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Messages - Wally

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9796
This race is still on right?
I swear this car feels 'nicer' after the update.

Yessir. I imagine the rear end feels a bit nicer, huh?

9797
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 31, 2014, 12:40:15 PM »
Actually looking at the code, it needs a bit more of a change, so I won't do it after all (the averaging, I mean).

9798
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 31, 2014, 12:36:26 PM »
On the two laps avg; I don't see a reason, really.
It'll make it a tiny bit more accurate. Like you might get a killer lap because you got lucky with drafting or something. No harm in averaging your top two. It all then gets averaged out over the whole round (3 sprints) as well.

9799
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 31, 2014, 12:32:49 PM »
This might be over-kill Wally, but it would be good to take the average of each player's 2 fastest laps per race.  This is in case someone inadvertently cuts a corner, runs wide, or gets bumped past a corner, etc. and puts in a lap a bit faster than normal.

That's not a bad idea. It's easy enough to do... it's all automated.

I like "top 10" style shootouts. The pressure of having to do one clean hotlap is good fun (especially when everyone's watching). However, it does take quite a while, and it needs more stuffing around on the night, so I'm unlikely to introduce it any time soon. I'd like the game to enforce a limit on the number of qualifying laps you can do. I sort of fake it by having 10 minute qually sessions after the first one.

9800
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 31, 2014, 12:28:50 PM »
Thanks Wally. i'm glad you are using your brain and not mine.

any chance of sandbagging? I know one or two let's say, morally questionable, members who might look for loopholes..

Done it all before :)

Sure, there can be sandbagging. Like say, a certain team throwing a race in the M3 E30's to get the DTMs for Monza ;)

9801
Assetto Corsa / Re: Drag Racing.
« on: August 31, 2014, 12:06:56 PM »
It's not something I've really got into. I tried it a few times in AC just out of curiosity. I should give it a bit more of a go.

9802
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 31, 2014, 09:04:39 AM »
No, it all just goes on fastest lap times. If you won by being faster than anyone else in your particular car, you may get a slightly slower car next week (not the slowest). It all depends how much faster you were, looking at fastest lap times.

If everyone's lap times end up being really close, then no ones car would change at all. It all balances out. Its not an exact science though, because everyone drives a bit differently of course, but it should be pretty close

9803
Assetto Corsa / Re: AC News
« on: August 30, 2014, 04:48:18 PM »
Is it just me or is anyone else having issues with OV1 display?
There's stuff on the AC forums about downloading a new third party sim_info.py file and putting it into the app's thirdparty folder.

9804
Assetto Corsa / Re: AC News
« on: August 30, 2014, 02:13:21 PM »
Yep, netcode seems to be much better.  No warping and less jittering from high pingers that I could see, other than when crashing.

Will be interesting to see if the setups need to be changed much.  I tested my FA - Mugello setup which is probably the most "touchy" on the floor and there seemed to be less bottoming out than usual.
Hey GB, I saw your comment: "Netcode is heaps better once the server admin put in the right settings." What setting was wrong? Is it anything I should know about?

9805
I just used my Monza66 setup.

[Old attachment deleted by admin to free up space]

9806
Thursday Nights fun racing / Re: Round 2: August 28th Goodwood
« on: August 30, 2014, 11:05:43 AM »
I was disappointed to miss the races. During practice before the first race, my PC locked up, then blue screened. Then it wouldn't reboot - bootmgr not found. Yay. So I spent the next hour stuffing around with Windows Startup Repair and chkdsks etc. It fixed lots of problems, the drive reports it's healthy, and so far so good.

9807
Assetto Corsa / Re: AC News
« on: August 30, 2014, 11:02:27 AM »
I've put up the Tuesday practice server with the Merc SLS, McLaren mp412c, Ferrari 458 and Huyarrrrra at Vallelunga.
This is with USE_FLOW_CONTROL=0 and CLIENT_SEND_INTERVAL_HZ=10

9808
Assetto Corsa / Re: AC News
« on: August 30, 2014, 08:48:23 AM »
I'll update the practice server when I can, and we'll see what's happened to the netcode. It's more warpy by some accounts.

9809
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 29, 2014, 07:39:25 PM »
There might be some cars I'm less likely to be in Dick, so you might not have to do all of them???
Guy is most likely going to be in an Elise SC variant.

9810
Australian Assetto Corsa League, Tuesday nights / Re: Season 3 thoughts
« on: August 29, 2014, 05:09:37 PM »
Skinning the 240 and 240 s3 is pretty simple. you only have to skin one and the copy that skin folder to the other car skins. I guess its the same for the other cars that have s2 s3 etc?
I'm no skin expert, but I reckon it would be.

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