« previous next » Print Pages: 1 2 3 4 Author Topic: Tuesday night mod tracks (Read 40764 times) rooshooter RestrictedRacing Hero Member Posts: 2844 Karma: 49 Re: Tuesday night mod tracks « Reply #45 on: May 06, 2018, 08:42:08 AM » Quote from: GzeroD on May 05, 2018, 06:49:15 PMQuote from: Wally on May 05, 2018, 05:36:07 PMI just gave this track a go offline, and I think there's something funky with the armco barriers. I have hit them a few times now (on purpose), and they either kill my engine entirely, or my nose gets stuck against the fence and I can't reverse out. It's not looking too promising so far.I fixed that a while back. I'll go back and see if I finished or not.Thanks Seanus Logged social media is the tobacco of this century Bacchulum RestrictedRacing Hero Member Posts: 3393 Karma: 96 Re: Tuesday night mod tracks « Reply #46 on: May 06, 2018, 01:38:46 PM » Quote from: Wally on May 05, 2018, 05:36:07 PMI just gave this track a go offline, and I think there's something funky with the armco barriers. I have hit them a few times now (on purpose), and they either kill my engine entirely, or my nose gets stuck against the fence and I can't reverse out. It's not looking too promising so far.All these issues fixed with G0D's new version. Thanks Seanus. Logged 2+2=√16 Bacchulum RestrictedRacing Hero Member Posts: 3393 Karma: 96 Re: Tuesday night mod tracks « Reply #47 on: May 06, 2018, 05:40:04 PM » Unfortunately, the pits seem to be broken. In an offline race, as I entered the pits I could see my pit box but when I was about 3 boxes away it disappeared and I wasn't serviced.Can't use it if we can't pit. Logged 2+2=√16 Wally Administrator Hero Member Posts: 11029 Karma: 152 AC Admin Re: Tuesday night mod tracks « Reply #48 on: May 06, 2018, 06:06:42 PM » Thanks Seanus. Is the pit issue fixable, you think? Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Wally Administrator Hero Member Posts: 11029 Karma: 152 AC Admin Re: Tuesday night mod tracks « Reply #49 on: May 07, 2018, 11:17:38 AM » Quote from: GzeroD on May 07, 2018, 11:15:24 AMNew Version.Changed the folder name so delete your old version i.e. delete "oesterreichring1979"36 Grid spots.Pitlane Fixed. (Track flagged pitlane was overlaid with track flagged road, and road takes precedence.)Excellent, thanks. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Print Pages: 1 2 3 4 « previous next » Xtreme Gaming Network / Simulation Racing Leagues / Assetto Corsa / Australian Assetto Corsa League, Tuesday nights / Mod Tracks / Tuesday night mod tracks