Xtreme Gaming Network

Simulation Racing Leagues => Assetto Corsa => Mod Tracks => Topic started by: marty on December 14, 2014, 11:59:55 PM

Title: Real Track Paul Ricard Castellet
Post by: marty on December 14, 2014, 11:59:55 PM
Here is a track I have had my eye on for a while, scratch made and really a fun layout once you learn it. Had some timing issues and grid spawn issues in earlier builds but a recent update should have fixed that. I think its well worth a test as its again one of the much better scratch made tracks IMHO.

http://www.assettocorsa.net/forum/index.php?threads/paul-ricard-castellet-v0-4-1-w-i-p.12094/#post-193014

New in v0.4.1:
-Race at 22 opponents and hotlap Fixed.
-New trees.
-Upgrade texture quality and shaders.
-Pitlane upgrade details.
-Add sector.
-Cameras from "Albert McSaltens"
-Starting grid.
-Gum-balls added (for testing).
-Started external environment.
Title: Re: Real Track Paul Ricard Castellet
Post by: Wally on December 15, 2014, 07:49:47 AM
I've tried this track, as I've always liked the technical layout with a good variety of corners. It worked well offline.
Title: Re: Real Track Paul Ricard Castellet
Post by: marty on December 15, 2014, 09:01:14 AM
Shame its only got the 22 grid spots but the version I tried before only had 16 so its a step in the right direction.
Title: Re: Real Track Paul Ricard Castellet
Post by: Bacchulum on June 06, 2015, 01:33:58 PM
Not sure if it's the same crew but there's a new version, 0.9.1:
http://www.racedepartment.com/downloads/paul-ricard-v0-9-1.6115/ (http://www.racedepartment.com/downloads/paul-ricard-v0-9-1.6115/)

2 layouts, a weather setting & PP filter. 8)
SimplePortal 2.3.5 © 2008-2012, SimplePortal