Messages | Topics | Attachments This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3031
Thursday Nights fun racing / Re: Round 8: Thursday 8th September - Vallelunga Classic« on: September 08, 2016, 09:15:32 PM »http://www.racingclubmanager.com/series_tab.cfm?club=1137# http://52.63.61.153:50041/admin/sessionstat Thanks Gratulin for making the series, and thanks everyone who showed up to make it a series I have had some awesome races and battles with clean racing all season , well done all 3032
Thursday Nights fun racing / Re: Round 8: Thursday 8th September - Vallelunga Classic« on: September 08, 2016, 02:41:55 PM »
I am happy to leave as is for last round to save confusion
3033
Australian Assetto Corsa League, Tuesday nights / Re: S13R6: Silverstone International Post-Race Chat« on: September 07, 2016, 10:10:46 AM »
Makes me feel like giving my own payback , or race clean for lap 1 then get maniacal
3034
Australian Assetto Corsa League, Tuesday nights / Re: S13R6: Silverstone International Post-Race Chat« on: September 07, 2016, 09:48:33 AM »
another shocker, hate reverse grid, always taken out and hit, i obviously do it wrong by giving people room, time to get the arms out and put up with penalties
3035
Thursday Nights fun racing / Re: Round 8: Thursday 8th September - Vallelunga Classic« on: September 01, 2016, 09:38:07 PM »
Server is up
3036
Thursday Nights fun racing / Round 8: Thursday 8th September - Vallelunga Classic« on: September 01, 2016, 09:33:00 PM »
The final round
Round 8: Thursday 8thSeptember Endurance Track: Vallelunga Classic http://xgn.com.au/index.php?topic=1523.0 3037
Thursday Nights fun racing / Re: Monza Junior Sept the 1st treat!« on: September 01, 2016, 09:30:42 PM »Well done wally on the clean sweep http://www.racingclubmanager.com/races_tab.cfm?club=1137# http://52.63.61.153:50041/sessionstat 3038
Assetto Corsa / Re: AC on console« on: September 01, 2016, 10:22:58 AM »
I read this somewhere and I agree, some very odd decisions
Basically AC has seen some really odd or I could suggest dumb design choices, which you have to question – 1, Booking servers. When AC first released its Multiplayer mode, essentially the MP was locked into the booking mode. It was only after users complained that this was changed. Even though this was adjusted, many of the inherent design choices remain, can’t choose car skin, you need to choose a car from a list of pre defined entries rather than the car you want, and so on. 2, One single light source engine. In 2013, who ever decided this was a good idea needs their head examining. Multiple light sources have been around since like how long? 2002? I find this a shame that there will never be night time and that's why the headlights are just a glow and light nothing 3, in a title which is or was essentially a hot lap simulator, there is no OFFICIAL online leaderboard. 4, in a title which is or was essentially a hot lap simulator, the hot lap ghost car is still broken. Many design choices in AC I find simply baffling, I literally have no idea what they were thinking. A lot of the misgivings fans have with AC tends to be met with the response, “it was a design choice”. I have actually lost count now how many times I’ve heard this. 3039
Assetto Corsa / Re: AC on console« on: September 01, 2016, 09:55:57 AM »
All Kunos have done is expose all of its flaws to a bigger more vocal audience,, lucky about the driving model because if wasn't for that none of us would play it
3040
Assetto Corsa / Re: AC on console« on: September 01, 2016, 09:46:58 AM »
pretty disappointing that it been out for 3 years and Kunos don't seem to take any notice of what its customers want , They haven't really changed or added any features racers want. We will have to wait for AC2 as I am starting to suspect that the engine they use just doesn't allow a lot of it, such as sector times and more than one light source.
I might start a automobilista night on Saturdays or something to have a decent fair look at another game that has all the finishing touches 3041
Thursday Nights fun racing / Re: Season 5 Metalex to the Max!« on: August 31, 2016, 07:59:02 PM »
cool
3042
Thursday Nights fun racing / Re: Season 5 Metalex to the Max!« on: August 31, 2016, 07:55:33 PM »
thats what it extracted at for me
what name do you have 3045
Australian Assetto Corsa League, Tuesday nights / Re: S13R5: Baskerville Post-Race Chat« on: August 30, 2016, 10:24:49 PM »
Race 1 good
Race 2 dodgem cars Race 3 missed start = Dropped round |