Xtreme Gaming Network
General Category => General Discussion => Topic started by: rooshooter on May 14, 2020, 09:18:01 AM
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Amazeballs, this is a long way from the first computer game I bought ,which was "Pong"
https://www.youtube.com/watch?v=qC5KtatMcUw
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It's amazing, isn't it. Getting ever closer to photorealism.
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Its amazing that they can work out how to create something like that . . . .
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Its amazing that they can work out how to create something like that . . . .
If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)
But the engine is incredibly capable; the sheer calculating capacity is mind boggling.
And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope. TBH it probably was exactly that at the modelling stage. :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it. But this look sells, even if the game itself is as shallow as it gets.
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Its amazing that they can work out how to create something like that . . . .
If you mean the objects; they are scanned. Probably the same kinda tech they use for our race tracks :)
But the engine is incredibly capable; the sheer calculating capacity is mind boggling.
And they use it for a shit of a game, where someone "realistically" climbs a vertical wall like it was at some 20-30 degree slope. TBH it probably was exactly that at the modelling stage. :D
I've lately realised, you do not need these hyper realistic gfx for a good game - in fact most good games don't have it. But this look sells, even if the game itself is as shallow as it gets.
It's only a demo, but it's a good point. It's up the creatives to dream up a good use of this tech. We don't need more and more photorealistic rock faces to climb up just to find gems and get to some checkpoint. I did see some other Unreal 5 videos where the engine is used to provided realistic backdrops in film making, which is pretty amazing.
[youtube]bErPsq5kPzE[/youtube]
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https://www.racedepartment.com/threads/unreal-engine-5-%E2%80%93-what-could-it-mean-for-simracing.183889/