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Simulation Racing Leagues => Assetto Corsa => Australian Assetto Corsa League, Tuesday nights => Topic started by: Wally on July 27, 2016, 07:43:22 PM

Title: S13R1: Paul Ricard WTCC race chat
Post by: Wally on July 27, 2016, 07:43:22 PM
The opening round of season 13 is at Paul Ricard WTCC in France, with 3 x 11 lap sprints.

Weather Forecast (http://www.myweather2.com/Motor-Racing/France/Paul-Ricard-Circuit.aspx) (looking like 30 degrees and clear).

For this round only, there will be a 15 minute quallifying session, then races 2 and 3 will be in reverse order from the previous race's results.
In later rounds, each race will be in reverse order of the season standings, with no qualifying session.

Car Selection
Please get me your car selections by Sunday night. If anyone hasn't nominated a car, I will be assigning cars to balance out numbers.

Damage
I will set damage to 50% in each round.
 
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on July 30, 2016, 10:05:05 AM
Fun track this one some curb hoping and tyre bundle dodging needed, easy to lose time outbraking yourself so needs a bit of patience on entries

I kind of thought on paper this may have been not good for the gtr with a couple longish straights but a few races with Guybrush shows these cars are pretty close here.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Guybrush Threepwood on July 30, 2016, 01:46:02 PM
There's a chance I won't be back in town in time for the racings on Tuesday night.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on July 30, 2016, 02:11:12 PM
There's a chance I won't be back in town in time for the racings on Tuesday night.
Your name will be on the grid, so jump in whenever you can, but you'll have to wait for a practice session.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Rolz on July 31, 2016, 09:49:44 AM
I'm going to seriously struggle with any track practice for this one... don't think I've even done 10 laps on this one ever  :-\
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on July 31, 2016, 11:26:10 AM
I'm going to seriously struggle with any track practice for this one... don't think I've even done 10 laps on this one ever  :-\

If you join the server when a few are in you will likely pick up the line quicker. If youve driven the Paul ricard circuit before this layout has just the one shortcut at t1 the rest is the regular layout with chicane.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on July 31, 2016, 01:44:14 PM
Fun track this one some curb hoping and tyre bundle dodging needed, easy to lose time outbraking yourself so needs a bit of patience on entries

I kind of thought on paper this may have been not good for the gtr with a couple longish straights but a few races with Guybrush shows these cars are pretty close here.
It is a fun track. The turn 2 to 3 section is a test of commitment over the kerbs and past the barriers, and that flat out long right hander at the end of the straight has always been a favourite corner.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on July 31, 2016, 03:27:00 PM
I'm going to seriously struggle with any track practice for this one... don't think I've even done 10 laps on this one ever  :-\

[youtube]http://www.youtube.com/watch?v=5JbOkmQdC14[/youtube]

It's interesting to observe where he takes a lot of kerb.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on July 31, 2016, 04:32:06 PM
I tried a couple races in some different cars, switching from LHD to RHD is brutal. You need to be close to the tyre bundles and the switch mean I hit quite a few of them. Also I had TC on by mistake for a bit in the Supra and its horrible, spins easier over curbs and is just slower making throttle fairly unresponsive.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Joe on August 01, 2016, 09:56:36 AM
Struggled to find some decent brake markers last night. Need more practice tonight for sure.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on August 01, 2016, 10:32:30 AM
Struggled to find some decent brake markers last night. Need more practice tonight for sure.
Just use some shadows. What could possibly go wrong?
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: slideways on August 01, 2016, 10:40:50 AM
hehehe, tried that in my noob days. Quickly found out when you're rubbin' the bumper of the car in front coming into the braking zone.....well I don't have to say anymore...... ::) ;D
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 01, 2016, 11:23:57 AM
Paul Ricard I think is one of the better tracks in terms of markers, they have measured markers on both sides of the track and this is what I use. Pick a distance 50, 100 etc and then just pick a distance relevant to this so for example t1 May be just before the 100m. You can easily move this point forward or back as needed and this corner in particular if you come in too hot and miss the apex curb it will cost you nearly half a second.

The other thing I like about this track is they have also marked apexes with those yellow posts or some other apex curbs, if on single screen these may be quite hard to see as the corners are quite long and wide so you need to look a long way left or right into some corners for the apexes. Those long corners on a single screen I think would be quite tricky, then also following others closely its much trickier so people really should get some practice racing others even more then hotlapping here to be able to learn how to race others cleanly here and not rear end people into entries.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: slideways on August 01, 2016, 11:27:51 AM
lol...you have a bit of a thing with those yellow posts. ;D
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 01, 2016, 11:33:39 AM
lol...you have a bit of a thing with those yellow posts. ;D

The thing is they are my target so I tend to hit them a fair bit, not good as then you lose your target and also they end up in random parts of the track next time past. Driving the 370 and Supra for some reason running over these mid track was causing some weird collisions at times. The 370 being the only LHD car here its the biggest change and hard to adjust as you need to get as close as you dare to the tyre bundles. This means you need to be able to judge the sides of the car and switching from LHD to RHD will make those corners quite awkward.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Joe on August 01, 2016, 11:59:14 AM
Paul Ricard I think is one of the better tracks in terms of markers, they have measured markers on both sides of the track and this is what I use.

Maybe I wasn't paying attention, but do the longer sweeping corners have them? I don't remember seeing any last night.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Guybrush Threepwood on August 01, 2016, 05:42:06 PM
The problem corners on a single screen are the slow ones, on any track.  It's because you are turning in after the apex has disappeared from your view, so really you are turning ING in blind.  T4 at Silverstone is particularly bad for this, but just about every track has this issue.

The other issue is that when you are right behind someone you literally can't see anything and have to pretty much guess where you are on track - depending on your FOV.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 01, 2016, 06:07:47 PM
Paul Ricard I think is one of the better tracks in terms of markers, they have measured markers on both sides of the track and this is what I use.

Maybe I wasn't paying attention, but do the longer sweeping corners have them? I don't remember seeing any last night.

I just took another look and the longer corners dont have any specific distance markers, what I use is start or end of curbs and there are also little white marks every 50m or so all the way around the track. But Im just using curbs mostly for brake reference in all these but they are corners with multiple possible lines and different ways to approach them all. I change my line a fair bit depending if I am trying to pass, running solo or trying not to let someone else pass in all these corners.

The single screen issue will be a problem but even on triples following closely with my low FOV I really cant see much and in this case Im looking for reference points further away from the track.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Joe on August 01, 2016, 10:07:51 PM
This was my praccy session tonight  :D
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Phil.8 on August 01, 2016, 10:19:31 PM
awwwww
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: slideways on August 02, 2016, 08:54:42 AM
This was my praccy session tonight  :D

For some reason I'd imagined you to be much taller.  ;) ;D
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 02, 2016, 11:51:50 AM
This was my praccy session tonight  :D

For some reason I'd imagined you to be much taller.  ;) ;D

Not sure how he reaches the pedals.  ;D
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on August 02, 2016, 12:49:57 PM
This was my praccy session tonight  :D

For some reason I'd imagined you to be much taller.  ;) ;D
Lol
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Bruce on August 02, 2016, 01:12:18 PM
aww, I have gone all "Grandpa-ish"
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 02, 2016, 02:18:16 PM
Wally for the race server you may want to limit tyres to just Semi Slicks as the practice server had this and so people that saved a setup in there will by default get tyre 1 I think  and this will be street tyres. I really cant see anyone wanting to use street tyres on purpose, though if we have a declared wet race maybe this could be an option for street tyres too along with low grip.  ;)

I think you may also want to take a look at the dynamic track grip defaults in the acserver launcher, the lap gain numbers have been increased quite a lot, this would avoid the track getting to 100% so quick as it usually does. If we have 24 people in then higher lap gain numbers will slow the track grip build up, I dont think street cars will have the same track evolution as F1 cars which is pretty much what the older numbers of aroun30-40 were where it gained 1% every lap or so completed by the field.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on August 02, 2016, 02:47:39 PM
Yes, I already have semislicks only allowed.

I think I have grip increase set to 30, which means 24 cars will increase the grip by 0.8. It will take 6 or so laps to get from 95 to 100%.  I might stretch it out a bit.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 02, 2016, 03:15:40 PM
One thing I noticed that may make some people do a rain dance is the GTR is much better the lower the grip level is, at 100% its probably one of the weaker cars but under 98% it doesn't loose too much compare to others. If we ever got rain then I think it may be a bit unfair to the others and the main reason they all complained about the GTR's in group A because the AWD in rain it was unbeatable.

I think this also explains why the earlier ballast tests showed it still a bit behind the rx7 and 370 but once lower grip came in then it got a fair bit stronger. The 370 really feels the pain with lower grip levels, its a bit too heavy and slow off the line and also into braking and the less grip the slower it gets. The GTR is slow at apexes no matter the grip level but it gets so much more traction out of corners especially slower ones that it has a fair advantage over the others in the lower grip slow corners.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: AJ on August 02, 2016, 03:26:43 PM
Quick question; is auto-clutch allowed? I've injured my left knee and if I can't use auto-clutch I'll probably have to sit out the first round (at least).
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Joe on August 02, 2016, 03:38:43 PM
Quick question; is auto-clutch allowed? I've injured my left knee and if I can't use auto-clutch I'll probably have to sit out the first round (at least).

Yeah, I used it all the time as can't really use the clutch pedal either.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: AJ on August 02, 2016, 03:48:14 PM
Cheers Joe
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 02, 2016, 04:14:43 PM
Quick question; is auto-clutch allowed? I've injured my left knee and if I can't use auto-clutch I'll probably have to sit out the first round (at least).

Yeah, I used it all the time as can't really use the clutch pedal either.

Is auto clutch not enabled by default if you use paddles? many of the sequential cars now disable manual clutch if they dont have one. I dont know what happens if you have a manual car and switch to paddles.

Easy test is try a flat upshift, also you can just turn on peddles app and see if its showing clutch movement as you shift up and down.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: slideways on August 02, 2016, 04:16:51 PM
I remember it was horrible off the line when I didn't have a clutch and the server was set to disallow auto-clutch. I have no issues racing with guys on auto... 8)
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: marty on August 02, 2016, 04:25:29 PM
I remember it was horrible off the line when I didn't have a clutch and the server was set to disallow auto-clutch. I have no issues racing with guys on auto... 8)

I think my servers have this disabled so I will just enable it as I dont think it does much but would just make guys using paddles find it harder. If using a h shifter from what I read a while back auto clutch isnt possible anyway so its only for people using paddles, there is probably an advantage in being able to flatshift but I think AC also adds shift delay when sequential so that would even that out.

Ive enabled auto clutch on all my servers now so that may help those not using a shifter.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Bruce on August 02, 2016, 04:57:04 PM
well after all the planning... I have a car club meeting tonight! Have a great season opening!
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on August 02, 2016, 06:11:22 PM
Auto-clutch is already allowed on Tuesdays.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Wally on August 02, 2016, 06:26:47 PM
Server's up.
Its 31, 32, 32 and clear at Paul Ricard.
Title: Re: S13R1: Paul Ricard WTCC race chat
Post by: Rolz on August 02, 2016, 07:22:33 PM
Sorry all, due to unforeseen circumstances I can't make tonight...  cya next week
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