« previous next » Print Pages: 1 2 Author Topic: S20R2: Oulton Park Race Chat (Read 14289 times) Wally Administrator Hero Member Posts: 11036 Karma: 152 AC Admin S20R2: Oulton Park Race Chat « on: December 26, 2017, 10:54:58 PM » Jan 2: Oulton Park - International - No Chicane (3 x 12 laps)Weather is about 20 degrees, with a moderate wind.I've stretched the restrictor damage out a bit - i.e. you have to be going faster now on impact to get the max 10% restrictor. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Shameless_1 Sr. Member Posts: 326 Karma: 1 Re: S20R2: Oulton Park Race Chat « Reply #1 on: December 28, 2017, 02:10:29 AM » ok don't hit the fence coming out of one of the last 2 turns before pit straight.. hit it and went straight into a hole..race over, instead of bouncing off the fence. Logged --- A quitter never races and a Racer never quits. --- Wally Administrator Hero Member Posts: 11036 Karma: 152 AC Admin Re: S20R2: Oulton Park Race Chat « Reply #2 on: December 28, 2017, 07:45:26 AM » Quote from: Shameless_1 on December 28, 2017, 02:10:29 AMok don't hit the fence coming out of one of the last 2 turns before pit straight.. hit it and went straight into a hole..race over, instead of bouncing off the fence.Yes, I hit that once too. On the left of the track. The key "make or break" corner seems to be the right hander at the end of the back straight. You can burn up a lot of negative delta right there if you don't hit it right and carry enough speed the hill. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Wally Administrator Hero Member Posts: 11036 Karma: 152 AC Admin Re: S20R2: Oulton Park Race Chat « Reply #3 on: December 28, 2017, 07:48:35 AM » Lap times are close on the practice server. The top 7 lap times are within 0.5 seconds. I'm only 0.2 slower then grat http://52.63.217.129:50041/lapstat?currservers=acserver2 Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Phil.8 RestrictedRacing Hero Member Posts: 4158 Karma: 62 Δ8 Re: S20R2: Oulton Park Race Chat « Reply #4 on: December 28, 2017, 01:01:12 PM » Fun track, only done a few laps , takes a bit of getting used to Logged The sun is the same in a relative way but you're older Godzilla Jr. Member Posts: 67 Karma: 1 Re: S20R2: Oulton Park Race Chat « Reply #5 on: December 28, 2017, 02:56:36 PM » Some very tricky corners on this track, easy to make a mess of it and lose heaps of time Logged Wally Administrator Hero Member Posts: 11036 Karma: 152 AC Admin Re: S20R2: Oulton Park Race Chat « Reply #6 on: December 29, 2017, 10:02:26 AM » Dammit. Grat's getting faster. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Joe Hero Member Posts: 2368 Karma: 39 Re: S20R2: Oulton Park Race Chat « Reply #7 on: December 29, 2017, 06:33:23 PM » Quote from: Wally on December 29, 2017, 10:02:26 AMDammit. Grat's getting faster.Practicing before the night before the race? So that's how it's done Logged grat Hero Member Posts: 1174 Karma: 16 Re: S20R2: Oulton Park Race Chat « Reply #8 on: December 29, 2017, 08:37:03 PM » Quote from: Joe on December 29, 2017, 06:33:23 PMQuote from: Wally on December 29, 2017, 10:02:26 AMDammit. Grat's getting faster.Practicing before the night before the race? So that's how it's done Ahahah. Well, normally I can only do Saturday and Sunday, but these past two weeks I have a bit more time Logged Godzilla Jr. Member Posts: 67 Karma: 1 Re: S20R2: Oulton Park Race Chat « Reply #9 on: December 30, 2017, 12:06:18 AM » Can’t say I’m a fan of this track. Too many blind double corners on it. The second last corner (double corner) I can’t find anything I can use as a braking/turning marker at all. Seems more a matter of luck then anything else, maybe that’s just me though. Logged Wally Administrator Hero Member Posts: 11036 Karma: 152 AC Admin Re: S20R2: Oulton Park Race Chat « Reply #10 on: December 30, 2017, 08:02:14 AM » Quote from: Godzilla on December 30, 2017, 12:06:18 AMCan’t say I’m a fan of this track. Too many blind double corners on it. The second last corner (double corner) I can’t find anything I can use as a braking/turning marker at all. Seems more a matter of luck then anything else, maybe that’s just me though.I kind of use the track geometry itself, like the radius of the corner, to find a turn in point (if that makes sense). That's actually how I find turn in and braking points for most tracks, really. I tend not to really use trackside braking markers, which may or may not be a great idea. Logged “You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time” Bacchulum RestrictedRacing Hero Member Posts: 3403 Karma: 96 Re: S20R2: Oulton Park Race Chat « Reply #11 on: December 30, 2017, 08:26:35 AM » If there's no trackside markers, ie. a tree, marshall point, etc. I have used the track groove itself (it normally darkens at the braking point).The obvious issue with this is if you follow another car, you have no marker anymore. Logged 2+2=√16 grat Hero Member Posts: 1174 Karma: 16 Re: S20R2: Oulton Park Race Chat « Reply #12 on: December 30, 2017, 08:30:11 AM » This is something that happens more with modded tracks. Some are as good as Kunos's ones, but others lack a little bit in details, and so you have fewer reference points. Logged Phil.8 RestrictedRacing Hero Member Posts: 4158 Karma: 62 Δ8 Re: S20R2: Oulton Park Race Chat « Reply #13 on: December 30, 2017, 12:09:47 PM » Quote from: Godzilla on December 30, 2017, 12:06:18 AMCan’t say I’m a fan of this track. Too many blind double corners on it. The second last corner (double corner) I can’t find anything I can use as a braking/turning marker at all. Seems more a matter of luck then anything else, maybe that’s just me though. I am finding it difficult also, every second lap is an off still for me Logged The sun is the same in a relative way but you're older Freezer RestrictedRacing Hero Member Posts: 1296 Karma: 33 Re: S20R2: Oulton Park Race Chat « Reply #14 on: December 30, 2017, 02:01:51 PM » Quote from: grat on December 30, 2017, 08:30:11 AMThis is something that happens more with modded tracks. Some are as good as Kunos's ones, but others lack a little bit in details, and so you have fewer reference points.I don't think it has brake markers in real life . . . its not the mod. Logged Print Pages: 1 2 « previous next » Xtreme Gaming Network / Simulation Racing Leagues / Assetto Corsa / Australian Assetto Corsa League, Tuesday nights (Moderator: Wally) / S20R2: Oulton Park Race Chat