just be nixed.
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No, but then again if I applied the same standards to my own work it would fail the test also.(just in other areas)
I acquiesce, we can go with the mod as is. Any car that any member finds too flawed to drive can just be nixed.
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Starting list of tracks? Posted by Bruce: XGN Revives the GT Legends Series.
« on: July 31, 2017, 12:13:09 PM »
R1: Nov 09, Aosta Semi Oval Sports Chicane; 7 laps + 22 laps TBC
R2: Nov 16, Mosport Download, 7 laps + 20 laps
R3: Nov 23, Riverside Short Download, 6 laps + 18 laps
R4: Nov 30, Ahvenisto Download, TBA
R5: Dec 7, Mont - Tremblant Download, 7 laps + 20 laps
R6: Dec 14, Silverstone 1967, 7 laps + 20 laps
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Starting list of tracks? Posted by Bruce: XGN Revives the GT Legends Series.
« on: July 31, 2017, 12:13:09 PM »
R1: Nov 09, Aosta Semi Oval Sports Chicane; 7 laps + 22 laps TBC
R2: Nov 16, Mosport Download, 7 laps + 20 laps
R3: Nov 23, Riverside Short Download, 6 laps + 18 laps
R4: Nov 30, Ahvenisto Download, TBA
R5: Dec 7, Mont - Tremblant Download, 7 laps + 20 laps
R6: Dec 14, Silverstone 1967, 7 laps + 20 laps
Hope you and the other Thursday guy's come racing tonight
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Starting list of tracks? Posted by Bruce: XGN Revives the GT Legends Series.
« on: July 31, 2017, 12:13:09 PM »
R1: Nov 09, Aosta Semi Oval Sports Chicane; 7 laps + 22 laps TBC
R2: Nov 16, Mosport Download, 7 laps + 20 laps
R3: Nov 23, Riverside Short Download, 6 laps + 18 laps
R4: Nov 30, Ahvenisto Download, TBA
R5: Dec 7, Mont - Tremblant Download, 7 laps + 20 laps
R6: Dec 14, Silverstone 1967, 7 laps + 20 laps
To add:
Aosta, layout TBD, there are plenty to choose from some better for racing than others
Mosport, two versions of this we'll need to see which one is the best.
Riverside, layout TBD
Ahvenisto, two versions of this as well, but I think we should go with Sergio Loro's
Mont-Tremblant/Saint Jovite, layout TBD
Silverstone '67, push oy own boat, let's use the Club layout.
My choices for the above to follow.
???
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Starting list of tracks? Posted by Bruce: XGN Revives the GT Legends Series.
« on: July 31, 2017, 12:13:09 PM »
R1: Nov 09, Aosta Semi Oval Sports Chicane; 7 laps + 22 laps TBC
R2: Nov 16, Mosport Download, 7 laps + 20 laps
R3: Nov 23, Riverside Short Download, 6 laps + 18 laps
R4: Nov 30, Ahvenisto Download, TBA
R5: Dec 7, Mont - Tremblant Download, 7 laps + 20 laps
R6: Dec 14, Silverstone 1967, 7 laps + 20 laps
Hope you and the other Thursday guy's come racing tonight
Would love to Bueller but sadly I am only physically capable of 1 night a week of simracing :'(.
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No, but then again if I applied the same standards to my own work it would fail the test also.(just in other areas) :-[
I acquiesce, we can go with the mod as is. Any car that any member finds too flawed to drive can just be nixed.
Did you paste this text from somewhere else? It has markup like "font=segoe UI size=3px" in it.
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Nope, it's all down to this editor.
[size=78%]abcdmudcrab[/size]
I didn't do that I typed abcdmudcrab, selected it and hit the 'Centered' radio button above.
Google Chrome, let me check in Firefox brb
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Using Waterfox
abcdmudcrab
seems to work!!
morerandom text232332323
deddddddddd
Seems like Chrome might be the culprit. WTF could it be doing?
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Using Waterfox
abcdmudcrab
seems to work!!
morerandom text232332323
deddddddddd
Seems like Chrome might be the culprit. WTF could it be doing?
I've had problems with different browsers here over the years. Firefox on Android used to give me tiny fonts, and still messes with linebreaks. I often have to resort to turning off the rich text editor.
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Roo, you asked last night if I had some tracks in mind, the only one I'd like to try is Meadowdale.
An historic US circuit with one, hugely banked corner.
https://www.racedepartment.com/downloads/meadowdale-raceways.35502/ (https://www.racedepartment.com/downloads/meadowdale-raceways.35502/)
The rest of the list posted by Seanus and yourself looks good to me.
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Lotus 51 (The first Formula Ford) almost done. Type 38 (Indy car), Type 40 (Early Can-Am) to follow.
Formulas Rookie from Pcars and F1600 from nKPro are both later Formula Fords and may be on their way also.
;D ;D ;D
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8) 8) 8)
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8) 8) 8) 8)
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Two similar new ideas:
Karting Festival, where each night features a track which has normal and Karting layouts. Start in the small Kart on the Kart layout and switch up for each race to finish on the full circuit in the Superkart.
Similar thing with Oval cars, using the Road courses and Oval of the same location, but staying with the same car throughout.
For Practice we could use two servers, and you jump between them. Come Race time, make Qual 10 min so you can get back in sync with that races car/setup.
Oval setups should not be a problem as we have a reliable and much appreciated source for these. ;)
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Both ideas sound good to me Seanus; I would prefer only a single car change per night, although with the 10min Qual idea I may be able to cope with more car changes.